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  1. EditorBFG

    Universal RPG's not Universal?

    Looking at it the other way, how many more people would have complained about a magic system NOT being included than have complained about Adepts and Powers being in the main book? Leaving people to invent their True20 magic system would have been irresponsible. Making up stats for a mastodon...
  2. EditorBFG

    Forgotten Realms: Tyr and the head-on-a-spike

    While I don't have a strong opinion myself, I wanted to note that the ethical debate on whether it is wrong for a lawful good cleric or paladin to do things like that to dead bodies has somehow bubbled up several times in the 15 or so years I have been playing. On one level, it seems really...
  3. EditorBFG

    Icingdeath

    I don't think its a change in detail level so much as the scales being different on parts of the body where the creature bends more often. It is my recollection (I took a class back in the late Pleistocene) that some reptiles in real life have larger, banded scales over joints. As fantasy...
  4. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think that is a very good solution. Even easier than half character level, and keeps a 20th level fighter competitive with 9th level spells (especially since, as we are planning it, spellcasters will not be so weak at 1st level either. This may be the most elegant idea I've heard so far on...
  5. EditorBFG

    Allegiances v. Alignment

    Well, here is shameless plug to a product I wrote to solve the problems you mention, Celebrim: http://enworld.rpgnow.com/product_info.php?cPath=1604&products_id=20163&it=1 I set out to adapt Allegiances for D&D, and ended up doing a lot more. Using some open content alignment rules from Monte...
  6. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    Fair enough, but is half base attack bonus really more complicated than half character level? And really, why should two levels of Mage increase your weapon damage as much as two levels of Fighter?
  7. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    The thing is, in the current draft, humans already get a bonus feat, a trained skill, and an extra talent from their class. Now, if you think that extra talent should come from any class, I'm don't think I agree, but maybe I'm wrong about that-- it's certainly debatable. For the human stat...
  8. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    And perhaps I can help too by being more specific in explaining why humans don't get a talent path. Basically, the UA human paragon class is so generic relative to the other paragons that the talents a human paragon based tree would make available would in most cases be indistinguishable from...
  9. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    So, are people okay with the two stat bump AND each non-human race having a talent that grants a +2 to a specific ability? Or is that too much? Also: We could also do a +1 every two levels, and not permit anyone to bump the same stat twice in a row (if you bump Str at 2nd, you cannot bump it...
  10. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    More than on the table: the paragon levels are a big part of what we have already implemented! So yeah, all the paragon stuff is already talents. Humans won't have their own talent path, however. Instead, they get the chance to invest more in their class. And it looks like I am outvoted on the...
  11. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I need opinions on a couple of things. First, here is the Talent Path for gnomes: Does this work for those of us who weighed in on the gnome discussion? Also, I would like more input on the following, since people have expressed opinions on both sides. All races will be able to raise one...
  12. EditorBFG

    Best Five RPG Books You Own

    So, seen anything in anyone else's list yet to make you change your mind on that one?
  13. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    You may be right. If so, we should probably not use the two stat boost for any race, because there are compelling game design reasons to maintain the talents that give a +2 stat bonus. On the other hand, when you say balancing a talent issue, it occurs to me that there really is no other talent...
  14. EditorBFG

    Best Five RPG Books You Own

    Here's some of the requested links. You can buy it here:http://www.lumpley.com/games/dogs.html And there are a lot of really great free resources for it at that site, too. From a company called Green Ronin that everyone here has heard of, right? If not, imagine a bunch of current and former...
  15. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    The reason I would disagree is that Dodge already forces you to make a choice every round; the difference is that now there is a default option so that you have to spend less time thinking about this feat, rather than more. Therefore, this in fact is simpler, in actual play, because no one goes...
  16. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    The reason this all began was because, when I started doing racial talents, I realized they could eliminate L.A., so I decided to work up one L.A. race (planetouched) to test the theory, and I posted it. It was just an intellectual exercise, but now that it is out there it does seem worthwhile...
  17. EditorBFG

    Best Five RPG Books You Own

    Top 5: 1) Dogs in the Vineyard - Probably the best RPG ever published 2) Mutants & Masterminds - Just plain smart 3) Delta Green - Either version- just plain better than any other setting book 4) Pendragon - Underappreciated, thank God White Wolf has decided to revive it 5) The System Reference...
  18. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I put up my last comments before you posted this; thank you, I had forgotten this was in there.
  19. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    I think Dalamar was referring to two different abilities. Exceptional Skill would be the re-roll ability, and Accustomed Skill would be the ability to take 10 even under duress (like the old Skill Mastery). I was just plugging one into the Elf as an example. As for conditional feat, I could...
  20. EditorBFG

    Fantasy Concepts: An OGL Fantasy Saga Project

    As I work on races, I wanted to discuss a couple points that have been made. What do you guys think? I was just going to give each race an automatic trained skill, since Trained Skill is a feat and I thought 2 free feats and 1 free talent per race had a certain simplicity I liked. Do you think a...
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