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  1. Mustrum_Ridcully

    "Promising hints of life on distant planet"

    The thing is "asteroid colony" is making the assumption that you can fit what you need for a society of generational starship travelers to survive, and the machinery not to break down, before they arrive. But does it? And are there any asteroids that would be the right size, and can we get all...
  2. Mustrum_Ridcully

    "Promising hints of life on distant planet"

    Maybe physics doesn't, but maybe engineering does - what would go into engineering a ship that can be maintained for centuries to millennia of flight, that can protect the life aboard to survive? How big would it need to be, what would it take to get the materials, how long would we need to be...
  3. Mustrum_Ridcully

    What Is A Superhero?

    It is always hard to nail down genres to "the one single thing". They are usually a whole collction of things, that assembled together in some form, makes the genre, but not one single thing defines it all, because that single thing might also exist in other genres. And, genres aren't tight...
  4. Mustrum_Ridcully

    Star Trek OS Revised

    I think the enhanced effects and better resolution than Betamax/VHS/DVD/PAL. is pretty much it. They didn't change the content of the episodes. It's not like the Star Wars Specials where scenes were recut. It's also not like Doctor Who were the original film material was lost and had to be...
  5. Mustrum_Ridcully

    D&D 4E Rambling thoughts about D&D 4th Edition

    I always kinda wanted to play a Fighter/Wizard for that, but the ability management makes it hard. But area (or close) bursts are really neat for fighters if they can get them. (Though one shouldn't overrate it - enemies will gravitate towards targeting you, so enemies don't really need to eat...
  6. Mustrum_Ridcully

    D&D General Sandbox style: Rumors say a +1 sword is in a cave nearby. Go get it?

    But it might make the basis of a neat adventure.
  7. Mustrum_Ridcully

    Trailer Star Wars - Tales of the Underworld

    Before George Lucas sold Star Wars to Disney, he had plans for a new series, and several scripts were written. I've heard the story involved more background about Palpatine and explain his motivations. So I guess Lucas also kinda felt the need to explain their villains in a more sympathetic...
  8. Mustrum_Ridcully

    D&D 4E What is today the best way to start D&D 4E (paid and free)?

    I remember I remixed KotS as well. I think I cut down the monsters and made it so that the background story was told in visions people visiting the Keep experienced. I also altered some of the story. But the details are fuzzy.
  9. Mustrum_Ridcully

    D&D 3.x Alternate Vampires. A Dragon article.

    Well, usually the problem is the duration of such abilities, and I don't remember enough of these abilities to say if they have any and what it is. But principially - even without summoning spells every "smart" villain can hire and recruit people to fight along his side or to hunt after them...
  10. Mustrum_Ridcully

    D&D 3.x Alternate Vampires. A Dragon article.

    I haven't been playing 3.x since forever, basically, but CR 11 doesn't sound that outlandish. DR, fast healing and energy resistance aren't that impressive against a Level 11 (moderate challenge) party or Level 8 party (serious challenge). They will have magic weapons, and a fireball will deal 8...
  11. Mustrum_Ridcully

    OOTS 1319: Deep Seated Feelings

    Pah, my idea of the Rack of Jealousy was much better, and even worse, they picked the idea of that stupid cambion whose-name-I-won't-even-acknowledge from the Eternal Discomfort department.
  12. Mustrum_Ridcully

    Spoilers Star Trek: Deep Space Nine

    I think that's actually season 4 in the first episode of that season, Way of the Warrior. The 3rd season begins with meeting the Dominion and its Founders.
  13. Mustrum_Ridcully

    Star Trek and Idealism vs cynicism

    Which isn't really something that's wrong for any other franchise or non-franchise piece of entertainment. That we care about what is being fought about is usually the key to making a memorable and widely succesful action movie. It doesn't always require much (he's a widower and they killed his...
  14. Mustrum_Ridcully

    Polygon: Indie TTRPG Companies are "sitting in their own little corners of the internet and wringing their hands"

    You mention a lot of good points. I kinda mostly look at the first when I think about it: The way media is presented to us is now chosen by engagement, as you mention. And that might be good for the platform, but not good for us. I have some hope that this is something governments in the world...
  15. Mustrum_Ridcully

    Polygon: Indie TTRPG Companies are "sitting in their own little corners of the internet and wringing their hands"

    It kinda feels like a cheat code to the human brain. It doesn't matter how smart you are (or think you are). You see such headlines, and they do something to you. Even if you get cynical and ridicule the emotionally manipulative headlines, they are already doing something to you. Since they...
  16. Mustrum_Ridcully

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    I can't even remember right now if we actually played it or were just discussing it, but someone in my gaming group at the time mentioned that this unfortunately felt to them more like the game playing them then them playing the game. The "if you roll an odd/even number thing" sounded like an...
  17. Mustrum_Ridcully

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    I kinda feel it is, because 4E has a lot of "slide/push/pull" enemies x squares powers, including powers where the x was variable depending on your attribute and certain class/role/weapon stats. 3.x and 5E I think usually only had something like "makes person run away as fast as possible" or...
  18. Mustrum_Ridcully

    Monsters & More: An In-Depth Review of the 2025 D&D Monster Manual

    I dunno, maybe not, maybe I would. But I kinda liked it when in 4E, the different monsters of one species had shared abilities that made them unique and play different against than other species. But I guess sometimes you just need quick stats for a brute or mage or whatever.
  19. Mustrum_Ridcully

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    I kinda want to see two 4E versions on some aspect: I would like a grid-based and battlemat-less ruleset. But I am not sure the latter really works. In play, I think using the grid and all the position stuff is really fun, but needing some form of grid to adjucate can make things more difficult...
  20. Mustrum_Ridcully

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    On that vein, I think 4E prime feature is that it does really nice set piece combats. So a change I would make is to make this explicit in the DMG and account for it in any published adventures. Instead of having a dungeon with 10 rooms full of party level enemies, boil it down to something...
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