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    Five Takeaways From the 2025 Monster Manual

    Like many mechanical terms in D&D, ("Finesse", "Deity" etc.) "Humanoid" has a specific meaning that is different from the scientific definition of the term that you would find in a dictionary. Most goblins are Humanoid. Goblin merchants, guards, bandits, farmers, that have spent time in the...
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    D&D 5E (2014) What is your go to Concentration spell?

    Depends on the character, but as a general guideline for all of them, its either Bless or a summon spell. Several have access to Bless, and as a 1st level spell it it widely available and useful. Summon X spells have a duration that often lasts several combats, provide additional targeted...
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    D&D 5E (2024) 13 Attacks a Round the Most You Can Get?

    Tier 3 Bladesinger wizard. 1 attack. 1 Green Flame Blade cantrip attack. 1 Green flame blade "cleave". 1 bonus action offhand from Light weapon. 3 attacks from summoned creature. =7 Then the wizard's simulacrum does the same. =14 attacks at level 13. (Not counting reaction attacks or external...
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    D&D 5E (2024) Rogue Weapon mastery and Pact weapons

    I'm going to take issue with those numbers, partly because a rogue would generally use an off-hand weapon or steady aim, and partly because you're not actually including chance to hit, which gives Rogue a boost. They also have a smoother progression than other martials, so looking at when the...
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    D&D General Hands slot economy

    Unless the shield is literally bolted to the arm itself, a full-size shield wouldn't have the control to steady and angle the shield without being gripped in the hand. There are no kind of straps or clamps that could prevent the shield from rotating around the arm when hit and also not actually...
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    D&D General Ships & spellcasters

    Fire has been used in the past against ships, and there are more mundane countermeasures that might become commonplace if a fireball into the sails is a known threat. Simply sluicing down the sails and rigging with water to make them non-flammable would be a start. However this may well be a...
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    D&D 5E (2024) Is Combat Tedious on Purpose?

    Absence of rules* to adjudicate a specific situation is not the same as the existence of a rule that specifically prohibits it. Denigrating something by making incorrect statements about it is behaviour that we could do with less of these days. Claiming that 5e would not allow two characters to...
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    D&D 5E (2024) Is Combat Tedious on Purpose?

    What sort of thing earns XP, and what doesn't? Hang on. What rule is this? Why would this not be allowed? I think its the concept that a competent, trained combatant, in only a couple of minutes of fighting, is likely to have stabbed the comrade that they are fighting alongside at least once...
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    D&D General What Should Magic Be Able To Do, From a Gameplay Design Standpoint?

    I'm assuming it must be a standard result on a table that is rolled on every time a spell fails. I don't believe that a DM would houserule "your character dies" in a situation where that wasn't usually a risk.
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    D&D 5E (2024) Avenger of The Silver Flame build

    If I was doing a more conventional Silver Flame Paladin/Warlock, I'd probably go for Devotion or Watchers Paladin, and Celestial Warlock. The level 6 Celestial Warlock ability synergises very well with Paladin Smites, Divine Favour, and True Strike. Vengeance Paladin might work better for a...
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    D&D 5E (2014) Feat, Magic Items, or Multiclassing? Which do you choose?

    As long as I'm playing a spellcaster, I'm fine with either only feats or only magic items. Preference probably towards magic items.
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    Worlds of Design: Take a Bow

    I think that starts getting into the territory of what Simple weapons proficiency represents. Is a weapon Simple because it is easy to become proficient with it? Or is is classified as Simple because most of the "common folk" in the setting are already proficient with its use?
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    Worlds of Design: Take a Bow

    I generally give bows the finesse property. Ranges, and the concept of sneak attacking with a bow in combat can be a little weird. People who hunt with a modern bow (which is often more accurate and definitely flies faster than a historical warbow) generally regard around 100 ft to be close to...
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    D&D 5E (2014) How many times in an adventuring day does your party spellcaster cast a cantrip spell?

    "Party spellcaster"? Most of the party are spellcasters generally. I'd say they average out at around 6-10 per spellcaster, but generally out of combat utility more than in-combat.
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    D&D 5E (2014) Why Did You Take That Level of Fighter?

    I'd be willing to bet that the majority of those Fighter multiclass levels aren't from people picking a level of Fighter when they next level up, but rather from starting with a level in Fighter. Armour and shield training and proficiency in Constitution saves are big benefits to many casters...
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    D&D 5E (2024) Removing Concentration

    I would say that people decide on a character concept (such as "Ice-mage", "Warrior with huge axe", "Bounty hunter with crossbow and wolfhound companion") first. Very few decide on the level of character power they want, ;come up with a concept. Even optimisers will often come up with a concept...
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    D&D 5E (2024) Removing Concentration

    I think that its relatively rare that people play characters with just a single focus. Not many players who build a character to be tough, or deal decent damage, are happy to just switch off if the party isn't in combat. Most players want to contribute (as opposed to dominate!) in many aspects...
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    D&D 5E (2024) Undersized Performance from Gargantuan Monsters?

    Remember that the area of a creature isn't the space that it fills, just the space that it fights in. The Tarrasque is often depicted with a hunched posture if not actually using its front limbs to walk on, so it is unsurprising that it doesn't have a particularly long reach with them. 15 ft is...
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    D&D 5E (2014) For those playing 2014 5e, how are you reacting to the 2024 update?

    Bear in mind there was some hyperbole for the sake of humour in that statement I believe. Lizardfolk scouts, farmers, merchants, warriors, priests, commoners etc. are all humanoids. Lizardfolk Sovereigns and Geomancers however have "forged powerful bonds with the Elemental Plane of Earth...
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    D&D General The Original Reason for Spell Components: Balancing Bad Jokes

    Given the common association between snails and the French, I wonder if it is a Monty Python reference.
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