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  1. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Hmm. Given that it's 40 years from now, it's entirely possible I may stop posting before that date. :P
  2. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Only because it didn't matter. If it mattered, like the roll for the runes, he'd have known ahead of the character that hoped to find out halfway through the book, and that character's hope wouldn't have mattered at all with affecting who killed the chauffeur. I never once said that. He was...
  3. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    This guy hopes the runes say what he wants them to say. He rolls and is successful, so they say what he wanted them to say. Or... This guy hopes the runes say what he wants them to say. He rolls and fails, so they say something other than what he wanted them to say. How is a hope roll...
  4. Maxperson

    Optimization and optimizers...

    Even more than that, we all optimize. Optimization isn't limited to mechanically better/best. If someone is focused on character and roleplay over combat, and they choose feats that aren't great mechanically, but which meet/enhance their vision of that character, they've optimized for their...
  5. Maxperson

    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    To the ones who we are talking about, the ones who are interested in Dark Sun because it's post-apocalyptic and they can fight slavery and tyrants, they will stay on the right side of the moral line. What other tables do doesn't matter. Why is that more obvious than the group trying to free...
  6. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    So you don't think that the player hoped the runes would say what he was rolling for?
  7. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The timing man. They couldn't have said anything in the fiction, because what they said was determined by the roll initiated by the player when his PC read the runes right then. In that moment in the fiction those runes were not fixed and could have said two different things, depending on the...
  8. Maxperson

    D&D 5E (2014) Dark Sun, problematic content, and 5E…

    I don't know that you can make that conclusion. Post apocalyptic media is very popular with young folks these days, so a post apocalyptic setting with slaves to be freed and tyrants to be overthrown might very well appeal to them.
  9. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    This is a dodge. If the player didn't hope those runes said what he wanted them to say, he wouldn't have defined them that way for the check.
  10. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The quantum runes said nothing at all. A successful check and they said what the player hoped for. A failed check and the DM made up something different. Until the roll, though, they said nothing at all, so defining them changed their state.
  11. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Lots of in-fiction lore has no mechanic and no need for one. No in-fiction mechanic should be without lore.
  12. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The very first rule my group got rid of. We had decided to play the first 5e campaign by the books with no rule changes. Within the first few sessions there was a fight and someone wanted to know how to knock someone out. When we read that rule all of us were like, no way in hell would you be...
  13. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    D&D is plenty granular for what I look for out of a game. I do tweak some things to make them a bit more realistic, or just to make sense. What I love about D&D, though, is that the gamist/narrativist/simulationist portions are about even. It doesn't do any playstyle fantastically, but does...
  14. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That is incorrect. The farrier existed because it should exist in a town like that and I just forgot it, not because the player hoped it would. The player may also have hoped it would, but it wasn't the hope that put the farrier there.
  15. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That still doesn't make sense to me. If a game doesn't simulate something to the degree I want, I don't gain a greater appreciation or understanding of that something if I alter it to be closer to what it is that I want. It's just closer to what I want.
  16. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    5e has the success with a complication optional rule in the 5e DMG. It basically adds a two tiered DC check. If the DC for something is 15, at 15 or higher is a full success. However, it also has a success with a complication DC of 13, so if you roll a 13 or 14, you succeed but something...
  17. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That works, too. There just has to be lore for it. When something mechanical happens in the fiction, some sort of lore needs to be there to compliment it.
  18. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No it's like saying that if you experiment with scrambled eggs, and you also experiment with cheese, you can see how it will be possible to make scrambled eggs with cheese, and if you add just a bit of pepper from what you learned in cooking school, it could be really good. Keeping in mind that...
  19. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Why is it a dead end? There are several different ways through a door other than picking the lock. And who said they need to get through it?
  20. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Exactly. Every person and table as a level of realism that they like, and it can vary by aspect of the game. You could want more realism when it comes to falling damage and combat, but less when it comes to arms and armor. Realism in RPGs is basically a bunch of spectrums that DMs/Players...
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