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  1. UngainlyTitan

    D&D 5E (2024) Did you make up your mind about 5.24?

    I think that the more I consider it, it is not the lack of crunch in the DMG that bothers me the most about but that the encounter and setting examples could have done with more tell along with the show. The encounters in particular, give a single encounter and given a theme and a party, what...
  2. UngainlyTitan

    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    I do not agree with you on 3.x being sim, I did have many a row on these boards back in those days about that. By the way, to me, sim is simulating the world and 3.x had too many narratively absurd things about it. Now to get into it I would have to re-read the books and I am not that invested...
  3. UngainlyTitan

    D&D 5E (2024) New DMG Encounter Building Math vs 2014

    I think, what you see as an attack in simulationist play is your own bias at play because I doubt that anyone in WoTC D&D design over the last 20 years has had sim play in mind at all. To attack sim play presupposes that they actually care about it.
  4. UngainlyTitan

    When Do the 5E “Ride or Die” Folks Become Grogs Like The Rest of Us in “D&D Older Editions” And When Do We Get D&D 5E Flair for Posts?

    This is true but there is no need for the species to support this pillar, nor for that matter should the background system. The classes and subclass can do it on their own. If I had my way there would be no A.S.I's in the game at all. In my opinion they exist because when 5e was being created...
  5. UngainlyTitan

    D&D 5E (2024) Did you make up your mind about 5.24?

    I voted Yes and I like it, as I like the class changes and some of the spell changes, but I also do not see much of a difference to the 2014 version. It is more clearly and cleanly laid out but the 2014 DMG has more in it. Now, much of that is written is a style that is difficult to get through...
  6. UngainlyTitan

    When Do the 5E “Ride or Die” Folks Become Grogs Like The Rest of Us in “D&D Older Editions” And When Do We Get D&D 5E Flair for Posts?

    I do not agree with you, unless you only measure their mechanical heft through the lens of combat.
  7. UngainlyTitan

    When Do the 5E “Ride or Die” Folks Become Grogs Like The Rest of Us in “D&D Older Editions” And When Do We Get D&D 5E Flair for Posts?

    I can also but if one has an active group already (or can build one up), does it really matter what the global trend is?
  8. UngainlyTitan

    When Do the 5E “Ride or Die” Folks Become Grogs Like The Rest of Us in “D&D Older Editions” And When Do We Get D&D 5E Flair for Posts?

    I think that if one is a long term player there is no requirement to be excited by the new books, they are for practical purposes new splat books. Now, I am not the same as you, in that there are things in both books that I quite like. However, I also think that for their purpose, the gateway...
  9. UngainlyTitan

    D&D 5E (2024) DMG 5.5 - the return of bespoke magical items?

    That is nonsense, the new players and I know some of them, are mostly unaware of most of this. They will mostly interact with this via the new books, which gives them one version. They may discover the rest from the online wikis (or YouTube) and from there get directed to the DMsGuild and other...
  10. UngainlyTitan

    D&D 5E (2024) DMG 5.5 - the return of bespoke magical items?

    Are they though? more specifically are they there in other games with a large and diverse writer pool. Lore can be intimidating to new DMs, I know because I felt that way about Forgotten Realms and I have seen lore mastery used in an attempt to browbeat a DM. It was not until I realised that...
  11. UngainlyTitan

    D&D 5E (2024) DMG 5.5 - the return of bespoke magical items?

    Why would they? if WoTC defines magic in any coherent and systematic way they are going to alienate any and all that disagree on their interpretation, and they will not buy their game. Look at all the angst and drama over lore and changes to lore in revisions of older settings here and...
  12. UngainlyTitan

    D&D 5E (2014) So, I kind of want to stay with 2014 rules. What are my longterm options?

    Stick with 2014, a lot of the advice I would give has been given. Your biggest problem going forward will be players, retain those you have, if possible. If playing online either use a VTT with the automation for 2014 already locked in or stick with ones that do not need automation. I think you...
  13. UngainlyTitan

    GMs - Do you get bored when you're a player?

    No, I like playing, only really get game has a lot of faffing about, which is, as often as not, the GMs fault. I am a person who prefers to play, the DM role falls to me because i will do it, if no one else wants to.
  14. UngainlyTitan

    D&D 5E (2024) Damage Threshold, the new "need a magic weapon"?

    Ok, I checked, you are correct, my memory is failing cannot really tell what I what I was remembering.
  15. UngainlyTitan

    D&D 5E (2024) Treantmonk's Ranger DPS video:

    I am certainly thinking about a ranger build prioritising Wisdom.
  16. UngainlyTitan

    Scions of Elemental Evil Released on D&D Beyond

    Given that you desire official D&D to be in another's hands to be more innovative, and it is not, at least in the direction and to the degree you find satisfactory. Is not official D&D also a miss for you? I really doubt that any owner given its current market size and share will do much to...
  17. UngainlyTitan

    D&D 5E (2024) Damage Threshold, the new "need a magic weapon"?

    The best use of thresholds on creatures is MCDM's Flee Mortals where they use it for minions. It is set pretty low but basically the minions die if the threshold is met and live otherwise.
  18. UngainlyTitan

    Scions of Elemental Evil Released on D&D Beyond

    If you want innovation, then the third party market is the place to look. They can afford the risks.
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