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  1. M

    Six Saving Throws - One for Each Ability Score?

    Saves aren't the only game element. If, say, the Charisma save is underused, there are other ways to make Charisma useful. I'm not so worried about dump stats - after all, if you really play with rolled ability scores, there should be a way to put an 8, or even a 6, into a stat without signing...
  2. M

    D&D 5E (2014) 5e, some thoughts.

    The thing about deal breakers is - it differs between my player hat and my DM hat. As a player, I'm fine with pretty much any edition of any game system, because I know the DM makes the difference. He or she is the factor who decides whether I have fun or not. A DMs style easily overrides...
  3. M

    D&D 5E (2014) My D&D Next Experience at DDXP

    "We're surrounded by ogres and you're kissing dungeon walls. What do you need assistance with? I'm a doctor, not a shrink!" Anyway, I insist that it's a bug, and it's easy to fix. Just separate a cleric's healing from his other spells. Make it a class feature or something.
  4. M

    Six Saving Throws - One for Each Ability Score?

    It's a good thing that players are allowed to suggest other abilities to save. If you step away from the rules for a second, it's just natural. Imagine you tie up the big hulking barbarian. Of course he'd use his natural strength to rip the ropes. However, it would be silly for the skinny elf...
  5. M

    D&D 5E (2014) My D&D Next Experience at DDXP

    (Just a guess) He tried to be all sneaky and backstabby and so forth, but the game didn't support that enough so he felt too much like a fighter in leather armor and soft boots?
  6. M

    D&D 5E (2014) My D&D Next Experience at DDXP

    Thanks for sharing! All I can say is that going public with an early draft and asking for feedback is a good thing. It's perfectly fine if there are problems. If more than 10% of this early draft make it into the final print, they didn't playtest enough. ... Wait a sec. We're on the...
  7. M

    D&D 5E (2014) Boons in 5e?

    Very nice. I'd decouple it from magic items, though. It would be cool to have a special, designated boon slot for this. The boon slot is like a feat slot, but not chosen by the player at a certain level. Instead, it's something the PC can earn any time during his career, but the time and the...
  8. M

    AD&D 1E Should 5e adopt 1e style arcane magic?

    This vastly favored elves. Humans have to care about aging 3 years, elves don't.
  9. M

    Separate rules for PCs, monsters and NPCs

    Quote from D&D XP Seminar: Skills and Ability Scores: Yes yes yes. Thank you. This removed a big worry for me.
  10. M

    AD&D 1E Should 5e adopt 1e style arcane magic?

    I think you're better off looking for a group that plays 1e if you like this style. It's going to be a hard sell for 5e though. A Wizard like that is not something you can easily put into a splatbook as optional. I myself prefer a Wizard that is a valuable team member on all levels from one to...
  11. M

    Reclaim the name of Paladin!

    Objection! My favorite D&D character of any edition is my Drow Paladin of Rhazzanor (home campaign deity, black dragon god of death). So yeah, he uses poison and stimulating drugs, and he killed his upstart cousin who betrayed the family. He is upright and honorable. Honor is just defined...
  12. M

    D&D 5E (2014) When do you think 5E will come out?

    The later the better. 4E was rushed in many places - it would have benefitted a lot from more public feedback, some more experimenting with the rules, some fine-tuning, and more time for layout and art direction. I'd rather like to see 2014 than 2012.
  13. M

    D&D 5E (2014) Wild mass guess: Slower numerical increase by level in 5E

    I haven't seen the playtest rules, this is just a guess from designer comments etc. They talk about making the same monster viable over a longer level span. They also talk about reducing the necessity of magic items. And they talk about Fighters who increase in options, not numbers. What is...
  14. M

    Sorcerer: the only class I'm worried about (and how I'd make it)

    If only we had the playtest rules already... This really has some potential. I'd even prefer if this (Con-based, elemental focus, spell effects on the fly) was an entirely new class. That way, you prevent a "they changed the Sorcerer now it sucks" outbreak. I'm not too worried that this kind...
  15. M

    D&D 5E (2014) Three Wishes for 5E

    I agree. The funny thing is, I felt that 4E achieved this. It had Fighter, Rogue, Ranger and Warlord. Each of them had interesting and flavorful abilities, and none of them cast spells. (Yes, I know someone will complain that these abilities didn't feel different enough from spells. All I can...
  16. M

    My Speculation

    4e Essentials did this already. PHB Fighter = complex; Slayer / Knight = streamlined. 3.5 did this already. Wizard = complex; Sorcerer = streamlined; Warlock = streamlined more. That's really the key point. I wish more people would understand this. In the end, all the game rules need to...
  17. M

    A skill system (open notes)

    D20 + ability modifier + bonus vs. DC works just fine, thanks. Convince me your system is faster, more flexible and easier to learn.
  18. M

    A thought about how to handle races

    The only option I agree with is making half-races some kind of kit. Apart from that I hope they use the same rule as for classes - if it's in any previous PHB, it's in. I don't want to see an Appendix - what's that for? If you print it, you might as well do a proper writeup. Don't waste paper...
  19. M

    D&D 5E (2014) 5e's name dropped (as in mentioned) classes

    I'm pretty sure that at the moment, the designers have a basic draft of most classes in their notebooks. After all, you need to make sure your core mechanics can support everything from fighter to psion, and you need to write each class in a way that will stand on its own. However, that doesn't...
  20. M

    Powers dropping out...

    It's way too early to make any useful comment on this. It's pure speculation until a more complete rules draft arrives. All I can say is that PC options should remain easy to handle at higher levels. I've played games where players need 8-9 pages for their characters, and it's annoying. Human...
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