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  1. M

    Skill Challenges

    The problem is not so much the % time, but the consequence of failure. You fail combat, you die, you fail skill challenge, you might lose a surge or two. I think more skill challenges (or even just required checks) during combat (that can lead to that combat failure), might give players a...
  2. M

    Skill Challenges

    There is more than one way to skin this cat. I wouldn't get stuck on any single way, so I do all of the above. I run some skill challenges like investigative ones very organically. They usually see I'm recording successes, so they know they are in a skill challenge, but they can do whatever...
  3. M

    Bladesinger questions

    "During your turn" is specific game verbage, that means, during your turn, not during someone else's turn. You only get one turn per round (normally). The monk's flurry of blows for instance also has the same verbage. It is different than "you can do X once per turn" which implies once per any...
  4. M

    New Armor Types

    Tough armors are rather unimpressive. Thinking of last session, I think I critted PC's 4 times, two of them were by minions, one of them was by a power that did no damage, and one was by a skirmisher who was rolling some bonus dice with CA, which was the only painful crit. Players don't...
  5. M

    Do you think themes have fulfilled their role?

    I find them to be useful. It is whatever the player wants it to be. Take 3 players with 3 different approaches to the game. One of them doesn't care what "game element" it's coming from but wants to play a fighter fashioned after Minsc and yell "go for the eyes Boo!" Animal master is a...
  6. M

    Spells you want them to bring back

    Wizards can have a lot more magic, depending on how you flavor them. Nearly every feat you have, could be magical in some way. Say you have the following feats. Unarmored Agility: When you are studying your spellbook in the morning (cause you're old skool), you cast "Mage Armor". It lasts for...
  7. M

    Simplified Rolls

    False. keterys is correct. 1d12[b2] has the same flat distribution as 1d10+2. 3d4 is a bell curve with more results around the middle (7-8), than the ends (3 or 12).
  8. M

    What if bonuses never stacked?

    Without bonus stacking, the system would I think boil down to finding the "thing" that gives the biggest bonus, and everything else would become obsolete. You think there are too many bonuses in the system, I think there aren't enough native bonuses in the system. I'm looking at a level 25 bard...
  9. M

    LEgends and Lore: Skills

    Auto success is already there. Characters with primary stat and trained skill automatically succeed in easy DC's. Those with also a racial, background, theme, and item bonus may auto succeed moderate checks. And if I'm the DM, I don't need a rule that "allows" me to say some things are...
  10. M

    memory of a thousand lifetimes

    This is one of those things that sees a lot of table variation. For the Deva in my game, not only will I tell him the result (fail/pass, or miss/hit), I will even remind him, hey, that's a miss, but it's close, and let him decide if he wants to use his power or not. I always interpret such...
  11. M

    What are you playing at the moment?

    This thread needs multiple choice. I currently play around 6 characters, gnome cosmic sorcerer, half-orc thaneborn barbarian, dwarf unity avenger, tiefling protecting paladin, goliath wrathful runepriest, elf hunter. Just ended a campaign at level 10 with a dragonborn warlord. I have around 4-5...
  12. M

    When do you make your action choices?

    Here is me, with a hypothetical dwarf paladin with a game plan for my turn. I am currently dazed. If I makes my save, I will move, minor to supercharge my weapon, and charge the lich in the back and mark him, then action point and dail. If I fail the save, I'll wail on the giant ghoul next to me...
  13. M

    D&D 4E Is 4E Too Easy Anymore? (Game Day Spoiler Alert)

    Game day modules are supposed to be easy. You want new players who don't know what they are doing to be able to feel heroic, bashing through things. I wouldn't worry about it too much. LFR on the other hand, even before MM3 had its problematic encounters where people complained endlessly about...
  14. M

    Moment of Glory

    1. I am removing sustain. That's the big problem. But since unscaling resist 5 for a round may not be so desirable, I have to give it something, therefore, it gets a scaling bump in the amount of resistance. 2. It's already a wisdom based power. But even for Str/Wis clerics without a super high...
  15. M

    Moment of Glory

    It's not a moment of glory, it's an encounter of glory. You get to ignore most any heroic level ongoing damage (usually 5), aura damage (usually around 5), and minion damage (5-8). It is most certainly a "We win" button. Even if the cleric is dazed for an entire encounter (which I've seen once)...
  16. M

    Neverwinter Theme Previews

    Dark skin (of varying tones from olive to mahogany to black) are all over Faerun, Chult, Calimshan, Turmish (Vilhon Reach), Anauroch, Mulhorand, etc.
  17. M

    Neverwinter Theme Previews

    Linkydink. Quick highlights: Two shape change themes. You can turn into a rat, or a wolf. At-will. Harper gives you Harper pin, a rare item that adds d6 to an attack you miss, once per encounter. You're a part time deva. Some are mildly humorous. Devil's Pawn, you cut the cheese and light it...
  18. M

    How do you feel about monster templates?

    I don't even look at templates. You could say I use the entire database of monsters as templates. Most of the time, I find a monster that's close to what I need, and start modifying from there. So everything is a template for me.
  19. M

    Need help with my monk

    Things like stats, and what items you already have would be helpful, as well as any house rule bonus feats and the like.
  20. M

    Question on Immediate Interrupts

    You can certainly "hold off" your immediate action until you want to use it, unless the power specifically narrows your options. The part that sees some table variation, is when exactly do you use the power... In some groups, you have to declare you're using an interrupt the moment someone...
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