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  1. Justice and Rule

    AI is stealing writers’ words and jobs…

    Yeah, using artists as part of the prompts kind of gives away the game.
  2. Justice and Rule

    AI is stealing writers’ words and jobs…

    I see the exact opposite: an environment of mass AI proliferation benefits large corporations that can afford to have their own private and new art pools and such in the future, while AIs open to consumers will have to work from the diminishing returns of whatever is currently out there since...
  3. Justice and Rule

    AI is stealing writers’ words and jobs…

    No, vision and intent do transform the thing. It's why we have things like satire exceptions. AI doesn't know what satire is and can't create it. Just because a machine can spit something out doesn't make it transformative, especially when it requires the art of others to produce anything.
  4. Justice and Rule

    AI is stealing writers’ words and jobs…

    Because, at the end of the day, these aren't intelligences making something but simply an algorithm imitating something based on prompts. It has no intent, no artistic vision, etc. That just doesn't exist because it's simply taking whatever it can from whatever art it can get. If there is no...
  5. Justice and Rule

    AI is stealing writers’ words and jobs…

    I mean, sure, I could. You might not like it, but I could at least make something. AI can't make anything without the works of others. If you give it a prompt and nothing to scrap, it can create nothing. Sure! Again, I can just do that. I don't need references. You can disagree with my...
  6. Justice and Rule

    AI is stealing writers’ words and jobs…

    Humans can make art without reference, AI currently cannot. If it wants to use art (and it has to use that art to make anything) it should be done with permission and possible recompense to those who made it, otherwise it's just piracy. But while humans can do things and be transformative, AI...
  7. Justice and Rule

    AI is stealing writers’ words and jobs…

    But that's not really the case. Again, the thing isn't drawing off itself, but scanning dozens of pictures and continually using them to make their new art. It's not like looking at something once, but a sort of continual tracing. I mean, it's not like people making AI care about anything...
  8. Justice and Rule

    Pathfinder 2E "Everything I've Said So Far About the God Who Will Die" - Creative Director Luis Loza on Setting Shake-Ups Coming to PF2E in "War of Immortals".

    I mean, we had them remake and reorder the elemental planes in Rage of the Elements. This feels more in-line with that.
  9. Justice and Rule

    Pathfinder 2E "Everything I've Said So Far About the God Who Will Die" - Creative Director Luis Loza on Setting Shake-Ups Coming to PF2E in "War of Immortals".

    I don't think they are all concurrent, but they all did happen. They all result in a victory for good (or evil, in the case of those evil party APs).
  10. Justice and Rule

    Pathfinder 2E "Everything I've Said So Far About the God Who Will Die" - Creative Director Luis Loza on Setting Shake-Ups Coming to PF2E in "War of Immortals".

    I feel like Sarenrae is the easy bet, even if I would honestly disagree with it. I feel like Irori would be my choice since they don't do much with him anyways and maybe he could matter more in death than he did in life. I think the outside wild shots would be Asmodeus or Zon; watching Cheliax...
  11. Justice and Rule

    D&D General Industry Veteran Jennell Jaquays Passes

    Saw it on Facebook. I know she had been in bad health recently, and it's sad to see it end this way. An important and iconic pioneer of the industry in more ways than one.
  12. Justice and Rule

    AI is stealing writers’ words and jobs…

    I mean, I don't disagree with a lot of that, but there are definitely non-fair use stuff that happens in schools. But again, what happens is that people often look the other way because it's not to their benefit to prosecute us. Actually trying to stop this sort of usage would require measures...
  13. Justice and Rule

    AI is stealing writers’ words and jobs…

    Well, we do for a lot of things. But sometimes I might copy an article or something for a paper for a class, or something as such. I can cite it however I want, but I'm still using copyrighted material for my class that I don't have permission to use (well, sometimes; some materials give a...
  14. Justice and Rule

    AI is stealing writers’ words and jobs…

    Yes, and in theory the teachers could get called out over this, but they don't because they are small fries: a teacher doing a public showing of a movie isn't something studios care about. Some people might care about people handing out photocopies of articles, but this is generally-speaking...
  15. Justice and Rule

    WotC: 'We made a mistake when we said an image not AI'

    Yeah, creating what are essentially fraud tools would only serve to delegitimize the programs they are making, rather than pushing them as a norm.
  16. Justice and Rule

    WotC: 'We made a mistake when we said an image not AI'

    That's not necessarily true, and even if it were that doesn't give you permission to use their work without permission or recompense. Just because Taylor Swift makes money off her albums and concerts doesn't mean I can start using her songs in commercials without her permission. But you can...
  17. Justice and Rule

    D&D 4E Bridging the cognitive gap between how the game rules work and what they tell us about the setting

    No doubt, but that's part of the point: it's very subjective and hard to quantify. It's something different for every person. I just think that's probably where this discussion is actually at, rather than "immersion".
  18. Justice and Rule

    D&D 4E Bridging the cognitive gap between how the game rules work and what they tell us about the setting

    I think it's probably better to look at that stuff as being less about "immersion" and more about "suspension of disbelief". Immersion itself can refer to a lot of things in a lot of different contexts, and for RPGs I think you can be both immersed in the mechanics (Very involved through various...
  19. Justice and Rule

    D&D 4E Bridging the cognitive gap between how the game rules work and what they tell us about the setting

    You could do things like lasting injuries with a threshold of sorts, like Star Wars: SAGA Edition had. I had a theoretical system I never actually used that did that sort of thing, where it was like "(HD type + Character Levels)/2 = Wound Threshold" and you got wounds equal to your Con Score...
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