Search results

  1. Daztur

    Let’s Make a Hexcrawl Setting

    Sorry for the delay in making some contributions, the adventure design got a bit over-ambitious. The Clockworks of Albus Flidge Additional information about Shuttered (29.14), connects to Hex 19.01 When Albus Flidge was a young man he ranged the Grey Mountains with the Browncloaks, but retired...
  2. Daztur

    Let’s Make a Hexcrawl Setting

    Sanglorian: thanks so much for keeping the fire burning while I've been away (mom visiting her grandkids for a month = me having no time). I'm back in the Shrouded Lands saddle now, I'll be having the second session of my Shrouded Lands game this month and I'm running an online game in which...
  3. Daztur

    Let’s Make a Hexcrawl Setting

    We finally had the first session of my Shrouded Lands campaign yesterday and it went very well. Lots of great role play and some first level PCs managed to down a troll. The party was an amnesiac ex-knight of Thring who had turned over a new leaf as a cleric of the Green Lady (Gyrwyn), a bookish...
  4. Daztur

    Let’s Make a Hexcrawl Setting

    Will post a free module as a document for an adventure at Olmsted Keep after Saturday's session with a play report. One of the players is going to be a Deep Dwarf machinist with magitech legs, the other will be a Thringish knight who voluntarily had his memories wiped to turn over a new leaf as...
  5. Daztur

    Let’s Make a Hexcrawl Setting

    I've heard good things about that game but never read it. In any case En Garde!, like Diplomacy, is one of those games that plays BETTER online than face to face (would do it with one week turns real time each representing one month game time) so it'd be able to have you guys play as well as my...
  6. Daztur

    Let’s Make a Hexcrawl Setting

    Have come down with a nasty bit of tonsillitis and between that and the Shrouded Lands game I'm running next week I won't have much time to do stuff with this thread. After that be able to do more... One idea that won't get out of my mind recently is (after the compilation and stuff gets done)...
  7. Daztur

    Let’s Make a Hexcrawl Setting

    Those spider guys were also the inspiration for the Tower of the Bastard Prince (post 321). I just lost this message so I'll try to retype it as quickly as possible. Every setting needs its own custom spells so here are a few: Bogarus' Safe Escape This spell allows the caster to escape...
  8. Daztur

    Let’s Make a Hexcrawl Setting

    The Last Window Hex 29.14.XX If the musings of the Weeper are to be believed there is only one window of the City that yet remains open for it was spared by Chimalia's curse. Now it still lies in the very deepest recesses of the Undercity below the dens of the Whispering Sisters and even the...
  9. Daztur

    Let’s Make a Hexcrawl Setting

    Well it seems I'm the old man in this thread (being 31) so it's to be expected that the people in college will be busy on vacation and whatnot. I'll write up a big extensive post fleshing out the Olmsteds later but here's some more rough ideas for now: A while back my kick-off adventure for an...
  10. Daztur

    Let’s Make a Hexcrawl Setting

    The Spawn Hex 39.08 Inspired by a very strange cartoon my son was watching. Most of the frogs of the Witchwater have lost the intelligence that their ancestor possessed (40.09), but there is one set of exceptions known as the Spawn. It is a loose collective consciousness made up a large number...
  11. Daztur

    Let’s Make a Hexcrawl Setting

    Additional information about 31.04 Note: this one was made with the random merchant generator from Secret Santicore (awesome free supplement). I'm making Olmsted Keep the base of operations for my first adventure so I'll be fleshing it out over the next two weeks. Results: a Falstaffian...
  12. Daztur

    Let’s Make a Hexcrawl Setting

    Adapting more stuff over from rolang's post: Suburban Adventures | Rolang's Creeping Doom Additional information about 16.16 A great deal of trade is carried out in Eastbridge and many small traders find it more congenial to carry out trade with the townsfolk than doing business with the court...
  13. Daztur

    You might be a Fantasy Heartbreaker...

    When you emphasize that there are no classes and seem to think that this is new and innovative.
  14. Daztur

    Let’s Make a Hexcrawl Setting

    Map with this random village generator: Monsters and Manuals: Random Village Generator Veerhaven and Hostwick Hex 39.14 Connects to: 29.14.XX and the City of Shuttered Windows Here, along the waters of the Keening Sea and subject to the laws of the City of Shuttered Windows, lie two small...
  15. Daztur

    Let’s Make a Hexcrawl Setting

    Converting over some more of rolang's stuff, using some ideas, changing around others: Additional information about Hex 16.15: The Haunted Isle There is one island in the midst of the River of Crystal waters that both the local fishermen and the bargemen that carry the trade of Thring up and...
  16. Daztur

    The Tears of Blood Campaign Setting - a different, dark, and dangerous homebrew

    Yeah I read a good swath of it on the GitP boards a few years back great stuff. My own setting building stuff bottom up (i.e. making little bits and pieces and then tying them together) while this is pretty much all top-down. Makes an interesting contrast.
  17. Daztur

    Best Initiative System?

    There's some pretty stark differences between various TSR-D&D initiative systems, but all I can say is that after using side-based initiative for the first time in forever I'm never ever ever ever going back to individual initiative. Keeping track of what order people act in is just too much of...
  18. Daztur

    To Kill or Not to Kill (PCs): That is the Question...

    Well let's say that one GM runs Warhammer Fantasy Roleplay (high lethality system) and another one runs Spirit of the Century (how lethality system) but the Warhammer Fantasy GM fudges rolls to keep characters from dying so that both games have the same death rate in actual play. Same thing...
  19. Daztur

    Let’s Make a Hexcrawl Setting

    The Sandalwood Grove Hex 24.23 Inspired by a blog post on chutup’s blog and a business English class role-play that took a strange turn. This land is some of the most fertile of the Devil’s Fingers. That isn’t saying much for this is a dry and desolate region, but a number of sandalwood trees...
  20. Daztur

    To Kill or Not to Kill (PCs): That is the Question...

    Well that's the point of all of the random tables in old school D&D. If you combine those with more sandbox play the DM really isn't "placing the possible encounters" all that much. It strips out a lot of that DM-side decision-making. The last campaign I played through it was amazing how passive...
Top