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    D&D 5E (2014) How much does initiative add to damage output?

    Alert also means you are never the surprised, which can be like winning initiative twice. It's also essentially proactive & so more fun. The waste of melee attacks being a bigger deal is certainly true. Ranged is a bit too good in 5e with not suffering any real penalties & doing the almost...
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    D&D 5E (2014) To fudge or not to fudge: that is the question

    Fair enough but it's still seems just to be a special case of DM not being bound by the rules. Not that I really disagree - I prefer to play by established rules including sticking to dice rolls. I just don't hate the occasional fudge if deftly done (or in AL, where I play a fair but, to...
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    D&D 5E (2014) Altitude and range

    That's a great answer if you are using 1-2-1 diagonals or similar (rulers?). If you use 1-1-1 diagonals than it reduces to giving the answer that each dimension separately has to be in range. I CBA with the 1-2-1 but I would not mix 1-2-1 flat measurements with 1-1-1 vertical ones so would...
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    D&D 5E (2014) To fudge or not to fudge: that is the question

    So if he's not bound by the rules he can't really fudge things? It may be a higher order rule she is "breaking" by ignoring dice (except he isn't cos he is the DM) but it's still one he is equally not bound by isn't it? Now confused. As I have said I believe perception is usually the most...
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    why no Warforged

    While I broadly agree with this sentiment I did revel in playing my "Gondsman" barbarian Malfunction in 4e LFR
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    D&D 5E (2014) I'm Not Sure We Need a Warlord - Please put down that rotten egg.

    It may be that the warlord symbolises all of those things I found fun about 4e combat that are no longer there in 5e & that rather than wanting a warlord I really just want a return to that rich experience. OTOH & from a very opposite perspective it exasperates me that a real world archetype...
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    D&D 5E (2014) Are solo monsters weaker in 5e?

    The issue I have with this is that it can turn the game into more of an accounting exercise than anything else. There is little real tension in the one guaranteed trivial encounter you are just tracking resources & trying not to spend too many. I obviously prefer the model that has exciting...
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    D&D 5E (2014) Do you want your DM to fudge?

    The trouble with most of these is that that break immersion for me. When I played Pendragon we bounced from critical failure to critical failure & they drove the story more than decisions or plot considerations. & the story became a farce rather than a drama. I do think this is orthogonal to...
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    D&D 5E (2014) Do you want your DM to fudge?

    The most interesting thing about this is how different the results are from the "Do you fudge?" poll. It can be made to fit my point of view - I fudge a tiny bit & I don't want my DM to fudge but If I don't know he's doing it I don't really care.
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    D&D 5E (2014) Need opinions about a few feats

    You missed out the chance of procing extra attacks which significantly improves it. The people who find it OP usually cite accuracy buffs making it that way so better in a coordinated efficient party. Just for info though - it's probably OK if t is not stacked with another capstone feat...
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    D&D 5E (2014) Weirdness: The more monsters, the less the XP.

    Because there are brand new DMs who have no idea how to build encounters? How do you figure it out without lurching between boring walkovers & TPKs. (In my 1e days when we retired one particular high level campaign we then started a new campaign every couple of weeks as the DM could not get a...
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    D&D 5E (2014) Do you want your DM to fudge?

    We've been doing this for years and it is good. However when DMs do feel the need to fudge they start making dumb decisions rather than fudging dice, & it's usually pretty obvious, & this is my real issue. I don't object to fudging if it's seamless & imperceptible. If I can see it happening...
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    D&D 5E (2014) Why do Sorcerers have so few spells compared to other full Casters

    That makes sense but to be devils advocate here what does the sorcerer lack out of combat that the fighter has? I just tried to make a sorcerer & i now see just how limited spells are and that's when you are getting 2 per spell level. It seems you can pick a schtick or two then spam the crap...
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    D&D 5E (2014) Why do Sorcerers have so few spells compared to other full Casters

    I like CON for sorcerers as magic is supposed to be fundamental to their being. It's probably too strong but then they feel a tad weak. Bards not using CHA is just odd - Paladins should maybe have WIS for all their stuff. But we could do with another INT class (warlord?) The problem they have...
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    5e combat system too simple / boring?

    I think it's the difference between telling a story & playing a game & I prefer to emphasise the latter. I play Feng Shui for the dramatic action stuff & it's fine but wears thing after a while. D&D has always given me more depth than that. I think you can get some depth with 5e but at a more...
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    D&D 5E (2014) What is your preferred level of play?

    I've realised we are talking about different things since power level vs actual things that are possible. I agree obviously level 1 wizards can do things no-one can really do but they are no more powerful than other folks - you could drop a bunch of them on to the Normandy beaches & they would...
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    D&D 5E (2014) What is your preferred level of play?

    Sorry I will try to be more clear. A wizard 1 can summons bolts of energy at will but they are less powerful than a bow & arrow. Etc. The magical source is a flavour thing rather than a reality warping thing That's largely a function of the abstraction of the D&D model. It does not reflect the...
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    D&D 5E (2014) What is your preferred level of play?

    Their methods may be arcane but their achievements are only what mundane people can achieve. Only with HP as meat, which they patently are not. They must also reflect that highly skilled individuals are adept at not being hit as well as hitting more & harder. I know gladiators did this but I...
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    D&D 5E (2014) What is your preferred level of play?

    Level 1-4 is were you can do things that most highly trained real people can do. Level 5-9 is where you can do things only the most exceptional (& fictional people) can do. Beyond that you transcend realistic limits, unless you are a fighter then that part never happens :p
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    5e combat system too simple / boring?

    If only 40k left little room for interpretation. But I take your point if you'd said Warmachine with exhaustive & literal rules for everything you can do in that game. Or any board game you played ever. The trouble is I paraphrase that as it's OK if you just want to roll dice & see what...
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