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  1. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    I could use some healing, if Dina wouldn't mind. 2 Infusions from her would be equal to 3 of my surges in healing.
  2. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Our arena hazards are harder, but the enemies are easier in both of the next encounters. As for the reinforcements, he doesn't say anything about reinforcing the enemies, and he specifically mentions that we get an AP to burn, so its more likely that you were right and it was just...
  3. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    RPG's, the last place where you can have your cake and eat it too. Also, our future matches are actually supposed to be a bit easier. The first one was the hardest. You know... my bad on that. You are right, and I fail at reading.
  4. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Character based decision: I promised to send him to meet the Raven Queen, and I wasn't about to let him squeak out . OOC based reason 1: People miss, frequently, and he had a non-insignificant AC to beat. OOC based reason 2: We get an AP after the next match, so I'll have one for round 3. OOC...
  5. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    "ARRRGH!" yells Rilissa as she is hit by an arrow. Her blood boils as an errant bolt flies by. Summoning the power of her people, she looses herself to the ether and teleports beside the goblin, becoming insubstantial doing so. "Send your regards to Mother," and she swings her blade in a fury...
  6. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    The trees were accounted for in the 6 squares of charge. Starting G7, F7 to D7, to C6 to B5 (difficult). Forgot to jump the river though, will add that. Fortunately, can only fail on a 1 :P
  7. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    In a single fluid movement, as the sword hits the Dragonshield, Rilissa spins in place and begins moving quickly towards the trees in the northwest, leaping over the river. Murder glinting in her eyes, she dashes through the trees and lands a solid blow upon the leader of the goblin forces...
  8. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Fury begins building in the eyes of Rilissa, watching her companions getting hurt and seeing the goblins dodging away from attacks that should have landed. Feeling the weight of the Dragonshield's earlier attack, she weaves her way through the model city, over the wall to the ground then takes...
  9. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    *shakes head, slightly miffed* I should know better, I've used this power before. I gotta stop posting when I'm tired. Consider what I said above rephrased appropriately, as I don't want to edit it *again*. I'll post my turn in the morning when I'm awake and paying better attention.
  10. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Rilissa, seeing Sha'Kar about to be hit by the Goblin Assaulter's axe, activates the magic of her Aegis to teleport and intercept the attack. Aegis of Assault - If your marked target makes an attack that doesn’t include you as a target, it takes a –2 penalty to attack rolls. If that attack hits...
  11. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Didn't realize until now that you could add successive rolls to a post. I understand now, and it won't be an issue in future rolls. Done. I understand, when you're dealing with 5 unfamiliar characters in one single adventure, much less the 2+ you are running, it's rough to keep up. Now...
  12. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    "You are not the real threat now," says Rilissa, as she moves to intercept the group at the southern wall. Seeing part of the model city in her way, she attempts to somersault over the model and land in the clearing right past it. Conjuring flame from the air, she whips up a whirlwind of flame...
  13. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    "I've got the ones to the west!" She quickly scrambles out to meet her chosen enemies. Move action - Running, Crosses the wall at H7, ending run at L2. Minor Action - Aegis of Assault on N1 Standard Action - Greenflame Blade at K1, if hit, splash 3 fire to J1 and L1
  14. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    I definitely agree that having the monster start their turn in the city to occupy makes more sense, due to simply being able to rush the city and win turn one.
  15. phoenix.jpg

    phoenix.jpg

  16. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    Noted. Make that H-8 with intent to move out.
  17. F

    The Kolloseaum: Team Go Hard or Go Home (DM: Iron Sky, Judge: Luinnar)

    "This looks to be interesting. I believe I'll head to the forest on the northwestern edge of the city. I should be able to help pull people away from the city walls." She stares out at the model city, visibly impressed by the worksmanship. Unless anyone has a better idea, I'll head to D-6...
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