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  1. 77IM

    Daern's Instant Furniture

    77IM submitted a new resource: Daern's Instant Furniture - Pimp out your instant fortress! Read more about this resource...
  2. 77IM

    Daern's Instant Furniture 2020-09-26

    Furnishings that can be put inside of Daern's instant fortress and remain there even when it is dismissed and later reactivated!
  3. 77IM

    D&D 5E (2014) How to evict a soul in a ring of mind shielding

    We forgot the most obvious solution: Just think horrible, awful thoughts, constantly, all the time. Eventually the spirit will leave the ring voluntarily. ...Maybe this is why my house isn't haunted.
  4. 77IM

    D&D 5E (2014) How to evict a soul in a ring of mind shielding

    That... is actually a pretty sweet dilemma. It shields your thoughts from everyone, except this one guy, who gets to read all of them all the time. Kudos to your DM.
  5. 77IM

    D&D 5E (2014) DM Theory?

    If you run published modules, game prep takes hardly any time. Anyone who spends 6 hours preparing for a 3-hour session is doing that because they want to, not because it's required. So saying that prep time is the problem is like saying "I don't want to be a player because I don't want to have...
  6. 77IM

    D&D 5E (2014) DM Theory?

    It always struck me as bizarre that more people weren't into DMing. As the DM, you have the whole table's attention, pretty much all the time. In a sense it's always your "turn." That should be a pretty strong emotional draw for most humans.
  7. 77IM

    D&D 5E (2014) Alternate Magic Item charges

    I like it a lot, although the term "enervated" really doesn't do it for me. I don't really have a better suggestion, though.
  8. 77IM

    Level Up (A5E) Do you want more monster complexity?

    Beware of putting too much cognitive load on the DM. I already find that running an encounter with 5 different monster stat blocks is challenging. If you give those monsters even more stuff to do, my head might explode. Spellcasters are particularly bad; having more than 1 enemy spellcaster...
  9. 77IM

    D&D General Folkloric Magic?

    So, "magic," traditionally, has meant several different things in folklore beyond just "a power you can weild to do stuff." So I think a great way to approach "folkloric" magic is to consider its origins. Why did people think some things were magic? Here are some of my ideas, which are all...
  10. 77IM

    D&D 5E (2014) As you the you all see Steel Defender being ridden by a miniforged.

    The only definition of "mount" I can find in the rules is on PHB p.198: "A willing creature that is at least one size larger than you and that has an appropriate anatomy can serve as a mount, using the following rules." So if a halfling can ride a dog I don't see why a miniforged couldn't ride...
  11. 77IM

    D&D 5E (2014) Suggestion: Broken?

    In all seriousness, here is my guideline for a "reasonable" suggestion: A reasonable suggestion is one you might possibly convince the target to do without using magic, even if it's extremely unlikely. An unreasonable suggestion is one that there's no way the target would ever do without magic...
  12. 77IM

    D&D 5E (2014) Suggestion: Broken?

    Were the PCs talking to the aboleth at a bar?
  13. 77IM

    D&D 5E (2014) Suggestion: Broken?

    Happy Medium: If the DM and player can't agree as to whether the phrasing and suggestion are "reasonable" or not... give the victim advantage on their saving throw. Done!
  14. 77IM

    D&D 5E (2014) Large Reach

    After DMing a Large character for a year, who weilded Large weapons in exchange for giving up Extra Attack, I've come up with the following rule. I'm not totally happy with it though. Weapon Size. Despite your Large size, you wield weapons sized for Medium creatures. You can wield a weapon...
  15. 77IM

    D&D 5E (2014) Large Reach

    For over a year, I DM'd for a group with a PC bugbear who used a polearm -- reach 15 feet! It was never a problem at all. It gave the character increased mobility and sometimes allowed him to attack foes that would otherwise be surrounded, but wasn't imbalanced at all. The same player later made...
  16. 77IM

    D&D General Folkloric Magic?

    Folkloric magic often involves magic items that can be used in creative ways or which cause trouble for their bearers. Here are some "common" magic items which I thunk up a while back:
  17. 77IM

    D&D 5E (2014) My one and only houserule: consequences & opportunities

    I often don't tell players the DC and then do stuff like this behind the scenes. It works especially well for social interaction, where often the other person will want something in return for doing what you want; or will not do what you want, but still do something else beneficial. When I have...
  18. 77IM

    D&D 5E (2014) Subclass System in 5e- Too Much, Too Little, or Just Right (GOLDILOCKS POLL!)

    I picked "Just Right" because previous editions were replete with false choices -- you could pick your feats/powers freely, but in practice, certain combinations naturally went well together and people would wind up picking those. The community even came up with names for common builds (like...
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