Search results

  1. DrJawaPhD

    D&D 5E (2024) Youtube Reveal: Tieflings

    Watch the video, he does a whole section on how he hated that and WotC removed it
  2. DrJawaPhD

    D&D 5E (2024) 2024+ Monster Statblock options

    If you move the Challenge Rating up to the top in bigger font then you get my vote. Otherwise they're identical to me I don't care about the color
  3. DrJawaPhD

    D&D 5E (2024) 2024 Player's Handbook Reveal #3: "New Paladin"

    I don't think the video mentioned this, but in the UA Playtest it did not* so it seems safe to assume they would've mentioned this if it changed *Banishing Smite and Shining Smite did require concentration but this was related to keeping up the the debuff that you apply
  4. DrJawaPhD

    D&D 5E (2024) Heroic Inspiration and Humans

    Yeah it really doesn't add any time as long as the player rolls the die and then decides to reroll it before telling the DM what they rolled. What slows the game down is things like Silvery Barbs where you react to someone else's roll that they've announced and the DM has already started...
  5. DrJawaPhD

    D&D 5E (2024) 2024 Player's Handbook Reveal #2: "New Fighter"

    Action Surge is obviously exploitable by every nova damage build in the game, and it's crazy that they aren't addressing it. It really ought to be given out at a higher level, it's way too powerful to give out for just a 2 level dip
  6. DrJawaPhD

    D&D 5E (2024) The 2014 vs 2024 PHB Compatibility Thread

    Well Paladins would definitely play the 2014 version if they are allowed to. The 2024 version was nerfed into the ground in the UA, which might change a bit but the 2014 version is so overpowered that it's definitely not going to go live in 2024 without major nerfs
  7. DrJawaPhD

    D&D General Defining "New School" Play (+)

    I don't get why you find it objectionable. Every new player has their mind blown at some point early on that "holy crap I'm allowed to just... do that?" when it first clicks that TTRPGs allow you to do literally anything you can imagine, and not just the options on a dropdown list. It's...
  8. DrJawaPhD

    D&D General The nitty gritty

    Every player: Oh right yeah I was totally tracking those, turns out I still have some left, yeah definitely.
  9. DrJawaPhD

    D&D General The nitty gritty

    Well I mean I did say TRY to be accurate, it's not like I said to purposely be wrong. But it doesn't have to be perfect to be worth doing. I'm fine with it being approximate (which is easy to do) and not codified with detailed rules (which can be done but is more work than I'd want to bother...
  10. DrJawaPhD

    D&D General The nitty gritty

    Keeping track of time is easy, the key is making an attempt at being relatively accurate but not worrying about the fact that you're completely making things up so it's a ballpark estimate at best. I also keep track of meals, where players will get Exhaustion penalties if they aren't eating at...
  11. DrJawaPhD

    D&D General [+] Players, what do you like about railroads?

    Really the difference is just how skilled the DM is at improvising any time the players step off the linear railroad tracks, and make it seem to the players like they wandered off in another direction but actually it's all still the same linear adventure the DM had planned the whole time. If...
  12. DrJawaPhD

    D&D General [+] Players, what do you like about railroads?

    Playing a railroad adventure with a bunch of friends that are fun to hang out with is still way better than no DnD. Railroad adventures are not good but yeah they can still be plenty of fun if that's all you have available
  13. DrJawaPhD

    D&D 5E (2024) Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.

    Personal opinion here but I disagree that it has anything to do with the game rules and is entirely because traps and locks are just not fun mechanics. Investigating for traps every 5 seconds is tedious and annoying, and then lockpicking is fine but just bland and boring. Absolutely nothing of...
  14. DrJawaPhD

    D&D 5E (2024) Maybe this is a bit late, but let's talk about Rogue's Niche, and What Rogue Should Be.

    I'm not familiar with the proposed changes to Rogues in the various UA's, but based on the current released state, Rogues need more damage. Picking locks and disarming traps is a useless niche nowadays, with DMs mostly moving away from these being core gameplay. Even the plate wearing...
  15. DrJawaPhD

    D&D 5E (2014) Running Tier 3 D&D 5e

    It requires level 12 to do everything I listed, 9 levels in Vengeance Paladin and 3 in Echo Knight Fighter. Like I said, pick and choose which are reasonable to assume, but I play that build in a campaign and regularly pull off that many attacks for 300+ damage on turn 2 (or even turn 1 if...
  16. DrJawaPhD

    D&D 5E (2014) Ruling Question: Swarms and Repelling Blast

    I can't find anything in the rules that would prevent the knockback from occurring, so yeah I'd say a bunch get hit and knocked back with the rest scurrying alongside to stay together That's silly and unrealistic but no more so than many other mechanics with swarms, like a single arrow shot...
  17. DrJawaPhD

    D&D General Gen X D&D

    Bunch of dwarf paladin dads playing their dwarf paladin PCs as protectors of their teenage kids' chaotic neutral PCs That's what I've seen nearly exclusively for Gen X DnD
  18. DrJawaPhD

    D&D 5E (2014) Running Tier 3 D&D 5e

    Taking an extreme case: Extra attack (2) + PAM (1) + Action Surge (2) + Haste (2) + Unleash Incarnation (2) + AOO (1). Pick and choose which are reasonable to assume, but 6+ is fairly easy to reach with Action Surge
  19. DrJawaPhD

    D&D 5E (2014) Running Tier 3 D&D 5e

    This is totally true, but you can't cast 6+ spells in one turn like you can with Divine Smites, without any setup or special/contrived circumstances required. The total amount of damage that Paladins can do total in an adventuring day is balanced, and actually rather pathetically low in the...
  20. DrJawaPhD

    D&D 5E (2014) What Do You Not Like About The 2014 5E DMG?

    I have read it, and I don't like it. It's hard to pinpoint exactly why - there just isn't really much of anything in there that I find useful. Many people complain about the organization but I don't see how that really matters, it's not like it would be better if rearranged. I think maybe...
Top