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  1. Jd Smith1

    Worlds of Design: Breaking the Fantasy Mold

    The art, the tone, magazine support, and the tie-in to the minis game certainly did not hurt, either. Especially in a pre-Net release.
  2. Jd Smith1

    How Much Do You Care About Form Factor/Book Size?

    For the last 20-odd years, I only buy pdfs.
  3. Jd Smith1

    Worlds of Design: Breaking the Fantasy Mold

    Empire of the Petal Throne is one of the earliest RPGs, and it was, and still is, not in the traditional fantasy mold.
  4. Jd Smith1

    Worlds of Design: Breaking the Fantasy Mold

    I'm still saying it, because at my table, it is true. The hobby is a very loose confederation of very small clans, each autonomous unto itself.
  5. Jd Smith1

    Worlds of Design: Breaking the Fantasy Mold

    Because it makes for less dense lore. But if you want to get diverse and deep, Europe in the 1100s was as varied as they come.
  6. Jd Smith1

    RPG Gear: Playing cards

    In the Old West, cards did not have numbers, and were square cut. Rounded corners and numbers did not appear until the late 1870s, and did not find common use in the West until years later. You can get authentic decks on Ebay and HERE.
  7. Jd Smith1

    Accountability thread for Squarecrawl 2025

    This thread will end in shame.
  8. Jd Smith1

    Anyone have experience with Spellbound Kingdoms

    The system looks interesting (free basic primer), but it lacks Roll20 support. However, I have players who understand the dark arts of computer crafting. But it looks like is failed to honor a Kickstarter, and the website feels like its dead. So, two questions: 1) Anyone played the game? 2)...
  9. Jd Smith1

    Dark Heresy: running a campaign without money

    I want the details of counting coins, as do my players.
  10. Jd Smith1

    An examination of player agency

    My system does; not for pooping, but rest, eating, and maintenance are fully covered.
  11. Jd Smith1

    Combating My Own Boredom as a Player

    I will have to look into this. I am by nature a hermit, and am married to one, and the ability to game whenever I want far outweigh the benefits, if there are any, of excess Human contact.
  12. Jd Smith1

    An examination of player agency

    Truth. Rules lay boundaries and structure, but in the end, they serve the players 9includeing the GM), not the other way around.
  13. Jd Smith1

    What Game Publishers Are Saying About The Tariffs

    OK, I didn't know that overproduction was normal. Yeah, I understand overhead. But the question I was asking, was that the blog post claims that the 400% was funded by Kickstarter. So I guess the adjusted question is: how much overproduction with crowd-funding is considered standard...
  14. Jd Smith1

    What Game Publishers Are Saying About The Tariffs

    Politics and economy are inseparable. Both impact each other throughout the spectrum.
  15. Jd Smith1

    An examination of player agency

    I never concern myself with player agency. I run my campaign, and some players make choices that I exploit for ideas and plot twists, and some players are content to roll with the flow.
  16. Jd Smith1

    What Game Publishers Are Saying About The Tariffs

    The post brings up one claim that I wondered about: the claim that Cephalofair produced 4x the units using kickstarter funds. Now, crowd-funding, as I understand it, is essentially people pre-paying for goods in order to enable the company to produce the products. But is it usual to...
  17. Jd Smith1

    Worlds Largest Dungeon Holds 'Secret Doors' Contest

    Yet so many try...
  18. Jd Smith1

    Different philosophies concerning Rules Heavy and Rule Light RPGs.

    It is: https://www.drivethrurpg.com/en/product/112660/the-morrow-project-4th-edition Pay what you want, at the moment.
  19. Jd Smith1

    How to Delay or Avoid GM Burnout

    This is wisdom. Managing expectations is the key criteria. You have to have the right players, or you are doomed. System+setting+the right sort of players = GM entertainment.
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