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  1. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It still was written to DMs. 1) you can't assume that all players are on there and aren't using the physical books, 2) just because it was on there and players can see it, doesn't make it written for them.
  2. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    @pemerton is mostly right in his view on this. The initiative process produces ridiculous results if you look at things happening simultaneously or close to it. A PC can open a door, walk 10 feet into a room, have his 30' darkvision kick in and see 20 goblins at the edge of his vision...
  3. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    They actually tell the DM that, not the players. The quote is in the DMG, not the PHB. And the way the wrote is was reminiscent of bad Gygax advice to not let players get away with stuff.
  4. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Fail forward does not have to lead to success at the task in some manner. It just means that failure will still result in the story moving forward by not leaving the situation the same as before you started. Which is actually impossible since in your example the situation was door at house that...
  5. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Why would you assume hunting and foraging in a game where food and water can be created and rations purchased. Those things are not automatic when traveling. I already answered this. It is a Red Herring because "pretending" is a distraction away from the real point, which is timing. Nawp...
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  7. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    You aren't being told it doesn't work. You're being told that it's very different. The only thing about your posts that I said didn't work was your claim that your very different method was the same as what I do. It's not.
  8. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's part of typical travel, unlike foraging for herbs which is something extra. This is a Red Herring. Real time is irrelevant. Happening in the moment is relevant here. What we do happens in the moment. What you do is effectively a retcon. They are in fact very different methods of...
  9. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's still very different, because your player could pick any of thousands and thousands of different ways to add to the past. This not even close to being the same as doing it in the present. Just because the end result looks very similar, does not make them largely the same. They aren't...
  10. Maxperson

    D&D 5E (2014) Do you allow flighted Player characters to carry other Player characters?

    I do if the PC would not be heavily+ encumbered by carrying the PC. I don't think so. I'd allow it, but at disadvantage. You'd have to be attacking while being carried awkwardly and with no leverage.
  11. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't see "forcing people" to do what everyone already does at an amusement park as forcing them. We already decide yes or no to every ride as we pass it. Sometimes it's in the moment and we decide as we pass the rides, and sometimes we make that decision by saying, "Let's rush to get on...
  12. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That's basically how 5e is supposed to play as well. You only roll when the outcome is in doubt, but the DMG modifies that to "When the outcome is in doubt, and there are meaningful consequences for failure." That still doesn't mean that the outcome will be terribly interesting, but it doesn't...
  13. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That would be all of them in this thread. Suppose the level 1 party goes to the local adventuring guild looking for jobs. While there they see on the job board that a local innkeeper has a giant rat problem, kobolds are affecting silver mine production, and the town of Uh, oh is being harassed...
  14. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The problem you are running into is that the bolded is contradictory. There can be no "must" when anyone can say "no." Nobody can be forced(must) to do anything under such a rule.
  15. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes. It changes the feel of the game a great deal. That's neither good, nor bad, but it is very different. Some folks enjoy one way or the other, and some enjoy both. And I suppose some enjoy neither, but they probably don't play RPGs :P
  16. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    That is wrong. In one case you have a player declaring that they'd like their character to find herbs. In the other you have a player declaring that they'd like their character to have found herbs in the past, retconning the herbs. The latter player could just as easily pick the city they...
  17. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    First, CR 20 is just the extreme example. Running into stuff that can kill you doesn't have to mean CR 20. If could be 8, 10, 12 or whatever. How often that happens is at a minimum several times a campaign, because wandering monster tables don't care about PC level. Beyond that, it depends...
  18. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Retcon =/= do in the moment. They will never be close to the same, no matter how often you repeat that they are not really that different.
  19. Maxperson

    D&D General [rant]The conservatism of D&D fans is exhausting.

    You know very well that the context is implausible as far as realism goes. It's implausible that you really didn't understand that. Your argument is disingenuous.
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