Search results

  1. GMMichael

    Jurassic Park RPG?

    Given the typical results of an encounter with an Alien, I'd expect similar results from a dinosaur encounter, and would think that Alien(s) games would handle Jurassic Park well.
  2. GMMichael

    Posting problem

    Lewpuls is ahead of his time.
  3. GMMichael

    Should Wizardry Require Player Intelligence?

    This isn't quick, but it's still awesome (magic starts halfway through): Rubik's would be pretty cool if it was, "get 5 yellows on one side. Go!" But anyway, I don't know what game you're playing that says, "no players may be entertained if it's not their turns" (although I have a guess), but...
  4. GMMichael

    Theater of the Mind and VTTs: Oh Brave New World...

    I much prefer mapless play if I'm forced to be behind a (computer) screen. It's so much easier for everyone to just imagine what the GM says, instead of listening to what the GM says, and then waiting for what happens on the VTT to match it perfectly, and then debating why it doesn't. My...
  5. GMMichael

    D&D 5E (2024) Monster Manual Errata up.

    I trust ENWorld to find more. I found one already. The goblin entry says that they are "fey!" 🤓
  6. GMMichael

    CMON to Publish 5E Books For Massive Darkness

    More 5e books? C'mon!
  7. GMMichael

    D&D 5E (2014) A death save house rule proposal

    You've done an excellent job of cleaning up garbage rules, but as stated above, I don't think you've solved the problems you were out to solve. This is a complex issue, but I think you can clean it up neatly with a rule for DMs: - NPCs aren't allowed to attack revived PCs until the end of that...
  8. GMMichael

    The Fantastic Four: First Steps - Official Teaser Trailer (2025)

    I'll be skipping it based on the expectation of its climax being a glorified schoolyard fistfight.
  9. GMMichael

    Should Wizardry Require Player Intelligence?

    I re-examined your mastery idea, wondering if Modos 2 (un-modded) requires wizard player intelligence and/or gives non-wizards some fun complexity. I looked at attacks in combat (because anything goes outside of combat): WizardsNon-Wizards Choose spell, predetermined rules effectChoose...
  10. GMMichael

    D&D General Active Defenses: Increasing Player Engagement

    This is how you do it if you don't want to break the game (although I'm not sure which D&D the OP is talking about). Mess with D&D too much and it will crash and burn. If you're lucky, a GURPS will rise from the ashes, or a Modos 2, in which active defenses are incorporated into the game's DNA.
  11. GMMichael

    D&D 5E (2024) Why No Monster Creation Rules in D&D 2024?

    Mashup the basilisk and green hag and you might be in the ballpark. You'll forgive me for not having encyclopedic knowledge of any monster manuals after 2002 or so. Based on the quick CR 3 lookups I did, the yuki' looks a bit overpowered (for what it's worth).
  12. GMMichael

    Is Losing your Turn The Worst That Can Happen

    Not only do people want varying effects, but varying people are playing RPGs. Some of these people want constant stimulation.* Others are happy to watch the enjoyment of others, and see everyone contributing to a whole experience. I hope that those players, who think that losing their turn is...
  13. GMMichael

    Should Wizardry Require Player Intelligence?

    What's the difference? Doesn't system mastery require some additional thought? I've seen a few posts mentioning that some wizard players already have more mental work to do than players of other characters. Does the poll's overwhelming "no" suggest that wizard players think their jobs are...
  14. GMMichael

    D&D 5E (2024) Why No Monster Creation Rules in D&D 2024?

    And too bad - planar stuff is a complete waste of time. I'm not sure what you're reading or whose points you're contesting, but I never said that you can only reskin, nor that it's impossible to give strong monster creation guidance. I suspect you're worried about the "art not science"...
  15. GMMichael

    D&D 5E (2024) Why No Monster Creation Rules in D&D 2024?

    Truth, but 1) I'm impressed if one of the 500+ monsters isn't at least similar to your idea, and 2) since there are so many reskinning options, making your monster from scratch is very likely reinventing the wheel, anyway.
  16. GMMichael

    D&D 5E (2024) Why No Monster Creation Rules in D&D 2024?

    Having over 500 statblocks to re-skin seems more like art to me. With the benefit that you nail WotC's intended CR every single time.
  17. GMMichael

    Should Wizardry Require Player Intelligence?

    You might want to re-read the original post. That would be kind of awesome. But terribly slow for combat magic. Digression: should wizards even use combat magic? It might be best left to the battle mages . . . That's hard to address without a specific game reference, but if wizards require...
  18. GMMichael

    Should Wizardry Require Player Intelligence?

    No, and I'm not asking wizard players to cast spells. Rubik's cube? I guess the fighter can do some push-ups for his attack, then. Ah, faith. It's for a different thread, but I've always thought that cleric PCs should have faith in the GM and their own actions when trusting that their deity...
  19. GMMichael

    D&D General Tiered Enemies

    A lack of "locking" is loosely responsible for the D&D Effect: PCs think they can reasonably fight anything. For example, dragons having challenge ratings across the board (just 3e?) ruined the idea, "we're fighting a dragon!? This is going to be epic!" Now it's more like, "we're fighting a...
  20. GMMichael

    D&D 5E (2014) How do you handle Insight in your game?

    The character could, but I would expect it more from a PC. From the sound of it, neither of us is married to D&D enough to worry too much about it . . . Are you reading it as, "roll insight to notice mannerisms?" Because I'm reading it as, "roll insight to determine intentions." Which is a...
Top