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  1. Beefermatic

    Things from my setting

    So I used the godskin last night in a session, I upped it to a Intermediate Deity level and man, the strongest of my PCs fought the thing by herself and both she and the godskin killed each other. It had 4 skin puppets, 1 a reskinned Radahn, 1 a Intermediate Deity version of the post Malania...
  2. Beefermatic

    Custom divine abilities, portfolios, etc.

    Oh this is cool, I had a god, a baby tarrasque called Rahg who had taken a "Monster" domain using the Race domain. One thing I'm curious about, you put witch as the favored class, given the powers and abilities, would Barbarian not make more sense?
  3. Beefermatic

    Custom divine abilities, portfolios, etc.

    I'd say Divine as well. It's strong but I think thematically it's great and it doesnt seem Cosmic in nature
  4. Beefermatic

    Sub-Epic Offerings

    Oh this is great. I have a character in my current campaign who's giant Orichalcum great axe works like this, so I'll definitely add this onto his repertoire of abilities
  5. Beefermatic

    Things from my setting

    Oh I love this, the godskin are so fuxking scary in game, jfc. I was working on my own godskin type thing based on Hyperboreans. I like yours.
  6. Beefermatic

    Things from my setting

    You got to do Let Me Solo Her next! Great work btw!
  7. Beefermatic

    From the mind of the Lonely of Providence, fear the Great Old One and Outer God (template)

    Yep, that's what i meant by "What's sold as the Necronomicon." Lol
  8. Beefermatic

    From the mind of the Lonely of Providence, fear the Great Old One and Outer God (template)

    Oh that's crazy. I read the Necronomicon, or what's sold as the Necronomicon, many years ago, scary ass book lol.
  9. Beefermatic

    Things from my setting

    Oh cool! I love how you kept it thematic with the petrification vulnerability
  10. Beefermatic

    Custom divine abilities, portfolios, etc.

    I get that but as a divine ability and not something higher it should have a foil, repeating damage with no associated resistance is too strong, divine damage deals d3s at this level.
  11. Beefermatic

    Custom divine abilities, portfolios, etc.

    I'd make it disease damage, make it untyped unless the enemy has immunity to magical disease
  12. Beefermatic

    Custom divine abilities, portfolios, etc.

    I think he did 1/3rd as writhing effect is a Cosmic power that deals 1/HD and most Divine powers are between 1/3rd to 1/6th the power of a Cosmic Ability. 1/2 would be too strong imo
  13. Beefermatic

    Custom divine abilities, portfolios, etc.

    Ah dude, this is awesome.
  14. Beefermatic

    Things from my setting

    Ah roger, thanks for clearing that up
  15. Beefermatic

    Things from my setting

    Lol nice! This needs to happen.
  16. Beefermatic

    Things from my setting

    Wow that's pretty bad ass, question, when it says increase CR by 1/3rd of base monster, is that based on hit dice or just the base? So for example, a minotaur lycanthrope would be CR 7 but if he gained let's say 10 levels of barbarian would it then be CR 17 or would it be CR 21? Would that 1/3rd...
  17. Beefermatic

    BAB of d20, d100, and 1,000 HD creatures

    Oh that's pretty cool actually
  18. Beefermatic

    BAB of d20, d100, and 1,000 HD creatures

    I do something similar to Obly. BaB goes up by class levels or racial Hit Dice and that's it, I don't do Epic Attack Bonus from the Epic Handbook as that was a clusterfuxk and made no sense, and likewise now I just keep things on the regular base level up progression all the way up through...
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