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  1. Mustrum_Ridcully

    World building idea: Jupiter-sized Earth

    A shell world doesn't really sound like somethin that occurs "naturally", so I think some magic or unusual non-realistic physics are bound to exist - maybe there simply are no asteroids like that in this universe, or something that protects the world - maybe the Gods, or some other, more alien...
  2. Mustrum_Ridcully

    Why Not Magic?

    Well, why don't people learn to read and write or do maths? Why do people not learn how to wield heavy armor and longswords? I figure often it is the lack of opportunity. They just don't have access to the education. Or does in your game mean learning to speak or read and write that you...
  3. Mustrum_Ridcully

    Aliens RPG Post Mortem

    Absolute no idea about how the game plays, but some ideas: As pointed out, all the ill-suited ones are basically about the action economy in combat. Wasting actions in turn means the enemy can do more bad things to you because you didn't use your action to prevent him from doing so. Outside of...
  4. Mustrum_Ridcully

    D&D General Do you prefer more or less Skills?

    I think overall prefer less skills, though would still like it if there was a way to specialize (or anti-specialize) further when needed. Too many skills can cause you miss something that would be important to a character concept. But as others pointed out - sometimes you might want to declare...
  5. Mustrum_Ridcully

    Babylon 5... reboot?

    People to help him in the writer's room - maybe someone like Ira Behr or Ron Moore? But I am not sure they'd be available, I think they have their own projects. But maybe they can recommend people..
  6. Mustrum_Ridcully

    D&D 4E Ron Edwards on D&D 4e

    8+INIT skill points per level for the Rogue! But to need something to ween you off... Just look at the the original 3.0 D&D Fighter skill list and skill points per level. :) Or look at a CR 15 Dragon stat block and then look at his sorceror level, the PHB's sorcerer class per level description...
  7. Mustrum_Ridcully

    D&D 5E (2024) What stuff from 3.5e/3e/2e/1e/od&d should go into 5.5e?

    Dwarf and Elf as class. Okay, not quite like that. But I really liked the idea of a D&D starter box that presents the Dwarf and Elf as classes - and when you get the full rules, you understand that the Dwarf is really a Dwarven Battlerage Fighter and the Elf an Elven Wizard specialized in...
  8. Mustrum_Ridcully

    D&D 5E (2014) Twitch Breach and huge data dump with some purporting CR earned $9 million over three years

    I am not familiar enough with twitch and its offerings (even though I have an account, to which I changed my password now, and used them for some streams) to really put things into relation to each other. But Critical Role seems at least to involve a bigger production crew and all, so that...
  9. Mustrum_Ridcully

    Babylon 5... reboot?

    Not sure why we get on to this particular Star Trek alumni, but considering who played Star Trek's Chekov in the Kelvin Timeline... It should obviously be Anton Yelchin. :.-( He even died way too early, fits right into a B5 cast. Mustrum "Anton's fate always makes me particular sad - or angry...
  10. Mustrum_Ridcully

    D&D 5E (2014) Why are non-caster Ranger themes so popular?

    I think Favored Enemy and Favored Terrain are interesting ideas, but there is one problem: The choice of terrain and enemy is a build choice. If you don't end up fighting that enemy or terrain, it's not so useful. Two options: Studying certain terrains and enemies grants you generic benefits...
  11. Mustrum_Ridcully

    D&D 5E (2024) 4e design in 5.5e ?

    I guess when it comes to stats, I think it's kinda boring if you know that your highest stat will be the most important one for your character class/build, the second-highest the second-most important and so on. What if instead you had a rule like: Okay, your primary ability score starts with...
  12. Mustrum_Ridcully

    D&D General The Role and Purpose of Evil Gods

    In my experience, when you have a thread going on over many pages with only few participants and the two most active ones have opposing views and quote each other paragraph by sentence, if not sentence by sentence, you are far past the point you're convincing the people that already have an...
  13. Mustrum_Ridcully

    D&D 5E (2014) Why are non-caster Ranger themes so popular?

    Though there is one problem with that: What if I chose to pick a Ranger because I really want to do this wilderness adventure stuff and be good at it? But if it turns into an after-thought after a few levels... I might feel like my character's niche is irrelevant. I don't know if there is a...
  14. Mustrum_Ridcully

    D&D 5E (2014) Why are non-caster Ranger themes so popular?

    So, what's on your fighter's spell list so he can go toe to toe with dragons and demons?
  15. Mustrum_Ridcully

    Has any RPG system ever used…

    I think I played such a system at some point. But I could be misremembering it, and it has been over 10 years by now. I think it was Space Gothic. It was from a German RPG company and I don't think it's around anymore, at least not actively so. ... Just looked it up, it's available for download...
  16. Mustrum_Ridcully

    D&D 5E (2024) 4e design in 5.5e ?

    Healing Surges were not just about the "daily pacing". There was a second, important part of it, which was related to ehaling surges and healing triggers and was about creating tension during a combat. Someone pointed out that the effective hit points characters had during the day was not just...
  17. Mustrum_Ridcully

    D&D 5E (2024) 4e design in 5.5e ?

    Things I love from D&D 4 that I want to see again: 1. Warlord. It was a fun class, and I think it has an important role in fiction that seems underserved in D&D 4 Core. 2. Monsters combat abilties should all be within the stat block. If they can cast as 15th level Sorceror, too, that's fine...
  18. Mustrum_Ridcully

    D&D 5E (2024) 4e design in 5.5e ?

    It is interesting. 13th Age did basically a hybrid approach. You had special abiltiies, but your dice roll determined which one you could use. We only briefly played it, IIRC, but the verdict for us was - it was too random what you could do in a given turn, and you didn't even know what it would...
  19. Mustrum_Ridcully

    Cowboy Bebop live-action series

    I rewatched Cowboy Bebop a few years back, it's a fantastic series that holds up pretty well. I wouldn't say we "need" a live action series or anything, but it's cool to see something new happen with the property that seemed otherwise pretty done. This looks interesting, but if it ends up...
  20. Mustrum_Ridcully

    D&D General The Role and Purpose of Evil Gods

    I can kinda see the redundancy of evil gods and demons and devils. Especially if the demons and devils can operate independently of any gods. If Gods are supposed to be more powerful ,and we have evil gods, it seems teh best use for demons and devils would be as as the evil answer to angels...
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