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  1. Vincent55

    D&D 5E (2014) D&D Beyond Releases 2023 Character Creation Data

    I do not let stupid names at the table unless they fit a context of say a fae or goblin or something.
  2. Vincent55

    D&D General Resolution Games and Wizards of the Coast Announce the First Official D&D Virtual Reality Game

    I prefer in-person play, no devices, just paper and pen and dice with your imagination, but as the DM a laptop with books open with references is faster than looking up or trying to memorize ever one. But for players no electronic sheets or such as they have one character and at the table need...
  3. Vincent55

    Evil Genius Games and Netflix Settle 'Rebel Moon' TTRPG Lawsuit

    Well, they could always rebrand the work and call it something else, changing all the fluff, easy enough to do. As they more than not just gave them the fluffy parts and kept the game mechanics parts, if they are smart.
  4. Vincent55

    The Walking Dead Universe RPG: An Interview with Nils Hintze

    Again, it sounds like a bunch of extra steps and a snooze fest but, i also found the tv show uninteresting, like most zombie tv and movies. The Walking Dead zombies just became an obstacle and mostly it was other survivors who were an issue, but in this show, the fungus does pose some problems...
  5. Vincent55

    The Walking Dead Universe RPG: An Interview with Nils Hintze

    " mechanised interpersonal drama" what the heck is that your talking about, the game is a role-playing one that it what its about, why do you need a mechanic. As i said i looked over the game and didn't find any thing special about it.
  6. Vincent55

    The Walking Dead Universe RPG: An Interview with Nils Hintze

    "Anchor Mechanic" is a fancy name for something that has been done in many games just never had a name for it, as a DM you put hindrances or NPC burdens on the group or limit the areas they can go or give them a base of operations all of this goes without saying no real need to label it as a...
  7. Vincent55

    The Walking Dead Universe RPG: An Interview with Nils Hintze

    any, want gritty then just don't let them heal or give a sort of rest make them use healing kits but not heal hit points but to stop bleeding or infection and make them take a week the heal minor wounds i would say under half hps, anything over i would call a major wound or a critica would take...
  8. Vincent55

    The Walking Dead Universe RPG: An Interview with Nils Hintze

    pass on this can already do this with other systems
  9. Vincent55

    WotC: 'We made a mistake when we said an image not AI'

    I don't think you are getting my point, the AI is using an artist's style not reproducing a piece of art he had done that is illegal, you can't own a style of art, impressionist, Dadim Cubism etc. Anyway, you all seem to be just not getting it so bye
  10. Vincent55

    WotC: 'We made a mistake when we said an image not AI'

    But they did get paid, for every piece of art work they have done, as i said you can't copywrite a style, don't see a difference as to whether some person does art like another or the ai generates it. Never used have used other ai generators to do landscapes and other things though, i prefer...
  11. Vincent55

    WotC: 'We made a mistake when we said an image not AI'

    Well, it is a good one because no computer can function without creative input from those who write the base code, it took creative people and very smart ones to write the code. This is no different than that, also you can't copy write an idea or feel or even style or look, well not indefinitely...
  12. Vincent55

    WotC: 'We made a mistake when we said an image not AI'

    Cool, that will just mean your overhead and the cost of everything will always be more, automation revolutionized the industry, same with robotics and computers. I am just saying graphic design and other jobs will be first and will slowly overtake even more complex and detailed artistic...
  13. Vincent55

    WotC: 'We made a mistake when we said an image not AI'

    A.I. art saves me a lot of time in many cases mostly landscapes or other things in general, making simple NPC character types and such or buildings and other scenes. I don't think you can stop companies from using it and it will only get better as well, to a point that you will not know if it is...
  14. Vincent55

    D&D 5E (2014) Shadow hunters

    Do not post replies in this thread as i will just delete them and start over this is for my game an campaign use for my players, likes are welcome, input is not needed, thank you
  15. Vincent55

    D&D 5E (2014) Shadow hunters

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  16. Vincent55

    D&D 5E (2014) Shadow hunters

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  17. Vincent55

    D&D 5E (2014) Shadow hunters

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  18. Vincent55

    D&D 5E (2014) Shadow hunters

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  19. Vincent55

    D&D 5E (2014) Shadow hunters

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  20. Vincent55

    D&D 5E (2014) Shadow hunters

    These is some added classes for my setting, not including lore about it The Knights of Solomon.
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