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    Self Publishing: What's An Artist Worth?

    You could use the same argument for those people generating the DM's Guild content that requires the art, i.e. "By publishing gaming material for cheap, you are hurting SERIOUS writers. You should demand full price for your material or not produce it at all!" Looking at it that way, the...
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    Self Publishing: What's An Artist Worth?

    I am working on a DM's Guild product. I got one of my son's high school friends to work on the artwork for a 50% cut of whatever profits we realize. It is by no means 'professional' quality, but: 1. It is a good experience for him. We have been talking about deadlines, revisions, etc. All...
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    D&D 5E (2014) Campaign Idea Reptilian Invasion!

    Nice start but I would flesh out some monster blocks and fill in details like hierarchy and such for it to be really useful. Most DM's don't have much problems coming up with campaign plots/ideas by the time they are running their own campaigns, it is the finer details that takes time and...
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    D&D 5E (2014) Expediting Exploration

    LOL I read the first part on wondered "Why on earth would you play that cultist exploration part turn by turn?". Then there was an article basically explaining that very thing. Go figure.
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    D&D 5E (2014) What do you do when your players are gunshy?

    Without being there, it is very hard to determine the best course of action. My initial thought is, take a break. Let someone else DM a stand alone or two, maybe in a different game system. My second thought is, from reading your description it appears the players may feel railroaded a bit...
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    D&D 5E (2014) PC Wererat Ideas

    I have a Halfling rogue in my group who contracted lycanthropy through a wereboar. The first full moon, he turned and the party had to subdue him. After that, he spent time seeking out another wereboar who could train him to control the transition. They had to be together for the next full...
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    D&D 5E (2014) How To Make a Good D&D Videogame

    Two of the best tabletop conversions I have played were: Autoduel (1985) - Based on Car Wars Battletech (Unlicensed game for the Amiga in the late 1980s) Both of those games kept the core game system but made changes to account for computer gaming. In the case of Autoduel, they ditched turn...
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    D&D 5E (2014) Magic Items for individuals?

    Being in a 'lair' does not mean the treasure is stacked in a big pile where the creature lives. When putting together an adventure, roll the treasure and stick it wherever appropriate. Some of it may be in a big pile, some may be used by the monsters, it may even be on the long dead body of a...
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    D&D 5E (2014) Running a single player campaign?

    A single player campaign is destined for problems. You will have to tweak the heck out of the existing rules and balance becomes more of a guess than anything else. Generally, the CR of a monster indicates a decent fight for 4 characters of that level. I.E. A CR 4 monster would be a good...
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    Star Wars Spoilers Thread [Spoilers]

    In my mind, when you "crash" a vehicle, it no longer operates until repaired.
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    Star Wars Spoilers Thread [Spoilers]

    I was 10 when the original SW came out, so I was old enough to appreciate it and young enough to buy all the toys! Needless to say, I am a big fan of SW and I loved the new movie. That being said... It is pretty clear they essentially changed direction at some point during filming. The first...
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    D&D as Amusement Park Part I: Theme

    I read the title and started thinking about a D&D themed amusement park (Dreampark) and was sort of hyped. Turned out to be about something different. I guess I can continue to dream lol.
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    D&D 5E (2014) To fudge or not to fudge: that is the question

    I make all rolls in the open whenever possible (In some cases, like searching for a trap I roll behind the screen since the player would not know if they succeeded or not).
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    D&D 5E (2014) NPC ideas

    I like to base my NPC on real people. Either people I know or historical figures. Not close enough that the players know who it is based off of, but someone I have enough knowledge of so that I can add fine details as needed.
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    D&D 5E (2014) Weak 5e monsters

    I agree, mid levels were the best. I only meant 'ho-hum' in terms of death not occurring in one combat round. The problem with 'Save or Die!' was that you failed 5% of the times no matter your bonus'. Eventually you would roll the dreaded '1'.
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    D&D 5E (2014) Weak 5e monsters

    I agree with what you are saying, I just don't see it as fun. It is one of my main complaints about 5th ed (the other being vision mechanics). Classic D&D was deadly at low levels (skewed hp to damage ratio), ho-hum at mid levels (hp to damage ratio skewed the other direction), and deadly...
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    D&D 5E (2014) Help me with ways to generate income

    Any individual money making efforts will probably not amount to much. The real money comes in when you start to get other people working for you. As others have already mentioned: 1. Organize and run some sort of guild. 2. Trade routes or caravans 3. Organized crime (protection rackets...
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    D&D 5E (2014) One or Two Fights a Day Encounter Design

    Much of my campaign combats are 1 or 2 combats per long rest. I had trouble balancing difficulty at first. Now, I just add flunkies/minions to the encounters to increase the difficulty. I find that works better than upping monster AC/HP's or upping the encounter to two or more big bad...
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    D&D 5E (2014) Weak 5e monsters

    This. The rest of the bullet points have less of an impact and more easily balanced. Solo monsters get tore up in 5th ed, even with a pure vanilla group.
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    D&D 5E (2014) Weak 5e monsters

    I almost always have flunkies included in my encounters. Even the addition of 4 or 5 much weaker monsters makes a significant difference. The issue I have with the 5e system is the concept that players are going to have an insane number of encounters between long rests. During a dungeon...
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