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  1. Daztur

    D&D 5E (2024) 5.24e New Cleric

    Buffing healing makes sense to make 5.5e more tactically interesting as healing in combat is less of a trap option, which matters since spamming heals in combat is something a lot of newbies do and I have for obvious newbie tactics to be traps. But this change comes with a trade-off. The ratio...
  2. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    I think the variance you're talking about goes in the feature not bug basket for me. I played a Trickery Cleric whose signature spell was Command so I have experience casting that spell over and over and over and over. And honestly, "flee" or "grovel" were the best uses of the spell most of the...
  3. Daztur

    D&D 5E (2024) D&D 2024 Player's Handbook Reviews

    I like D&D to balance realism and game logic but this is one case where game logic has to trump realism. A LOT of people want to play melee characters and if melee is clearly weaker than ranged a lot of people will have less fun playing D&D. Doesn't matter if that's realistic or not, balance...
  4. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    What motivated my comment is not any love for 4e on my part (I REALLY don't like the basic philosophy of 4e) but constantly seeing comments from 5e newbies on Reddit who have never cracked open a 4e PHB that make me think "huh, these people would probably be happier with 4e than with 5e." Stuff...
  5. Daztur

    D&D 5E (2024) Greatweapon fighting style? Is this another joke? Did everyone at WotC failed elementary school math classes?

    Yes, exactly. It's clunky game design (and a "tax") but not necessarily unbalanced if a mechanical widget that gives a bigger buff to Option A than Option B if Option A is otherwise weaker than Option B. Is sword and board otherwise weaker enough than GW to need a better fighting style to...
  6. Daztur

    D&D 5E (2024) 5.24e New Cleric

    As much as I'll miss order cleric dips, they really had to move subclasses up to 3rd level to reduce the temptation to dip. This makes sense. I'm a bit cranky about so many "it's just like a spell, but it totally isn't a spell!" abilities as just cluttering up the character sheet but that...
  7. Daztur

    D&D 5E (2024) Greatweapon fighting style? Is this another joke? Did everyone at WotC failed elementary school math classes?

    I think the original intent in 5e was to intentionally make duelling stronger than many other fighting styles in order to balance out sword and board being otherwise relatively weak. Even with dueling being a strong fighting style in 5e it rarely made sense to take it (except for spear and board...
  8. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    I honestly think 4e or something like 4e could've been very popular if it was published in different circumstances. The main things holding it back that wouldn't have been an issue in a different set of circumstances including: 1. Having it be what people expected. I remember my first reaction...
  9. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    The text of the spells says: "You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn." When I read that I take that to mean: "You speak a one-word command to a creature you can see within...
  10. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    This is the real crux. In 2008 most fans didn't want large changes to 3.5e, they wanted a 3.75e game that would look something vaguely like Star Wars Saga Edition or PF1e. I didn't want that myself at the time (or now) but it was VERY clearly what the median D&D player wanted at the time. 4e...
  11. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    But why? I'm utterly confused as to what distinction you're drawing here. The fiction of fireball is that it makes a ball of fire so logically it should set things on fire. The fiction ice knife is that is make a knife of ice so logically it should chill water if you were a dumb wizard who...
  12. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    Had great fun with 4e playing a kaiju game. My PC was a Tremors worm (shardmind fighter reflavored) and I used a gummy worm as a mini. Loved munching on tanks. 4e just wasn't very good for attrition based exploration, i.e. dungeons.
  13. Daztur

    D&D 5E (2024) Greatweapon fighting style? Is this another joke? Did everyone at WotC failed elementary school math classes?

    So, it can be good if you cheese it but it's bad if you use it in the basic way that's most obvious to a newbie? Gets PTSD flashbacks to Ivory Tower Game Design, the second-dumbest thing ever written by a WotC D&D dev
  14. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Since I'm old I'll go back to my greatest hits and beat the drum one more time: www.enworld.org/threads/very-long-combat-as-sport-vs-combat-as-war-a-key-difference-in-d-d-play-styles.317715 Basically the whole playstyle I like is what Hussar calls powergaming distilled into its purest form. I...
  15. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    What Fitz said mamba... There have been waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more than 5 editions of D&D rules, especially due to the split between (0e/Basic) D&D and AD&D in the TSR era and then 3.5e and 5.5e not getting full numbers even though they're clearly new editions.
  16. Daztur

    D&D 5E (2024) Wizards of the Coast Backtracks on D&D Beyond and 2014 Content

    2e core is honestly pretty damn similar to 1e core as well, same goes for all the different versions of basic. Most edition changes in D&D have been relatively minor and mostly backwards compatible if you wanted to make the effort (I was using a mix of Basic, 1e, and 2e rules at one point as a...
  17. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Spin might make them dizzy or nauseated a the DM's discretion. Or not. If the dude is on a howdah on top of an elephant I can get him to get down off the elephant instead of fall prone on the floor of the howdah. Little edge cases like that are why is LOVE Command. They try. If the DM is...
  18. Daztur

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Wait...yeah...you're right...I'm an idiot. Haven't played 3.5e since 2007 or so and almost always played martials...still should've remembered something basic like that. In any case metamagic was never a universal thing.
  19. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    Not permitted? Not permitted where? By who? Where does it say that in the text of the spell? You're just making stuff up and claiming that I'm breaking the rules of the spell because I'm following the clear text of the spell instead of the houserules that you've made up. I can't debate the...
  20. Daztur

    D&D 5E (2024) Command is the Perfect Encapsulation of Everything I Don't Like About 5.5e

    OK then, are any of the Command I listed above as things I've used in games a problem? I think they're all fine. I'm just confused you keep on saying that there's a clear difference but all I can see is me doing EXACTLY what 5e command tells me I should be able to do with the spell in black and...
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