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  1. M

    Racial abilities & stereotypes.

    There is also the factor of what stats do... if strength affects how much one can carry, then sure, it makes sense for a half-orc to be stronger than a halfling, and carry more, that's great. If strength affects attack bonus, that hamstrings choices. Ultimately, I want people to play what they...
  2. M

    D&D 5E (2014) How are people currently feeling about 5e?

    I'm feeling like it will not be the game for me, and hoping for some new contemporary alternatives.
  3. M

    Rogue Design goals . L&L May 7th

    Yeah, that's quite likely to be the case anyway. I'm not on board with the unequal in combat mentality. I think I should be able to build a rogue that can go toe to toe with a fighter, and have a 50% chance of success. I throw sand in his eyes, kick him in the jimmy, taunt him with insults, trip...
  4. M

    Rogue Design goals . L&L May 7th

    And the community won't be fractured by a rigid system that says this is the only way to play D&D? It would probably retain the old school, but the new school would just walk away. It seems to me the more customizable it is, the more it has a chance to unite people. Building exactly the...
  5. M

    Rogue Design goals . L&L May 7th

    There's another thread on this, but I disagree. Some players will be happy with that, and some players won't. I'm sure I'm not the only one, but I have players who like to play different classes, but really are more interested in the combat aspect of the game than the exploration, and wait for...
  6. M

    Rogue Design goals . L&L May 7th

    I understand that, I just don't understand how a rogue that focuses on something like nature is going to be better than a druid, at nature. This all inclusive statement just doesn't work for me. Even in skills that are more natural to the rogue like climbing, I don't understand why a goliath...
  7. M

    What do you want from the Monster Manual?

    What do I want out of the actual monster manual book? Not much. Pretty pictures and some fluff. Don't care if it has any stats or anything. I want a lot out of the online monster database/builder though.
  8. M

    Rogue Design goals . L&L May 7th

    A bit of #1 concerns me: "If a rogue can't attack from behind or with some other key advantage, he or she might be better off withdrawing or remaining out of sight until the opportunity for a surprise attack presents itself." This just fails the 4e action economy lesson. A character is *almost...
  9. M

    A gamist defense of limited in-combat healing

    I don't like in combat healing being a requirement, but as an optional element that does some very minor patch up work, I don't have a problem with it. I don't like the yo-yo effect of I'm full this round, I'm almost down next round, I'm full again, then I'm almost down again. It pretty much...
  10. M

    D&D 5E (2014) D&D Next weekly art column!

    I could write a thesis on this topic... But for brevity, I'll just answer the questions. Variety is the spice of art. That's what would be important to me. I don't care if female and male numbers are equal or not. Say they want 4 pictures in the wizard spells section. If someone thinks the...
  11. M

    Are you convinced yet?

    I'm not sure May 24 will convince me one way or another. I don't really care what the core rules are. Roll d20, compare to AC, see if you hit, roll damage, subtract from hit points. That's the core rules. They'll give us some sample characters to play so we know what to add and subtract. They...
  12. M

    Intentions for the new beta rules

    At this point, I don't intend to do anything other than read the rules. If someone in one of my groups wants to run a play test, I might play, but I'm not too terribly interested to do so at the moment.
  13. M

    Fighter design goals . L&L April 30th

    The article has a lot of words, but says very little to me. It sounds like a bunch of non-committal corporate mumbo jumbo, that's aimed to make people excited. First of all, the play test being only pregenerated characters, is very disappointing to me. Honestly, they don't need "us" to test and...
  14. M

    Blog: Resilient Heroes

    I must disagree. As DM, I design the adventure, not the players. I need to know how many encounters they can handle before they have to take an extended rest. Without that knowledge, I may end up designing adventures that are cakewalk where the PC's don't feel taxed at all, or I may end up...
  15. M

    Blog: Resilient Heroes

    That is fine if that's how you like to run your games. You can even run 4e that way. It would be a simple matter of removing any and all non-magic healing. Remove the ability to spend surges during a rest. You need potions of healing or a cleric. Disallow warlords and the like. Voila, you have...
  16. M

    Blog: Resilient Heroes

    Infinite daily healing is fine for me. I've played 3e games, where we basically had infinite healing via wands. It's not an alien concept for the game. So, after every encounter, you recover all your hit points, done. Now, what resource do we want to rely on then, for simulating wear and tear...
  17. M

    What about my dragonborn

    Once we know the racial structure, it'll take about 10 minutes to homebrew a 5e race. Missing races are the least of my concerns. Playing 4e, I had half-orcs in my game before PHB2, I had bug people in my game before Dark Sun.
  18. M

    You're playing it wrong

    I've been doing it wrong for years. I ignore established D&D ethos. I make my own worlds, I make my own gods. I make my own rules that pertain to my own worlds. I butcher established D&D worlds. In a 2e game, I had a player who played a dragon. In a 3e game, I took Forgotten Realms, killed every...
  19. M

    D&D 4E Harry Potter 4E

    Thinking of it more, if an umbrella can be used as a wand, so can a fire iron, a kebob skewer, a hand fan, a hair pick, or a plethora of items that can conceivably be used as a weapon and implement, which might be interesting for the bard, if she wishes for a mix of melee and implement attacks...
  20. M

    First Elites of my Campaign

    I think that document takes into account the author's personal experiences, which may or may not fit your group's experience. I just use the base damage expressions released by WotC in the update document. It basically comes out to level + 8 damage as the base expression. Against my groups, I...
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