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    The issue with wizards and sorcerers

    But this discussion wasn't about "you" nor your character... but exemplifying how other characters can be just as campaign effective. And that depends on the town / city. The chances are more likely in a city that someone is going to come and bang on your door in a city, rather than a tower in...
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    The issue with wizards and sorcerers

    The fighter, does not require the privacy or separation from inquisitive eyes, that calling demonic/diabolical forces usually entails... and could thus more easily locate himself in the local inn. Something the aformentioned sorcerer is hardly likely to do. From a 6th level spell cast by an...
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    The issue with wizards and sorcerers

    You are assuming 1) that the sorcerer's abode was nearby... (from naked in the calling room...to the meeting hall may take more time if traditional travel methods are employed... or you could use another spell to teleport there...) 2) but the sorcerer may want to have more than a few spells in...
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    The issue with wizards and sorcerers

    Fighter takes Leadership feat? He's got the most feats to spare anyway? Fighter also grabs a fantastic flying mount of some kind? (Riding) The time is limited: time spent calling outer planar beings cannot be spent communicating to villagers, training the town guard, earning credit from the...
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    Dimension Door and Initiative

    Yep. I'm not seeing the confusion here. Don't know enough about ToB shennanigans. Didn't like it, don't use it. Still not seeing the problem here. The Surprise round can feel awkward on occassion, but that can usually be worked out. We always worked out ties at the table amicably. IIRC we...
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    5-foot step

    Right, but that shouldn't mean that it is good form to leap in and crap on people's posts. RAW or not. Many, many threads start as inquiring about RAW, and end up discussing potential house rules.
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    The issue with wizards and sorcerers

    It is up to the DM and the other players, what they are doing with their off time while the wizard / sorcerer is running around planar binding half the universe. There is nothing preventing them from using their wealth and experience to garner the goodwill of other temporal forces. Forces that...
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    5-foot step

    The real problem is, that there are too many people willing to leap in and be highly critical and non-constructive, without being considerate in the least. It doesn't really matter which forum you start a post in. At least it shouldn't.
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    Dimension Door and Initiative

    So, if someone has access to all the extraneous spells and abilities not contained in the Core three, it could be seen as problematic and inconsistent. Right... What's confusing about the initiative rules?
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    Dimension Door and Initiative

    Convoluted? Inconsistent? I'm not seeing that here. Care to bandy about any more careless insults?
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    The issue with wizards and sorcerers

    Discussion about Game of Death 2nd game of Death site, run by MacBrea, no longer available, but the comments are still available here Most of the original mapping sites and so are long gone. In general, these things took far too long to adjudicate (DM-ing them was hell) and even participation...
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    The issue with wizards and sorcerers

    No, I think you're missing the point: that can only happen, if the DM lets it happen. IOW, if the DM is a push over, yes the spellcasters will roll all over the rest of the players. Planar binding is one of those spells that many DM's will actually have house rules for. Basing the power of the...
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    Initiative problems

    Perhaps you could start using non-obvious targets? Beguilers? Clerics? Psionicists? Wizards with items/feats/abilities removing/reducing Arcane Spellcasting Failure? Extremely Dexterous rogues (Elves) wearing no armour?
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    5-foot step

    So just to clarify: You can't take a 5-ft step the same round you have moved any distance (point 2) and (point 4): Could you charge (60') up to someone, smack them in the face, and use your "immediate action" to follow them when they try to 5-ft step out, or not? At the moment, no, unless you...
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    5-foot step

    Well, you need to remember that if you prevent spellcasters from taking a 5-foot step, because "it's unrealistic", you are venturing onto dangerous ground. Everything in the game, is "unrealistic". Low level wizards will definitely have a lot of difficulty reaching the required DC; therefore...
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    5-foot step

    Yeah, that might be scary, if you let PC's have unlimited access to various races, spells or feats.
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    5-foot step

    It seems unrealistic to me, that the "mob" wouldn't surround the character in question... But maybe it is a highly disciplined mob of Lawful Stupid characters that feel utilizing the flanking bonus is an unfair advantage.
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    5-foot step

    We use a step-length-based-on-base: Large Creatures get 10ft, Huge 15 ft, Gargantuan 20, and Colossal 30. Which is handy for super-sized creatures in melee...
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    Avius

    Well, the next session is due on Sunday: I've just sent out a recap to each of the players, with special comments on their activities of the game so far, I thought I'd post an editted summary here. The place: Onboard a Huge Quinquereme (1 of 5) The cast: Crew: (10) Julius Annius Lepida...
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    Dimension Door and Initiative

    I'm with FranktheDM. Any form of teleportation causes the teleportee to end their turn, they get to act again in the same initiative count, next turn. Allowing teams of NPCs to zoom in and wail on a single PC without warning is not appreciated by the players at all...
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