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  1. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 24 Awakened Tree 16 - 2 = 14 Corpse Flower 22 Shambling Mound 24 + 1 = 25 Shrieker 21 Treant 17 Violet Fungus 25
  2. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 24 Awakened Tree 16 Corpse Flower 25 Shambling Mound 24 + 1 = 25 Shrieker 24 Treant 24+1=25 Violet Fungus 24 Yellow Musk Creeper 6 - 2 = 4
  3. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 25 Awakened Tree 19 Corpse Flower 25 Needle Spawn 12 Shambling Mound 26 + 1 = 27 Shrieker 24 Thorn Slinger 4 - 2 = 2 Treant 24 Violet Fungus 23 Yellow Musk Creeper 13
  4. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 24 Awakened Tree 21 Corpse Flower 24 Needle Spawn 12 Shambling Mound 25 + 1 = 26 Shrieker 24 Thorn Slinger 10 - 2 = 8 Treant 26 Violet Fungus 23 Yellow Musk Creeper 13
  5. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 22 Awakened Shrub 22 Awakened Tree 23 Corpse Flower 23 Myconid Adult 22 Myconid Sovereign 11 Myconid Sprout 8 Needle Lord 19 Needle Spawn 20 Shambling Mound 29 + 1 = 30 Shrieker 28 Thorn Slinger 20 Treant 25 Tri-flower Frond 14 - 2 = 12 Vine Blight 12 Violet Fungus 22 Yellow Musk...
  6. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 22 Awakened Shrub 22 Awakened Tree 27 Corpse Flower 23 Myconid Adult 21 Myconid Sovereign 17 Myconid Sprout 10 Needle Lord 18 Needle Spawn 20 Shambling Mound 21 + 1 = 22 Shrieker 27 Thorn Slinger 20 Treant 27 Tri-flower Frond 18 - 2 = 16 Vine Blight 16 Violet Fungus 22 Wood Woad 9...
  7. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 23 Awakened Shrub 21 Awakened Tree 21 Corpse Flower 20 Kelpie 23 Myconid Adult 20 Myconid Sovereign 21 Myconid Sprout 20 Needle Blight 20 Needle Lord 21 Needle Spawn 20 Quaggoth Spore Servant 8 Shambling Mound 28 + 1 = 29 Shrieker 19 Thorn Slinger 20 Thorny 8 Treant 22 Tree Blight...
  8. Worrgrendel

    D&D 5E (2014) Survivor 5e Plants - Shambling mound composts the competition!

    Assassin Vine 22 Awakened Shrub 21 Awakened Tree 22 Corpse Flower 20 Kelpie 21 Mantrap 14 Myconid Adult 20 Myconid Sovereign 20 Myconid Sprout 20 Needle Blight 20 Needle Lord 20 Needle Spawn 20 Quaggoth Spore Servant 14 Shambling Mound 26 + 1 = 27 Shrieker 19 Thorn Slinger 20 Thorny 16 Treant 20...
  9. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Is this the longest running Survivor in the series? It sure feels like it for some reason.
  10. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 5 Dao 1 - 2 = - 1 Efreeti 6 + 1 = 7
  11. Worrgrendel

    Hexblade Question

    I know a lot of people don't like it but Great Weapon Master could work for your build. Invisibility will give you advantage to offset the -5 for the extra +10 damage and tack on Eldritch Smite on that hit will auto knock the target prone (huge or smaller) and give you advantage on your other...
  12. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 6 Dao 8 Djinni 5 Earth Elemental 5 Efreeti 8 + 1 = 9 Elder Tempest 10 - 2 = 8 Water Elemental 8
  13. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 9 Dao 11 Djinni 10 Earth Elemental 9 Efreeti 13 + 1 = 14 Man, this guy is on fire! Elder Tempest 11 Fire Elemental 1 - 2 = -1 He burned out down the final stretch. Water Elemental 8
  14. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 11 Dao 12 Djinni 9 Earth Elemental 12 Efreeti 10 + 1 = 11 Elder Tempest 13 Fire Elemental 12 Water Elemental 10 - 2 = 8
  15. Worrgrendel

    D&D 5E (2014) Your Favorite 5e Houserule

    We use a few houserules at our table. Hero points: technically not a houserule and more of an alternate rule from the DMG but we use it and like it. Luck (can't remember what system it's borrowed from): sometimes things just happen out of the blue or are more random happenstance and the DM...
  16. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 17 Dao 19 Djinni 25 Earth Elemental 19 Efreeti 28 + 1 = 29 Elder Tempest 23 Fire Elemental 24 Water Elemental 24 Water Weird 15 - 2 = 13
  17. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 18 Dao 19 Djinni 28 Earth Elemental 16 Efreeti 28 + 1 = 29 Elder Tempest 24 Fire Elemental 22 Galeb Duhr 7 - 2 = 5 Marid 13 Water Elemental 26 Water Weird 22
  18. Worrgrendel

    D&D 5E (2014) Let's Talk About Chapter 9 of the DMG

    My group has used Hero Points from the beginning and have not found any real issues with it and the players all like it as it makes their character feel more "heroic" to use a limited resource to dig down deep to push through something/land that needed hit/make that save/make that skill...
  19. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 18 Dao 17 Djinni 28 Earth Elemental 18 Efreeti 25 + 1 = 26 Elder Tempest 26 Fire Elemental 25 Frost Salamander 4 - 2 = 2 Galeb Duhr 11 Marid 17 Water Elemental 26 Water Weird 26
  20. Worrgrendel

    D&D 5E (2014) Survivor 5e Elementals: THERE CAN BE ONLY ONE!

    Air Elemental 24 Dao 19 Djinni 28 Earth Elemental 23 Efreeti 24 + 1 = 25 Elder Tempest 24 Fire Elemental 26 Frost Salamander 9 Galeb Duhr 21 Magma Mephit 1 - 2 = -1 I seem to have a knack for killing mephits... Marid 22 Salamander 4 Water Elemental 24 Water Weird 24
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