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  1. 77IM

    D&D 5E (2014) Secret Doors

    Well the first thing I can think of is: you're not going to stop and search inch-by-inch for secret doors in the middle of a raging battle, or while sneaking past a deadly foe, or while frantically trying to deal with a devastating trap or hazard. So danger is a good motivation to NOT search for...
  2. 77IM

    D&D 5E (2014) Secret Doors

    One of my mottos is, a game is a series of interesting decisions. I think your problem is, neither Option 1 nor Option 2 involve any interesting decisions. In Option 1, there's no reason NOT TO search for secret doors, and in Option 2, there is no reason TO search for secret doors. So you might...
  3. 77IM

    D&D 5E (2014) Secret Doors

    Welllll, kind of. It negates ONE point of having a secret door, which is, making the players decide when to search for secret doors. However, there are several other points that it upholds. A) Dungeon design -- The door may be better hidden from one side than the other! Maybe the PCs see it but...
  4. 77IM

    D&D General Damage by class instead of by weapon-anyone tried this?

    I think there are easier ways to achieve your design goals than overhauling the entire damage system.
  5. 77IM

    D&D 5E (2014) Limited Wish - Money Maker?

    (Deleted) EDIT: Have we mentioned using fabricate to churn out suits of plate armor?
  6. 77IM

    D&D 5E (2014) Secret Doors

    Is it in-genre/expected/reasonable for the PCs to go over every inch of wall? If it is, then what you need is a mechanic to speed up the game play, and Passive Perception fits the bill nicely. It means they're guaranteed to find most secret doors, but that's why the PCs are doing it. If it's...
  7. 77IM

    D&D General How do you sandbox ?

    I try to steal as much as I can (monsters, encounters, adventures, areas, NPCs, etc.) so that I don't have to spend much time on prep. I throw as much stuff at the wall as I can, and see what sticks. "Stuff" = plot hooks, NPCs, factions, areas, dungeons, treasures, etc. "Sticks" = gets the PCs'...
  8. 77IM

    D&D 5E (2014) Need ideas for my setting/ story

    o_O Now you are just showing off.
  9. 77IM

    D&D 5E (2014) Curse of Strahd -- Quest XP

    Glad you liked it! I did a similar one for Princes of the Apocalypse but it's not as refined (that adventure spans more levels, too, which makes it harder to figure out fair XP values). I think I posted it to the resources here.
  10. 77IM

    D&D 5E (2014) Need ideas for my setting/ story

    I'm getting a vaguely Wild West vibe. I guess because a drained ocean might have poor soil and thus the whole area should have scrappy plants (grasses, scrub brush, pine trees, etc.). So you could do a lot with bounties, bandits, land disputes, and maybe a gold/oil/astral-diamond rush.
  11. 77IM

    D&D General How do you handle doubling of classes?

    You mentioned not wanting to compete at "bardy things," so could you team up? Be an entertainment duo, maybe collaborating on back-story? One of you could be the straight-man, the other the funny-man. Or one the good-cop, the other the bad-cop. There are several bard colleges that I think would...
  12. 77IM

    D&D General How do you handle doubling of classes?

    (replying to OP) It's not about class, it's about role-playing. You could have two players whose PCs had the exact same stats still seem very distinct through their personalities. In older editions that's kind of what it was like having multiple fighters in the same party -- your choice of...
  13. 77IM

    D&D General What elements does D&D need to keep? ENWorld vs. rpg.net

    I find it interesting that the non-mechanical items (alignment, deities, cosmologies) are towards the bottom. I would have expected the reverse.
  14. 77IM

    D&D 5E (2014) What Single Thing Would You Add

    Mine: This ^^ but for magic items. (It implies some sort of magic item ranking system that is more useful than rarity.)
  15. 77IM

    D&D 5E (2014) Monster Adoption

    My lawful-evil gladiator monk, on a quest to become "The greatest warrior in the world!"™️, adopted a piercer (really just kind of scooped it up; those things only move 5 feet) and named it Peony and carried it around in a special harness like a baby.
  16. 77IM

    D&D General best Feywild (or the like) adventures/modules?

    I came here to say this. Runewild is an amazing book. It's a sandbox adventure, but with a ton of cross-linking between entries to keep things moving. I love it and wish all adventures were like this. (It reminds me of a Savage Worlds plot-point campaign.) EDIT: You said 2-8 sessions... the...
  17. 77IM

    D&D 5E (2014) What Single Thing Would You Eliminate

    Bonus actions. There is no one single rule that confuses players (even experienced players) more than bonus actions.
  18. 77IM

    D&D 5E (2014) To boxed text or not to boxed text

    Good boxed text is like a good forum reply: short and to the point.
  19. 77IM

    D&D General Intelligent BBEG captured PCs, now what?

    He puts them in suspended animation (imprisonment, maybe) and they are accidentally released by another adventuring party 1,000 years later, after the BBEG is long dead.
  20. 77IM

    D&D 5E (2014) What Would a Dungeonborn Be Like?

    A Dungeonborn would be Bane from The Harley Quinn Show.
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