Comet 13
The Fates 23
Flames 21
Fool 20
Jester 25
Key 20
Knight 20
Moon 27 - 2 = 25 We can't allow the boring greedy ones to win
Rogue 22
Ruin 28
Skull 26
Star 25
Sun 20
Talons 20
Throne 18 + 1 = 19 Anew base of operations and an adventure in one card a Player's and DMs dream
Vizier 26
I am a little late to the party but I am guessing the winner is probably going to to be a major benefit to parties like wish (presuming the DM isn't one who always monkey paws them) Which I understand but my favorite as oth DM and player is Throne. It literally creates an adventure for the party