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  1. Mustrum_Ridcully

    D&D General Why is D&D 4E a "tactical" game?

    I think one of the key differences for me in play comparing 3E and 4E in tactics was that in 3E, a lot of what we did as a group was basically rolling off a list of actions and spells we would do to always get everyone into optimal fighting position. For the adventuring day, we were buffed with...
  2. Mustrum_Ridcully

    D&D General Why is D&D 4E a "tactical" game?

    But it is rather easy to explain that part without magic. The fighter is a distraction. You need to keep an eye on him, because if he gets close, he can naughty word you up. The last attack he made against you reminded you again how dangerous he really is. You can't give that wizard in front of you your...
  3. Mustrum_Ridcully

    I'm not allowed to watch Star Trek any more

    When that "slight convience" of releasing world-wide at the same time is actually a big factor in why I am willing to have Disney+, Amazon Prime, Apple and Netflix subscriptions, it might not hurt to mention that, so their decisions makers can consider that when making their business decisions...
  4. Mustrum_Ridcully

    I'm not allowed to watch Star Trek any more

    Yeah, it sucks. Especially because they do the idiotic thing and take back the show from Netflix shortly before the new season starts, but the service will only be available months later. I still remember the olden days, when we had to wait half a year or more than that before a US show arrived...
  5. Mustrum_Ridcully

    Idea for a genuinely horrifying horror campaign...

    Well, you asked for "thoughts", and this was apparently something that people immediately thought of. QUite possibly because they actually experienced it happening. Even in a "regular" campaign you can discover that players are not deciding that their original ideas didn't work out due to the...
  6. Mustrum_Ridcully

    Is there demand for a “tactical” RPG akin to 4e?

    I definitely think there is. My group at least has some fans of it. And we're also looking for ease on the DMing side, which 4E was definitely better at than other games we played. I adapted some rules to create a Star Wars game even, and now I am trying to an Arcane Unearthed/Diamond Throne...
  7. Mustrum_Ridcully

    Starfinder When players ask "leading questions" rather than just saying what they want to do.

    I definitely think this behaviour is not specific to roleplaying games and players. You can have it elsewhere in your private and professional life as well. A typical thing I am familiar with is a user/customer describing some feature or option which ultimately really is just something that...
  8. Mustrum_Ridcully

    Foundation Series (Apple+)

    Demerzel, I think. The last episode had another great arc for the Empire. Not sure what's up with Gaal and Hari, seems like they will have a long voyage ahead. It's possible they decide to derail even the first crisis, but it could also be the first crisis is still going exactly according to...
  9. Mustrum_Ridcully

    Star Trek Prodigy Main Title

    I watched the first 3 episodes, and it's neat so far. The main character is a bit off an naughty word (Dal) so far, but it feels like he has seen and experienced stuff in his life that made him that way, and he might learn. The rock girl Rok-Tahk had probably the best scene so far with Gwyn in the...
  10. Mustrum_Ridcully

    Pathfinder 2E Paizo drops use of the word phylactery

    I dunno, I kinda always liked it that D&D is stealing terms from real world mythology and giving them a role in the game. But if they think it's neccessary...
  11. Mustrum_Ridcully

    What tropes do you want to see more of in sci-fi RPGs?

    Travel via Stargates or other planet-bound devices is definitely something I'd like to see explored. Another thing I wouldn't mind seeing is a Sci-Fi setting where it's not (at least not much) about some ancient dead civilizations and finding artifacts, and more like trying to get stuff from...
  12. Mustrum_Ridcully

    D&D 4E 4e ask a simple question, get a simple answer

    The importance of mobility and positioning can very a lot, and will depend on the setup of the encounter/environment you are in. Generally, you can probably look out for things like this: Get to an enemy that is otherwise protected and causes a lot of havoc. Like a Artillery or Controller...
  13. Mustrum_Ridcully

    Your favorite TV/movie fight scene

    Music fights, reminds me of this. All-time favorite? I couldn't pick one, so that will suffice.
  14. Mustrum_Ridcully

    D&D General The Role and Purpose of Evil Gods

    Well, but how quickly. Spells tend to deal lots of damage in one fell swoop. At best they'd last 6 seconds, but considering that 6 seconds is the time for an entire round, if you die at the start of your turn on triggering a spell and don't get to do anything else after you're dead, it seems...
  15. Mustrum_Ridcully

    D&D General Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently

    Only if that red bar gets too short and disappears, though.
  16. Mustrum_Ridcully

    D&D General Are Hit Points Meat? (Redux): D&D Co-Creator Saw Hit Points Very Differently

    I agree that was a fundamental problem of the wound and vitality system as implemented back then. An alternate take I could see is that crits and some other effects only inflict a small amount of wound damage normally, so you can have wounds occuring occassionally that can trigger effects that...
  17. Mustrum_Ridcully

    D&D 4E Inquiry: How do 4E fans feel about 4E Essentials?

    I've heard complains about marks, because they are videogamey, not because they were fiddly. Of course, the way marks worked was a lot less videoamey than they usually work in videogames, where you just have some abstract "aggro" stat and for some reason, your fighter damage produces more aggro...
  18. Mustrum_Ridcully

    D&D 4E Inquiry: How do 4E fans feel about 4E Essentials?

    When did they turn Magic Missile from a useful ranged basic attack into that auto-hit power that no one needed? That was kinda bad. And I agree with concerns that the idea of removing Dailies from some classes also meant that suddenly the number of encounters per day suddenly altered the...
  19. Mustrum_Ridcully

    How do you pronounce 'EN World'?

    ee en world. My memories of the early EN World days are hazy, and I am not sure who "owned" EN World when i started, but I think Eric Noah was still listed somewhere in relation to the site's name, and so it was kinda obvious that the EN are initials to be pronounced individually.
  20. Mustrum_Ridcully

    D&D 5E (2014) Let us "fix" Expertise!

    A concept I used with in my Star Wars homebrew was something called "Affinity". The goal was to make characters better at a skill, but still keep the top value range close, so you even values that challenge experts can be tried for non-experts. Also, I liked to make "easy" routine tasks notably...
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