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    D&D 5E (2014) How to engage a "poke the bear" player?

    I suggest that the next NPC he pokes "curses" him. The curse is that whenever he "pokes the bear" in the future, he is effected by one of the following (probably ought to go with just one) for a duration 1 minute to 1 hour 1) polymorphed into a potted plant 2) polymorphed into a toad/slug...
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    D&D 5E (2014) Magic armor and harvesting creatures

    Here's my short list mostly just straight out of the books basilisk gullet - oil of petrification restoration bulette plates - +1 shield (from the 1st ed monster manual - The great plates behind the bulette's head are highly prized for use in shield making, for a skilled dwarven craftsman can...
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    D&D 5E (2014) Building a better Fighter

    I agree with you. I like the suggestions I've seen elsewhere for having proficiency and expertise raise the success floor. It does seem like there should be an opportunity for the highest skill masters to be able to do something that is unreachable by those of lower skills. Perhaps a new...
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    D&D 5E (2014) Building a better Fighter

    I'm enjoying the discussion around multiple reactions. One of the things I would like to see fighters be able to do better is a counter-punching tactic (one where you take Dodge for your action and rely on your reaction to attack with). Right now a BM riposte is the only way to do it, but it...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    I picked Charisma for female drow, because the female high priestess listed in the Monster Manual has charisma as the highest ability - 18 (higher than wisdom - 17). Also I felt that drow female social dominance should have some numbers to back it up. I know that elves usually get...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    Thanks for the encouragement and to all the others who have posted similarly. This is my first real thread. Your right, a lot of things can be overcome by practice and training. But if the naturally strong guy works out just as much as you, you're still not going to be stronger than him, in...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    "The acknowledged truth" that you are talking about is one of the things that I'm trying to nudge away from. I recognize that it can't be nudged very far otherwise it will stray very quickly into the concerns that some of the other posters have: Which is that there will be a single best race...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    And if the dwarf chooses to have a 22 con, he's likely to have only an 18 strength and the 22 strength goliath will probably have an 18 constitution.
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    I can see your concern that player optimization could lead to fewer choices, but it works well for my players. As per the Player's Handbook, we pick race first and then class. You're not an archer who becomes an elf you're an elf who becomes an archer. I guess I tend to think of my world...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    We've only played lower levels with it. Humans were still the most common pick, so the sample size is very small for other races. We had the common 1st and 2nd level near deaths, but everyone survived with lucky dice rolls and decision making that turned out to be the right choice... With the...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    My decision for deep gnomes was based on the monster manual p164. Deep gnomes are listed with a 9 charisma (-1 penalty). It was difficult to not give half-orcs a penalty, but plain orcs are listed as charisma 10, so it was hard to justify giving an half-orc less charisma than an orc. I think...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    OK, I totally agree that medium armor proficiency is a weak mountain dwarven feature especially compared to hill dwarven toughness. And I need to fix it. For those who are reading this thread, do you think a +4 strength would be more appropriate for what I am suggesting here or a change to...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    When I was thinking this through, I thought that it might make more sense to go with half the bonus for improving the maximum. Then if you had a race with +20 strength, their racial maximum would be 30. Then a Storm giant with a racial bonus of +18 has a Strength maximum of 29. It solves...
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    I was possessed by haughty elves when I wrote that, thanks for the exorcism:)
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    D&D 5E (2014) Discriminating Against Sameness: A Case for Readjusting Racial Bonuses and Ability Score Increases

    ​Humans and non-humans have been differentiated by their ability scores since the beginning of D&D. Non-humans are supposed to excel at one or two particular ability scores, and in older D&D editions non-humans often had penalties in one score (halflings were weak, elves had penalties on...
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    D&D 5E (2014) Fleeing

    "Indeed, you are discerning customer, it helps if you have a way to move them onto your scattered caltrops like a shove or a thunderwave. But someone of your sharp intellect and high social standing needs to buy my special invisibly Sequestered caltrops. Invisible caltrops coated with a...
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    D&D 5E (2014) Fleeing

    There are so many ways to escape in 5e I don't think there needs to be any special rules for it. If your party needs help, next time they are in town have them encounter a street merchant loudly extolling the benefits of caltrops, ball bearings, bear traps and horses. Anyone who can cast...
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    D&D 5E (2014) Fleeing

    Versus the right opponent, You can start with a shove prone or shove away or both and then run. Also I count taking a dash action as a fast move which imposes a -5 perception. Usually safer move for the fleers than the chasers, simulates the risk of overchasing into a trap, and could...
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