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  1. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    Its OK actually (on PC and Mac), especially if you use a mod manager. Having more formal support would be great though. I assume it would make adding mods pretty seamless. Would like to be able to add them through the Steam Workshop.
  2. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    Not surprised it's a hot mess under the hood given it was built on DOS 2, which was built on DOS. At this point, that code must be like the Winchester Mystery House.
  3. Lidgar

    Dragon Reflections #75

    This is such a classic, foundational issue. Need to read it again, and soon.
  4. Lidgar

    Larian's Next Game?

    As announced last week, Larian Studios is moving on from Baldur's Gate 3 and is now focusing on the development a new game (they will continue to patch BG 3 however). They have indicated there are two games they'd like to make next, and that they would differ in tone and style than their past...
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  6. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    Swen also said they are not done patching BG 3, including adding better mod support and more cinematics for different endings.
  7. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    This. Sven's not-so-obtuse rant regarding publishers firing staff to maximize quarterly result - well, easy enough to connect the dots. I'll point out though that Hasbro is not alone in this tactic. Most of the big publishers do this.
  8. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    I agree. Very excited to see what they do next. Just would have liked to see an expansion at the same time. Given they spent the last 8 years on one game, get why they want to move on though.
  9. Lidgar

    D&D General No More Baldur's Gate From Larion: Team Is 'Elated'

    This has been making the rounds today, following on the heels of a rant by Sven regarding publishers making rash decisions on staffing to improve quarterly results. Disappointing. https://gamerant.com/baldurs-gate-3-larian-update-no-dlc-sequel/
  10. Lidgar

    (IC) Against the Giants PBP Group 1

    Jack's not one to lead a parlay - but would be open to it. We could also wait around to see if they still patrol at night. Trying to stealth in one at a time sounds risky however.
  11. Lidgar

    D&D 5E (2014) Quest From The Infinite Staircase Adventures Revealed

    Totally agree. Wish they took on Ghost Tower and Forbidden City instead. Ah well, nice to see the others. Tsojcanth and Pharaoh makes it a must buy for me.
  12. Lidgar

    Star Wars: The Acolyte starts June 4

    If it's half as good as Andor, I'm in like Flint. Wonder who the protagonist is. I'm totally ignorant of the New Republic era.
  13. Lidgar

    D&D General D&D Luminary Jim 'Drawmij' Ward Passes

    Sadly, another icon lost too soon. RIP.
  14. Lidgar

    Against the Giants 5e PBP (Full)

    Like Steven Tyler, back in the saddle again.
  15. Lidgar

    (IC) Against the Giants PBP Group 1

    Jack nodded at Bible's suggestion. "Only trick is getting up to it. Don't know about you all, but most of the castle's I've scaled (and I've done my fair share of climbing walls) were planted firmly on the ground. Doubt my trusty coil of rope here is gonna reach it." Squatting on the Cairn's...
  16. Lidgar

    D&D General BG3 Massive Spoiler Thread

    Doing my second HM run. Last one ended in Moonrise trying to free the Tieflings. Yeah, hard skip on that this time. Was almost wiped by the owlbears. Went in with a pretty depleted party and wrong characters for the fight. Mom went down quick, but the mate was a beast. Had the two Absolute...
  17. Lidgar

    D&D General Whom did you romance in Baldur's Gate 3?

    First run: Bard Tav + Shadowheart. All about the night skies. Second Run: Durge Warlock + Minthara. Biker Gang. Lots of spiked leather. Third Run: Paladin + Karlach. Probably the best romance so far. She's tops.
  18. Lidgar

    Hostile AI input & suggestions

    Some great ideas here. Another thought is to actually have two different AI's on the ship, each having their own objectives. Perhaps the players only uncover the presence of the second AI as they are trying to deal with the first one. One AI could (appear to) be more benign, the other quite...
  19. Lidgar

    Hostile AI input & suggestions

    Here's some thoughts on the evolution of a Rampant AI from Marathon (like everything in the game, access through a terminal). In this case, the AI was in charge of core ship functions like doors, elevators, and life support. This might help flesh out your AI's personality and drive. "It is a...
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