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  1. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    The Pool family will play a significantly more minor roll compared to the Gaspars, and Quinchino's in the campaign. Their main game purpose will be as the patron faction to the Rat Brood sewer quest. The quest will involve defending the workers from an attack from the rat brood. At which point...
  2. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    The Quinchino's will be the reoccurring antagonist faction for the Endhome / SoG story line. They are the most aggressive of the families and have fast tracked their way to the top through numerous dubious deeds. The Quinchino's are the ones behind the Greentree Bandits. The bandits are raiding...
  3. Neil the Knight

    D&D 5E (2014) DM needs help building monsters.

    Instead of the DMG, I find this article by the Angry GM very helpful when building monsters. http://theangrygm.com/monster-building-201-the-dd-monster-dissection-lab/ Also make sure you check out Angry's paragon monsters as well. They make for a kickass boss fight...
  4. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    I don't know about you but with all these modules and all these different moving parts, it's hard to keep track of who's doing what. Just like we did for the Pulanti, I want to flesh out all the various families, factions and other groups I plan to have in my campaign. To help me tick all the...
  5. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    I quickly touched on the Pulanti in my last post and wanted to expand a bit on my ideas. I read through the Pulanti Estate adventure and I am not particularly fond of it. Firstly there is already an adventure involving citizens of Endhome disappearing (The Slaving Priestess), there is already...
  6. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    One of the truly great things about The Lost City of Barakus is that within its pages are not only a massive dungeon but also a living breathing fully fleshed out city. In this city are noble families, old and new, that are all trying to either elevate or maintain their status as one of the...
  7. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    We were discussing before about how silly it would be for Devron to have his phylactery on his person. I mean if you had three thousand years to prepare you probably wouldn't have the ONLY thing that can permanently kill you in arms reach so this got me thinking about possible fun ways to play...
  8. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Lets jump ahead a bit here and look at the climax of the campaign. The clash with Devron. His back story goes: "Centuries ago, a race of humans built an elaborate underground city the leaf the Duskmoon Hills called Barakus. They were a magic loving people, and for hundreds of years they dwelled...
  9. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    This week i have been working on fleshing out both the wilderness survival / resource management challenge and the storm / Hydra encounter wile aboard the Golden Wave in The Hunt for Cofre Del Mar portion of the campaign. Before we go any further I have to admit that I have taken most of the...
  10. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Let's expand on my idea of tying Asgaroth in with the Slaving Priestess and where the party will go from there. As I mentioned before the idea here is not necessarily to have Elan Kanto involved directly with Asgaroth and his cult but have Dash Montrose selling the slaves to Asgaroth who is in...
  11. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Especially when you start comparing some of the material published in 5e to the AD&D stuff it's like night and day. "The darkness beneith Barakus" love that phase. Totally stealing it. As you say you kinda need to go room by room in the Dungeon, or risk the pain of missing some thing. Some...
  12. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    FGG's mission statement is "5th edition rules. First eddition feel". Not that this book is 5e but you get the picture. I mentioned in one of my earlier posts that one of the books suggestions is to have Devron in possession of the Book of Korbus. This would mean that when the characters put...
  13. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    A villain who spans the campaign and is the arch nemesis of the party will need his own climactic end. The way I see this unfolding is at The Stone of Madness just out side of the gate to Devrons prison. Because the gate only allows people with non evil alignments to pass (even neutral...
  14. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Awsome. Good to know. I'v played a few other FGG products (Slumbering Tsar and a few Quests of Doom) and find them in general to be fairly mercilous and deadly. So the plan is to start at 3rd lv and go to 9th lv. I hadn't consider max HP though, thanks. Also I'm qurious adout fate points. How do...
  15. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Lets explore a little more about having Asgaroth as a reoccurring villain. let's see what the book says about him: "Many years ago, a wicked cleric named Asgaroth came to this area to build a shrine to himself and his God. He gathered about him a cluster of undead and began the construction of...
  16. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    A few posts ago I talked about getting the party to Endhome now I wanted to run an idea by you guys about one of the first hooks I want to drop the party. Admittedly it's not actually from this module. The adventure is called Mad Gods Key and it's from Dungeon Magazine #114. This is the...
  17. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    Dam IV been looking for some ones game jurnal online and havnt found much......mostly backing up what's already been said.....it's a sand box and it's alot of fun!!!!!
  18. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    One of the adventures in the wilderness section that intrigued me the most was the Wizards Tower. "Nestled at the base of the Duskmoon Hills is 50ft tall, spire-shaped stone tower. This enigmatic structure has no apparent means of entry: no doors, windows, or chimney. In fact, the only means...
  19. Neil the Knight

    D&D 5E (2014) Lost City of Barakus: Campaign Discussion and Advice

    I was planning to start the party at lv 3 (mainly cause i find play before that tedious) and maybe have them go through to lv 9 or 10 (considering they fight a lich as the climax of the adventure). To get the party started I was going to take one of the suggested hooks out of the module and...
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