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  1. tetrasodium

    D&D 5E (2024) Uncommon items - actually common?

    Prices are listed for a relevant unit of each item. Some examples are one greatsword (30gp/each). Rather than finding a crate in the barracks with 300gp worth of greatsword & 500gp of heavy crossbow under a bag with 50gp worth of ginger you find a crate with 10 greatswords & 10 heavy...
  2. tetrasodium

    D&D 5E (2024) Uncommon items - actually common?

    It wouldn't even be that hard to accomplish or set some new precident to stop doing it in the most round about way possible. When was the last time anyone saw a recipe calling for something like $4.43 worth of hamburger & $0.0002 of garlic powder? d&d has for decades even had a section...
  3. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    No, that is blatantly incorrect. The "main purpose" of that lock is not simply to focus the spotlight and because the hypothetical "Oh I'm an urchin so I have lockpicking" PC has more to contribute to the party than picking locks or disabling traps. Going beyond that and trying to offer this...
  4. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    . Potions scrolls and powerful magic items. On top of giving player plans to mitigate risk a bit of a cooperative world helping hand like a convenient gap in guard patrols closed thick door that muffles the sounds of combat a few feet down the tunnel or whatever It's incredibly easy to lower...
  5. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    BA is pretty much applied to the skill system in 5e for the GM. Compare the 5e one size fits all 5-30 dc ladder to the ones in 3.x when it was negative ten to 43 empowered by bonus types & GM's best friend or even 4e where dmg2 gave complexity 1-5 challenges & level based easy/medium/hard DCs...
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  7. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    I feel like the difference between what you are calling for the GM to accomplish and how d&d actually works are so vast that it's important to clear this up before getting into those differences. Have you ever actually played d&d with others? Like in person or some other real time manner of...
  8. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    Please tell me that you aren't using a show that served as the reason for coining a term Competence porn for the genre it createdto represent normal d&d skill checks? https://tvtropes.org/pmwiki/pmwiki.php/Main/CompetencePorn Leverage blows so far past even stuff like skill challenges, DM's...
  9. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    That's not a role for the DC ladder to decide though. 5e has multiple★ tools dedicated to providing the GM options to make those challenges matter & all of them are rendered useless by bounded accuracy failing to keep up with PC growth. ★Success at cost/fail forward, don't require rolls when...
  10. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    PCs go on to tackle more difficult challenges as they advance, The locks that a high level rogue faces are not the same ones faced by a low level rogue. Your point was understood, that doesn't solve the problem with using it to avoid prefacing it by saying that the skill system should not exist...
  11. tetrasodium

    D&D 5E (2024) Should Bounded Accuracy apply to skill checks? Thoughts on an old Alexandrian article

    This is Completely mistaken in how it tries to paper over a badly designed skill system with a secondary clause in that same skill system as if they are the same. It's ignoring the fact that 5e already addresses that sort of nonrolled skillcheck by telling GMs not to call for a roll when the...
  12. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    Every single one of those characters that you mention behave as if they expect being injured or killed to be a real possibility, that requires a real & plausible chance of death or meaningful injury☆ because most players are not paid actors putting on a for profit production made for passive...
  13. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    This so much. The only time I ever really saw groups that had trouble filling a healer in the party tended to be the ones loaded with players too caught up in "look at how awesome that my guy is" to work with support build focused PC's like healer and controller types. Even in 3.x I remember it...
  14. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    Generally probably true for most of my games for age too. It came up in a previously mentioned campaign that involved time travel and a broken timeline. Couple longer lived PCs decided to take the long way a couple times in order to do a few things (a warforged and an elf who said "given we...
  15. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    A hypothetical way of mitigating that power creep through the use of timeskips & extraordinarily long periods of rest/downtime. There were misunderstandings or bad expectations that hooked onto discussion about the wider impact of how doing that would make shorter lived races potentially take...
  16. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    Going to tackle this first & go into it deeper in the rest of this post while addressing your earlier outrageous comment. Are you sure that you understood what was being discussed because this comment down below only seems reasonable if you lost track & made a mistake. WHAT⁉️⁉️ I didn't see a...
  17. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    There are races with long lifespans, picking one of those allows for sticking with it longer. Bizarrely though like the more a player is likely to express that kind of quoted sentiment the more I find they are also the type to force me into killing their PC so they can play a different PC...
  18. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    Who says that it needs to be identical? Talk to your GM & change it up a bit.
  19. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    Frieren does a fabulous job of highlighting how well differing lifespans can be used to change the scope of the game's story. I've done similar with a game that involved time travel & a broken timeline with the old 1200+ year elf lifespan/??maybe forever?? warforge lifespan & the shorter lived...
  20. tetrasodium

    D&D 5E (2024) The Problem with Healing Powercreep

    .. Based on your history on these kinds of topics I have zero doubt that you of all people would not react to that with extreme umbrage through a long & protracted debate over "why not here" & "why not now" followed by immediately taking steps to meet the letter of those answers in order to...
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