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  1. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Unless they would of spent 12+ hours traveling. Then you can just cast teleport and catch up. Or teleport to a cold climate, make a simulacrum, and teleport back. Most campaigns have some downtime. If not, then you basically banned the spell. "Help us in a coup d'état" is one suggestion.
  2. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Wall of force has concentration, but is still overpowered. Mass Suggestion doesn't. You can do both at the same time. Suggest that their boss isn't an ally. Or go stand in a corner while you setup a trap or whatever. Not exactly hard to find a way to kill something with 24 hour duration...
  3. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Which effectively incapacitated them while you kill off the ones that saved. What about "Follow us and make ranged attacks against your boss." ?
  4. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Maybe now. But original D&D came from wargames, not comics. If you ever played axis and allies, Germany (fighter) starts off with the most units, while American (wizards) has the least but can scale better. And that legacy still influences things (spell slot progression). If you want to do...
  5. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    I don't think barbarian players want to spend 12 hours preparing.
  6. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    The divide was intended since the original edition. Wizards where supposed to start weak and end strong, each class having their own scaling and max level, balanced over a full campaign. 3e made it worse, as they unified the levels but kept the spell scaling by class level. 5e softened that...
  7. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Yea. Again, i don't think they are overpowered until 11 or so Get a cart and do it while traveling. Wizards shouldn't be able to get 90% of a martial, ever. Including that "transform into a fighter" spell from earlier editions. Also, Wall of Force doesn't take time to prepare. Nor does Mass...
  8. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Best would be CME + Scorching Ray. But that takes your 2 big spells and does appropriately big damage. Dunno why that would be unplayable. Warcaster and Spell Sniper. Misty step into position. Attack, nick (at -1), Eldritch blast * 3 = 5 attacks. Action surge, attack, Eldritch Blast *3 = 4...
  9. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    1 Rogue and 4 wizards. Is now a party of 5 rogues and 4 wizards. Control weather. That's why i picked rogues. They can most easily deal damage while avoiding taking any. Stand in the back, hit and run. 4 wizards can lay down plenty of web and other control while 5 rogues will pick them off...
  10. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    See Invisibility. Foresight. Can't sneak attack with disadvantage. Or just turn invisible yourself. Also Shield and mirror image. Good thing a level 20 wizard can cast mass suggestion 5 times, plus foresight.
  11. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Then cast Mass Suggestions first. It's an illusion that can deal 10d6 sneak attack damage every round, then reliably hide.
  12. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Then what level are you talking about. Because martials will easily beat casters at lower levels.
  13. mellored

    D&D 5E (2024) Can A Spell Caster Out Damage a Martial Consistently?

    Cast simulacrum on a rogue. You now deal more damage than the rogue. And yes. CME is overpowered too. Sorcerer 2 / warlock 2/ Valor bard X can is like twice the damage a Barbarian can do.
  14. mellored

    D&D 5E (2024) Martial/Caster fix.

    Simulacrum. But you can summon plenty of other things too.
  15. mellored

    D&D 5E (2024) Martial/Caster fix.

    Cast simulacrum on your ranged martial buddy.
  16. mellored

    D&D 5E (2024) Martial/Caster fix.

    Level 13 then. You shouldn't be able to cast summon martial.
  17. mellored

    D&D 5E (2024) Martial/Caster fix.

    That doesn't require duplicating spell slots. Or really, any other combat capabilities. A wizard can litterally have the power of a level 20 rogue.
  18. mellored

    D&D 5E (2024) Martial/Caster fix.

    Not sure i agree with that. Warlocks are balanced fine with their limited higher level slots. There are some top level spells that really should be removed though (simulacrum).
  19. mellored

    D&D 5E (2024) Martial/Caster fix.

    Except PF2 has the same issue, because they have the same spell slot progression. Casters get both bigger and more slots.
  20. mellored

    D&D 5E (2024) Martial/Caster fix.

    That's basically reducing their spell slots.
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