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  1. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Two people, with good intent, can still miscommunicate.
  2. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The three-prongs: 1) The players are not given prompts by the GM - players have no clue what to choose to do, and "anything they want" is not a sufficient answer, as one cannot make an informed choice without information. 2) The GM prompts everything in existence in the sandbox - the players are...
  3. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Do you realize that you just continued the stonewalling with a non-answer? "It looks like this style as a problem, and nobody will tell me how it is handled!" "Well, maybe this style isn't for you..." This is deflection. EzekielRaiden didn't ask what style they'd like best! They asked how...
  4. Umbran

    Nautilus | Official Trailer

    Looks like it was intended as a full series on Disney+, but after production of 10 episodes it fell to a budget axe. AMC picked it up as a "special event".
  5. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, I have enjoyed playing it a lot. If you like Fate, but want it a little cruncher than normal, this might be a good game for you. It was published in 2010, so its lore covers up to somewhere around Small Favor or Turn Coat, the 10th or 11th book in the series. Butcher, a gamer himself...
  6. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well, as I noted, for a world where social positioning and politics matter, this IS a simulation of that.
  7. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It does? If you walk into a huge, ancient red dragon's den, and get into a knock-down, drag-out physical fight, and lose, you die. If you walk into the Faerie Court, and get into a knock-down, drag-out political fight, and lose.... you die. Or wind up in servitude in Underhill for a century...
  8. Umbran

    Worlds of Design: Battle Maneuvers

    If it were so great a tactic, we'd expect it to be used a lot. So can you point to cases where it happened? Because my point was only that using assassins can be an amazingly effective tactic to get yourself assassinated. And most leaders know that. Questionable game design in one game...
  9. Umbran

    Pineapple Express: Someone Is Wrong on the Internet?

    That's actually, "...in aspic". And it was a common thing as a holiday food in my house - usually served with mustard and/or vinegar. Not everyone's from America, folks. Just 'cause you think it is gross, doesn't mean it actually is. :p
  10. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    In Dresden Files, if you cannot absorb Stress from a Social source, you are Taken Out, just like any other stress. And, whoever took you out gets to narrate what that means. In general, it should narratively mean that you lose all social standing - it can be no friends, no money, no support...
  11. Umbran

    Pineapple Express: Someone Is Wrong on the Internet?

    May I introduce you to... the Gallery of Regrettable Foods?
  12. Umbran

    Pineapple Express: Someone Is Wrong on the Internet?

    Except, the industry started without those guards, and it didn't evolve that way. Evolution is not directed. You cannot predict what way it will go. Maybe you'll get a glorious eagle, or maybe you'll get a dodo. Games are designed, not evolved. And folks designed those protections because...
  13. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The Dresden Files RPG is Fate-based, and it has Physical, Mental, and Social stress tracks.
  14. Umbran

    D&D Debuts Playtest for Psion Class

    Nobody reports posts in song these days... "We wish... no must... make our disgust of this abuse perfectly clear!"
  15. Umbran

    D&D Debuts Playtest for Psion Class

    Looking at the table of contents... Over half the document is about tournaments, rather than individual games. Ten percent of it is a listing of the changes since the last version of the document. About 5% of it is about use of a chess clock. There's a section in there on the behavior of...
  16. Umbran

    D&D General 1s and 20s: D&D's Narrative Mechanics

    As an example: Fate, and the Fate Point Economy. In Fate, the player's ability to succeed is strongly influenced by their having Fate Points to spend. The primary way of the player getting Fate Points is by accepting when the GM Compels them, at which point the GM give the player a point, and...
  17. Umbran

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Mod Note: How about you stop taking personal jabs at people, like, right now. Please and thanks.
  18. Umbran

    D&D General 1s and 20s: D&D's Narrative Mechanics

    Well, sure. But since we don't have a specific example, it becomes talking about a vague hypothetical, which doesn't seem constructive.
  19. Umbran

    D&D General 1s and 20s: D&D's Narrative Mechanics

    It might be, but players informally requesting things doesn't really qualify as a game mechanic, in my book.
  20. Umbran

    D&D General 1s and 20s: D&D's Narrative Mechanics

    While perhaps there's call for some wordsmithing for their cases, there are narrative mechanics for GMs as well.
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