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    [GUIDE] Born to be Wild, a sorcerer guide.

    Cool, but I think you used the original numbers for the RP/neutral category: I appreciate the effort, but those percentages only hold true as long as you are rolling a single die. Using d12s as an example: 1 die, 0.083 chance to roll maximum, 0.54 (8.3%) added damage 2 dice, 0.160 chance to...
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    D&D 5E (2014) How would you rule on this Dispell Magic?

    How I would rule: 1. Pixie makes a perception check to find the invisible PC to cast fly on him. 2. If the wizard saw the now-invisible PC disappear, or if the PC made noise after turning invisible, the wizard could make an arcana check to determine that the invisible PC is present and...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    I just noticed, these numbers seem off. As I calculate it, good would be 71% [1-(1-0.46)^2]. Bad would be 2% [0.14^2]. The others would vary depending on whether you prefer mixed or RP, but they would be something like 12% mixed [0.18*(1-0.46)+0.18*0.14] and 15% RP [0.22*(1-0.46)+0.22*0.14]. In...
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    D&D 5E (2014) D&D Promises to Make the Game More Queer

    If there can be heterosexual characters without the game "focus[ing] on the sex," why can't there be LGBTQ characters without the game "focus[ing] on the sex"? That gay people are ordinary people who do the same things that other people do is a point that FrogReaver and you, evidently, fail to...
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    D&D 5E (2014) D&D Promises to Make the Game More Queer

    Yes, the difference there is that the heteros are bigots, while the gay people are not. Or, to be slightly less pointed about it, the difference is that the cultural products we have all been inundated with our entire lives normalize heterosexuality while largely ignoring (if not fully...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    Re-cool. I'll probably make some comments about spells when I get a better chance to look them over, but for the time being, well done.
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    [GUIDE] Born to be Wild, a sorcerer guide.

    Cool, but there is actually a published version in the SCAG. If memory serves, the only difference is that a bonus-action cost has been added to one of the features.
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    D&D 5E (2014) D&D Promises to Make the Game More Queer

    Morrus : As somebody who sings with the local LGBTQ chorus (as an ally--I don't want to claim my collaborators' experiences as my own), who has played D&D with at least four LGBTQ individuals, and who has heard a smattering of the stories of exclusion--people who can't take their spouses to...
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    D&D 5E (2014) Cloak of Elvenkind - or how Hiding and Stealthing combines

    As I read the rules, there is no way for the benefits to stack at the moment when the cloaked character hides. Why not? "You can’t hide from a creature that can see you [clearly] . . . " (PHB 177, with errata clarification). There are only a few situations that prevent a creature from seeing...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    It has its advantages, but it is restricted to evocation spells and can only protect a number of creatures equal to one plus the spell's level. And, again, in the first tier, your AoEs are not a huge threat to your allies. What are you even talking about? The tenth-level evoker feature? It is...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    Are you basing this statement entirely on AoEs with spell sculpting? I view twinned spell, tides of chaos, and Con proficiency as better for blasting at lower levels, especially given that the large and powerful AoEs don't come online until 3rd spell level. This is kind of table-talky, and you...
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    D&D 5E (2014) [poll] Sorcerer Satisfaction Survey

    Very satisfied. The most fun of any class I have played.
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    D&D 5E (2014) Treantmonk's Guide to Wizards 5e

    RE: phantasmal force When intelligence is one of the best attributes to target in every single tier of play, the save-or-suck aspect is muted: even if you cast it without foreknowledge of individual monster attributes, it should stick more than 70% of the time. There is no save every round...
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    Magic Missile vs. Other Spells

    With the chance for a miss or a made save, as well as the relative resistances of damage types, factored in, magic missile is reasonably good through the first three spell levels. If your group plays magic missile with a single roll and each dart doing the same damage, it also benefits...
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    D&D 5E (2014) storm sphere vs Evards black tentacles?

    Storm sphere is the better spell, without question. It's not even close. Evard's black tentacles affects a twenty-foot square of ground. It has no effect on creatures able to fly, climb, or jump over it. It has no chance to deal any damage if you lose concentration before the enemies' turns...
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    D&D 5E (2014) The classes that nobody wants to play

    Monk and ranger I have only ever seen played in our first campaign, one in which there were too many players and everyone wanted a unique class. Monk also has the orientalist problem, which turns people off. I've seen druid only slightly more. We sometimes have to talk players out of playing...
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    D&D 5E (2014) Is the Evocation Wizard better at being a damage Sorcerer than a Sorcerer?

    Poster 1: I've been thinking, X? Posters 2-6: No, not X. Sorc Bashers: Given X, sorcerer sucks. [Thread descends into a squabbling mess in which the sorc bashers continue to beg the question, in the technical sense.] It happens over and over, and it gets older and older. Ovinomancer is off on...
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    D&D 5E (2014) Is the Evocation Wizard better at being a damage Sorcerer than a Sorcerer?

    On top of the overchannel limitation which Hemlock pointed out, you are making a few subtle errors, I think. The comparison of empowered evocation to elemental affinity is apt, since they are both subclass features (and elemental affinity is often overrated). However, the other two comparisons...
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