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  1. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    Actually, 4e does state/suggest (DMG, I think) that the GM make sure to include minions for the [controller] wizard to clear. 4e considers wizards to be controllers, not DPS; rogues and rangers are (supposed to be) your DPS. Back to your question though, the 4e answer is yes. In fact, 4e goes...
  2. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    Actually, 4e does state/suggest (DMG, I think) that the GM make sure to include minions for the [controller] wizard to clear. 4e considers wizards to be controllers, not DPS; rogues and rangers are (supposed to be) your DPS. Back to your question though, the 4e answer is yes. In fact, 4e goes...
  3. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    Imaro, there are "martial rituals" available to the martial characters, too. They tend to be noncombat things like hiding campsites and superior hunting or extraordinary tracking, or environmental survival, but some are also "next battle in 24 hours, get a buff to damage or defenses" for...
  4. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    Imaro, there are "martial rituals" available to the martial characters, too. They tend to be noncombat things like hiding campsites and superior hunting or extraordinary tracking, or environmental survival, but some are also "next battle in 24 hours, get a buff to damage or defenses" for...
  5. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    Heroes of Steel CRPG makes the wizard characters just as MAD as the warrior characters. They need one stat to increase their number of spells (LORE), another to increase the size of their spells (CONJURE), a third for accuracy (SORCERY) -- and then the spells themselves have to be invested in...
  6. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    Heroes of Steel CRPG makes the wizard characters just as MAD as the warrior characters. They need one stat to increase their number of spells (LORE), another to increase the size of their spells (CONJURE), a third for accuracy (SORCERY) -- and then the spells themselves have to be invested in...
  7. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    The Sword of Truth series has wizards. Wizards who primarily work subtle spells (Wizards's First Rule), but can also participate in warfare. One casts a spell that seeds the air with microfibers of glass, to slice up the lungs of an opposing army... which is then blown backwards by (a really...
  8. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    The Sword of Truth series has wizards. Wizards who primarily work subtle spells (Wizards's First Rule), but can also participate in warfare. One casts a spell that seeds the air with microfibers of glass, to slice up the lungs of an opposing army... which is then blown backwards by (a really...
  9. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    I'll throw out there that wizard "training" in Basic D&D (and I think AD&D, maybe later) took about 5-8 years longer than Fighter training. A 1st level human fighter was like 15-18 years old; a 1st level wizard was 22+. Anyone who's ever done martial arts or athletic training of any kind knows...
  10. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    I'll throw out there that wizard "training" in Basic D&D (and I think AD&D, maybe later) took about 5-8 years longer than Fighter training. A 1st level human fighter was like 15-18 years old; a 1st level wizard was 22+. Anyone who's ever done martial arts or athletic training of any kind knows...
  11. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    I remember the point I wanted to make, and Manbearcat brought it up. In the game mechanics, the fighter swings 4 times, gets two hits, does 30 damage. He does this six "rounds" in a row, defeating the ogre champion at last. He has been hit by the ogre in return 6 times, suffering a a good 80...
  12. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    I remember the point I wanted to make, and Manbearcat brought it up. In the game mechanics, the fighter swings 4 times, gets two hits, does 30 damage. He does this six "rounds" in a row, defeating the ogre champion at last. He has been hit by the ogre in return 6 times, suffering a a good 80...
  13. rmcoen

    D&D 4E Mike Mearls on how 4E could have looked

    This is an excellent example, to which you can easily add villains (Bullseye, Deadshot), medieval figures (Robin Hood), and Greek Epics (Odysseus), and so on. Many many stories are "good brawn vs. evil magic". Many stories involving Knights are might-makes-right, and magic (or even archery) is...
  14. rmcoen

    D&D 4E Mike Mearls on how D&D 4E could have looked

    This is an excellent example, to which you can easily add villains (Bullseye, Deadshot), medieval figures (Robin Hood), and Greek Epics (Odysseus), and so on. Many many stories are "good brawn vs. evil magic". Many stories involving Knights are might-makes-right, and magic (or even archery) is...
  15. rmcoen

    Mythological Figures: Talos (5E)

    Does true strike still exist in 5e? That's the way to take out that ankle! Or, as in the stories, you aren't supposed to fight him -- trick/ambush/enchant him instead!
  16. rmcoen

    Dungeon layout, map flow and old school game design

    Through the vast powers of Necromancy, I doth resurrect this thread....(I got here from an article by Alexandrian on "hexcrawling", from a google search on hexcrawl, from the "Runewild" Kickstarter going now.)I loved the original post. I also agree with many of the comments that have been added...
  17. rmcoen

    D&D = American + European Fantasy

    First part: I agree, this is a valid observation. It's still "toxic" if the hobgoblins are identical in culture and dress to the Huns, though. Second part: Huns, Indians, Americans... they are a "nation", nations and nationalities are generally capitalized. Races (caucasian, hispanic...
  18. rmcoen

    D&D = American + European Fantasy

    I'm not saying any given person can't be Evil (however anyone defines it), just that "Real Life" doesn't have handy alignment labels for entire races. I think most people would agree that Hitler was Evil, but was the average German soldier? or citizen? (I won't argue Secret Police or SS.) But in...
  19. rmcoen

    D&D = American + European Fantasy

    The "World of Prime" books by MC Planck are an attempt to envision a medieval world that follows the "rules" of a D&D world. "XP" is a real harvestable thing (from brains, so yeah, by killing things) - and the nobles take the lion's share (and are taxed on it by the King). Nobles stay in...
  20. rmcoen

    D&D = American + European Fantasy

    I agree with the observation that many D&D adventures feel like Westerns (ride in, fix it, move on). Never realized it, but that's spot-on. The observation about "succeed because powerful" vs. "succeed despite weak" was an interesting observation as well. Another thing I hadn't really...
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