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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't know what sort of lottery you have in mind. I didn't specify any particular sort, but if we want to get very particular about it I can do so: a lottery in which the prize is specified, the number of tickets is limited, and I can purchase as many as I wish. Raffles at community events...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    It seems like the game might be more interesting if the fiction actually included the stuff that you're saying it doesn't.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    In the course of looking for an account of some Burning Wheel play from 10 years ago, I found this post of mine, which discusses the causation issue: The same post had this, too, which I think is pretty consistent with what I've posted over the subsequent decade, including in this thread:
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Upthread, @thefutilist posted this example - or pair of contrasting examples: The example gets its force in part by resting on an assumption that it matters who the masked man is. (As @Gimby pointed out.) When it is this identity that is at stake, then it makes a big difference where the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    A magical ability is a die-rated ability like any other. Correct. That's part of the action declaration. Correct. (If you want to be precise, the dice yield an outcome which all the participants have agreed they will treat as binding.) That is not Brenda deciding. Which was my point. I don't...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't know what you're talking about here. I've been making posts about different sorts of frameworks for action declaration, and whether a GM can draw on secret backstory to negate them, for years on these boards. I'm sure you've participated in some of those threads.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I already answered this upthread: consequences of actions in MHRP/Cortex+ Heroic are rated in dice sizes. There is no Asset bigger than d12. A character can seek the power of a god. A number of abilities are rated as Godlike - eg Godlike Strength d12. This is one of the features of the game...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't think the artha system of BW is doing what you say here. Artha is a largely metagame framework.It lets the player (and thus their PC) try harder than normal (spending Persona to add dice) and/or to get lucky (spending Fate to open up "6"s). But I don't see how it is part of the system...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    A term that Edwards used in a video a few years ago is "furniture" (vs "people"), which I think gets at something in the neighbourhood of what you're talking about: An interesting take on "fictional positioning" and adversity in RPGing A detail of the rune example, which might be worth...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's not an example of "narrativist games". It's an example of MHRP/Cortex+ Heroic. Apocalypse World is a "narrativist game" - as Vincent Baker says in the acknowledgements, the "entire game design" follows from Edwards's essay "Narrativism: Story Now". But it does not permit action...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Huh? 4e D&D is the most coherent version of the game since Moldvay Basic. And while it does have some awkward parts (eg DEX-based barbarians, which outside of Heroic tier will tend to break the AC maths), "fail forward" narration is not one of them. I don't really feel the force of the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. In D&D combat, no one decides who lives and who dies. A mechanical process is used, and all the participants are agreed to go along with it. Whoever's hit point tally reaches zero, via that mechanical process, is the one who dies, as per the rules that everyone has agreed to follow. Fine...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Right. I post about Apocalypse World and (less frequently) Dungeon World based on my knowledge of them. I've thought a lot about AW, discussed it with @chaochou and @Campbell (among others), and drawn on it to help me work out how to GM Classic Traveller. I don't make general claims about "PbtA".
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    Have you ever described a player, in D&D, who rolls a successful attack as having decided that they hit their oppoinent? Have you ever described a lottery winner as having decided that they won the lottery? You are the one who is engaged in ridiculous word-play.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't agree with this. No. They stated what they hoped it would say. Then that hope was put to the test of a dice roll. And the player succeeded in that. This is not true. Because of a success on the roll, the player's hope for what the runes said became true. That's not the player deciding...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    No. Here is the post: That doesn't say that on a failure they would have been incapacitated. It just described some possibilities, by general reference to how MHRP/Cortex+ Heroic works. One possibility would be stepping up the complication. As I said, I don't (and didn't) know; so you can't know.
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    If an important element of someone's RPG play is for the players (i) to gain information from the GM about the setting and situation, so that (ii) they can manipulate that information in order to achieve some game-play goal, then Marvel Heroic RP and Burning Wheel are not good systems. If the...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    As Vincent Baker has said[, PbtA stands for “Powered by the Apocalypse.” It means games inspired by our original game Apocalypse World, and now games inspired by other PbtA games more generally. It’s a self-applied label: because it depends on a game’s inspirations, only the game’s creator can...
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    D&D General [rant]The conservatism of D&D fans is exhausting.

    This is not what I said. This is a trivial description of most RPGing. (Maybe all, but I'll leave that open.) I said that, in the sort of play you described, GM decision-making may render some goals unattainable from the outset.
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