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  1. M

    I refuse to DM 3/3.5 past 7th level. How about you?

    For me, the game as written degenerates as 5th level spells become commonplace. Around 11th level I would say. With enough controls in place, the game doesn't degenerate until the 9th level spells hit, but most 9th level spells are so outrageous (Mord's Disjunction, Gate, etc.) that the game...
  2. M

    How do you explain RPGs to others?

    I don't often bother explaining role-playing to others. Generally it is just a simple explanation like "a game I play every week with some friends". That is about all most people want to know.
  3. M

    Stat Generation - your wierd and wacky ways

    The system I currenly favor is standard array 15, 14, 13, 12, 10, 8. After placing the scores, you roll 6d6 and get a +1 to Strength for each 1, +1 to Con for each 2, etc. If you roll more than three of the same number, you can reroll all the dice if you want. No stat can be over 18 (extra...
  4. M

    Does your group send session reminders?

    I send out reminders, and when I don't I get emails saying "are we playing this week?" We try to play every other week, but sometimes every week and sometimes week go three weeks between, so the reminders are necessary. But reminders were necessary even when we played every other week like...
  5. M

    Resist versus Protection

    Maybe my campaign is strange, but usually Resist Energy is used when there is some kind of background damage: Fighting in a flaming room that does 2d6 per round, swiming in light acid, etc. Or the PCs are fighting low damage, high incidence creatures: pyrohydra being the perfect example of why...
  6. M

    New gamer terminology

    I think that altbomination being a clunky word fits perfectly. Coremonger is short and too the point like those that play core only. Both work very well for what they are. IMO, of course.
  7. M

    Order of the Stick #233

    I loved this one. One the best strips because it rewards you for reading the whole strip and remembering what the heck Elan is talking about. I saw the belt and thought, "Oh no" and then I'm sure the whole Roy and cleavage this will appear again. Bravo!
  8. M

    GURPS-Share your thoughts

    Not my experience at all. Low level D&D rounds zip by, high-level D&D rounds can drag, but GURPS rounds are excruciating. I remember playing an eight-second combat that took all night, and many I ran from place to place while others took actions. Could have been my group with a combination of...
  9. M

    Fixing the Half Orc ('cause they're broken)

    Pretty much what I did: First I called half-orcs simply orcs. +2 STR, -2 INT, free endurance feat, -2 on diplomacy and gather info (against all races), +2 on intimidate. Basically, orcs are not the gather info/diplomacy types, they are the intimidate to get what they want types. I call orcs...
  10. M

    Resist versus Protection

    I've noticed this problem too: in 3.5 the second level spell (Resist) is better in all most all cases than the third level spell (Protection). In 3.0, Resist was a flat amount and lasted only 1min/level, while Protection had no cap, just 12hp/level. People rarely took Resist. With 3.5 they...
  11. M

    GURPS-Share your thoughts

    YMMV, but I find GURPS very, very tedious. I've never run a game using it, but played in way too many, so it could be the GM. I remember in a GURPS fantasy game having to run combat second by second: one second you would ready your mace, the next second you could actually attack with it. With...
  12. M

    Wealth by Level Guidelines- how closely do you follow them?

    Really, I've had exactly the opposite problem. Some players don't want to leave a game for fear that they will never play again.
  13. M

    New gamer terminology

    Altbomination (n.) - A character built using as many different alternate rules sources as possible, usually done to create obscenely powerful characters by cherry-picking the broken parts. Splat and Happy (adj.) - The state of using the proper amount of alternate rules (splatbooks). The proper...
  14. M

    Wealth by Level Guidelines- how closely do you follow them?

    I occasionally look at wealth-per-level only because my players often refer to it. Usually in the context of "my character isn't powerful enough because he is lacking the appropriate equipment for his level." I use the weath-per-level difference to adjust the average CR downwards if...
  15. M

    Can a dozen orcs challenge a 17th level party?

    So I ran this encounter last night. And it lasted a few rounds. I think the players were a bit concerned that something bigger might be coming (party my doing with the stage setting, and party because they didn't think they'd be facing simple orcs). I used two waves of orcs, which helped a...
  16. M

    Need a short plot for my game

    Yeah, now I could use a few "random" encounters with shadow walk.
  17. M

    Need a short plot for my game

    I would too. I forgot how slow my players can be, especially if we haven't played for a few weeks. We started late, and had to deal with the fallout of last session: Many treasure and leveling. So the sorcerer goes up a level and takes shadow walk, and the party shadow walks instead of wind...
  18. M

    Need a short plot for my game

    Thanks. Those were quite useful. I'm going to combine a few into my own mixture.
  19. M

    Need a short plot for my game

    I haven't had time to plan my game for tonight. And I'm also dry on plots. The PCs are traveling from point A to point B. They are 15th-17th level, but no one has any spells above 7th level. And they haven't been to point B before, so they can't teleport. So they'll windwalk most likely. I...
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