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  1. M

    Dual Wand Weilder

    The Incantatrix PrC... at 5th level gets the class ability to apply metamagic feats to spell trigger items, at the cost of more charges. So, for 5 charges you can quicken a spell of of one of the wands... and then empower the other two for 3 charges each. etc. costly... but fun! A gestalt...
  2. M

    Divine MetaWHAT?

    I would recommend Divine Spell Power for a caster cleric then... With one (per use) turn attempt and a good Turn Check (1d20 + CHR mod + 3 (DSP) + any other modifiers) you'll be adding up to 4 caster levels to your spell. That's 40 more damage from a Harm... or lots of BAB from Divine Power...
  3. M

    reach spell??

    For the cure spells. Mike
  4. M

    Hide and how it works

    If you've got complete adventurer... then you've got what RC says about hide... that and the phb. Mike
  5. M

    Any WIS based arcane casters?

    Well, there's the Cleric of Mystra (FR)... with the feat that allows you to take domain spells in regular slots, using lots of anyspell and greater anyspell. Mike
  6. M

    Anti Caster Melee tactics

    Grapple! Mike
  7. M

    Sigh- Yeah, Ray of Stupidity is pretty broken

    Ultima's got it, as per C.Arc p:86. Though an epic Wiz may be having a bad day if he/she were hit by a couple quickened/twinned/empowered RoSs... YMMV I've removed this spell from my game by the way... Hydras needed the break. Mike
  8. M

    ray of seeking

    thanks shilsen. Mike
  9. M

    ray of seeking

    Hi There, In which book is the Ray of Seeking spell (or Seeking Ray spell... whatever it's called) found? thank you, Mike
  10. M

    City of the Spider Queen Question

    Hi Scott, Do you have Player's Guide to FR? One of the last chapters in that book has a good description of a few of the major events happening in FR... like CotSQ. Mike
  11. M

    Juvenile Green Dragon stats

    Can I 2nd that? And add that the everything from the project is MORE then worth its cost. There's even recent update!! They can be found HERE. Mike
  12. M

    Duskblade w/ Arcane Devotion

    Do you mean "extremely limited" spell list that the book says is on page 98... or the real spell list on page 24? Mike
  13. M

    Duskblade w/ Arcane Devotion

    Arcane Devotion? Did you mean Arcane Disciple in complete divine? If so... you'll have to keep you WIS at respectable levels as well as all your other necessary abilities for the Duskblade. And as a Duskblade, you still only get to choose one new spell to learn per level... the feat adds to the...
  14. M

    Anti-Tumble Feat

    As long as the plate armour isn't heavy. Mike
  15. M

    [Frostburn] Shivering Touch: The new Harm

    It's just as bad as Ray of Stupidity... except that is a 1st level spell. Bye bye hydras... dire animals... anything with low INT... Most Ability damaging spells - outside of phb - are gone from my table. YMMV Mike
  16. M

    Hide Skill Confusion

    You need cover or concealment in order to attempt a hide check. The C.Adv rules expansion on the hide check allows you to travel x feet away from cover/concealment based on the number of ranks you have in Hide. Mike
  17. M

    OotS 476 is up

    heh... yeah... I had to live with that little quote for a while... Mike
  18. M

    Protection from "magical" arrows

    windwall stoneskin wall of force etc. Mike
  19. M

    Agile, "Smart" Fighter Build

    Maybe quote the person you are talking to next time? It was just a little confusing the way it was presented... YMMV Mike
  20. M

    Gore Confusion

    Are you taking into account that large size creatures have a -1 to attack? Male Minotaur MonH6; CR 4; Large Monstrous Humanoid; HD 6d8+18; hp 51; Init +3; Spd 30 ft/x4; AC 17 (+3 dex, -1 size, +5 natural), touch 12, flat-footed 14; Base Atk/Grapple +6/+14; Full Atk +9/+4 Two-handed...
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