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  1. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 5 As is typical for members of the Maldrog tribe, these villagers are friendly and talkative. During the course of the conversation, the Maldrogs discuss their mining efforts and their simple tool and weapon smithing and inquire as to what the city of Asylim...
  2. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 17 The next day, before discovering any other place that might hold such beetles, the party came upon a very unexpected find in about the center of the island, perhaps it truly was centered. There was an obelisk about the height of a person, centered on a two...
  3. MacConnell

    Door to Nowhere

    Cycle: 498: Season: Stasis. Day: 6 Being the protectorate for the party, Taylar takes the lead. Astarte follows him. Leutheo and Plumeir, neither of whom need to be close to an enemy to engage one, come after. Everyone pays close attention to the environment because of the previously...
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    IMG_0202.jpeg

  5. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 6 There are more than enough leaves for everyone to fill his own satchel with the Soothe, which is the equivalent of 50 measures. One extra day is taken, without traveling, in order to prepare the wallaby meat. Once following the river, again, Kuwaia soon...
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    IMG_0055.jpeg

  7. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 16 Everyone is able to determine the significance of his compulsion to keep the feathers. A grouping of at least three Dancing Bird feathers, when carried by anyone in the party will augment physical movement (Motility +1). A grouping of at least three...
  8. MacConnell

    Door to Nowhere

    Cycle: 498: Season: Stasis. Day: 6 As this is expected to be cursory examination, Leutheo and Taylar wait. Moving carefully and quietly, Astarte and Plumeir approach the opening, and Astarte takes a quick peek inside, shaking her head at Plumeir. Taking a peek inside for himself, the problem...
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    IMG_0201.jpeg

  10. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 3 Two more days of following the river upstream from the Shimadow village brings the party to the edge of a larger cluster of trees which grows at the base of the Dragon’s Footprint where the Crystal River cascades from the mountains and begins its trek through...
  11. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 16 Reaching the southern shore of the island and beginning to move inland, the party almost immediately come upon an area commandeered as an aviary by all of the local species of dancing birds. During the mating period, these birds tend to congregate together...
  12. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Stasis. Day: 3 It takes a total of four days for the Sojourners to return to Asylim and then go back to the Oasis. This distance was walked deliberately and quickly, since the party was on a mission. Once outside the Eastern Harbor Gate, the usual protocol was followed to...
  13. MacConnell

    Door to Nowhere

    Cycle: 498: Season: Stasis. Day: 6 It takes about an hour to climb to the nearest structure, especially since there is not a path and climbing in a straight line is not advisable. The facade looks like it was originally carved from the mountain itself and is of immaculate craftsmanship. There...
  14. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 15 As an eagle might fly, the smallest vegetated island could not be missed if sailing a straight path from Vit Spira to Ceannbhrat Buaircineach. It is only slightly south of the direct line. Being small and covered with conifers, this island is not particularly...
  15. MacConnell

    Upward from Land's End

    Cycle: 498: Season: Rebirth. Day: 59 The Shimadows quickly overcome the fact that they think a fellow Shimadow, Sprthnt, is unable to speak their native language. They are fully convinced and pleased that he was born a Haunt but raised by better parents. They are unfamiliar with any...
  16. MacConnell

    Some Stories Are True

    Cycle: 497. Season: Rebirth. Day: 13 NOTE: The extreme difference in random rolls is causing significant disadvantage to some characters. I chose to use the best roll for the party in each combat category, so that results are more even. The headhunters are still faster than the members of...
  17. MacConnell

    (SRF) Aspiration's Beginning

    Cycle: 497. Season: Chilling. Day 16. Brenda slaps her right hand forward before anyone else can act and says, “Ha!” Unfortunately she is unable to heat her intended target. Additionally unfortunate is the speed of the spiders, who launch themselves at the two party members that they can...
  18. MacConnell

    The Lunaedriac

    Cycle: 497. Season: Rebirth. Day: 13 A single barge built by the Spiofthest of Ceannbhrat Buaircineach has the value of A Cycle’s worth of tools to the maldrogs of Bergbaulager. The boat is given its name because of its structure and the fact that it must be moved by oars instead of sails. The...
  19. MacConnell

    Some Stories Are True

    Cycle: 497. Season: Rebirth. Day: 13 At the words from Star, Oorvid draws his axes and charges into the room, also moving out of the line of fire. A ripple courses over his skin as he moves. He intends to slam his shoulder into his first opponent and knock him down. The Headhunters are...
  20. MacConnell

    Door to Nowhere

    Cycle: 498: Season: Stasis. Day: 6 The party thanks the Maldrogs for their hospitality and the conversation. They are welcomed to take lodging for the night to make the most of the Daylight in the morning. The Investigators depart on friendly terms and some of the children attempt to follow...
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