Search results

  1. R

    D&D 5E (2014) Is disarming broken in D&D 5e?

    If you feel the DMG disarm variant is too random, give the target a passive floor that must be overcome before having to make an opposed roll. If the target's passive STR(Athletics) or DEX(Acrobatics) score equals or exceeds the attack roll, the target automatically resists the disarm attempt...
  2. R

    D&D 5E (2014) Upcoming Kickstarter for a Deep, Thick Magic Item Compendium

    Looking forward to the book. I used to visit your website regularly since its inception but then the updates stopped. It's nice to see you guys active again. FWIW, the magic items are great, but I also liked the other content, particularly the traps (Talajei Fenestella was my favorite).
  3. R

    D&D 5E (2014) Fighting Styles seem to be an afterthought rather than integral..

    If the OP's intent is to place more emphasis on fighting styles, I don't think diluting their efficacy in the face of superior options is the intended result.
  4. R

    D&D 5E (2014) Fighting Styles seem to be an afterthought rather than integral..

    The bonuses are simple so they can always be active. There are already some feats and a lot of class features competing for the use of bonus actions and reactions. A glut of options will only be marginally useful in a limited action economy.
  5. R

    Unearthed Arcana Unearthed Arcana Explores Downtime Activities

    It may not be for everyone, but there are plenty of tables that enjoy those types of jump cuts when carousing. In fact, they're often actively seeking trouble, fully aware they could end up in a bad scene with a quick roll of the dice. It is expected that more straight-laced groups will trim...
  6. R

    Unearthed Arcana Unearthed Arcana Explores Downtime Activities

    And it is also a meta reference since "downtime" is suggested to take place between play sessions.
  7. R

    D&D 5E (2014) Who here saw Moana, and wants naval adventures in 5e?

    I prefer my ship-to-ship encounters to be a little less fantastical. If I were to run a naval campaign, I'd start with this homebrew supplement and tweak it to my liking.
  8. R

    D&D 5E (2014) AngryGM: Tweaking the core of D&D 5e

    The results of an active NPC roll vs passive PC skill should be treated no differently than the PC actively making a roll vs a passive NPC skill or an opposed roll (i.e. no reroll unless the circumstances change). I might allow a follow-up active check or force the NPC to make a another check...
  9. R

    D&D 5E (2014) Hypervelocity bards (WAS Fixing the bard's action economy (quick suggestion))

    I'd wager most people have the same response to that perceived problem, as well. They just ignore it.
  10. R

    D&D 5E (2014) Perception vs. Investigation in UA Traps Revisited - A problem again?!

    Unless you're running a group that has little to no experience with D&D (or similar games), isn't that a bit a pedantic?
  11. R

    What Are These Four Unnamed D&D Products?

    True, I guess I should've said inaccurate place holders.
  12. R

    What Are These Four Unnamed D&D Products?

    The revised GF9 spell cards were supposed to be released last month according to some online merchants, so they should be available very soon (not as late as summer/fall). The Amazon prices do align with the expected costs of some of the sets, they don't cover all of the incoming revised...
  13. R

    [UPDATED!] D&D Beyond: An Official D&D Digital Toolset & Character Builder

    I concur. My gaming (video, tabletop, or otherwise) often is not consistent enough to justify an ongoing monthly subscription, so a one-time lump some is far more palatable.
  14. R

    D&D 5E (2014) The Dangers of Overreliance on Leomund's Tiny Hut (3rd Level Spell)

    The hut is immune to damage according to Mearls (though he and Crawford aren't always in agreement). http://www.sageadvice.eu/2015/06/29/damaging-leomunds-tiny-hut/
  15. R

    D&D 5E (2014) Stealth Checks - How do you handle them?

    I'd secretly roll a Stealth check for the observer versus the highest passive perception of the sneaking party. If this is during extended travel, only the characters on lookout would apply.
  16. R

    D&D 5E (2014) Stealth Checks - How do you handle them?

    Fair enough. I guess my tastes are just more aligned with iserith and Bawylie. I don't have an aversion to passive scores. I don't see the need for extraneous rolling, nor do I mind making a secret roll if there is a hidden threat that could observe the sneaking PC party. That being said, I...
  17. R

    D&D 5E (2014) Stealth Checks - How do you handle them?

    I wouldn't call for a new stealth check unless the circumstances changed enough to warrant it. An arbitrary delineation, like a hex line or block of time or moving from one room to another, shouldn't be the sole impetus for another check, IMO.
  18. R

    D&D 5E (2014) When a rule is clear but leads to illogical efffects

    Conversely, brash metagaming with an unfamiliar DM or unusual campaign setting is presumptive and foolish regardless of the players' past experiences within the system. Predisclosed house rules, expectations, and clear communication of the game world are certainly a big part of the equation...
  19. R

    D&D 5E (2014) When a rule is clear but leads to illogical efffects

    I think the real problem is treating the swarm like a creature. It would be better represented within the framework of the existing rules as a trap or hazard.
  20. R

    D&D 5E (2014) Elder Brain Armor--Volo's Guide gap

    2e. They were in The Illithiad. http://www.dmsguild.com/product/17448/Monstrous-Arcana-The-Illithiad-2e
Top