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  1. S

    New Article: Death and Dying

    I like the mechanic, myself, and am planning on instituting the "play it now" next time I DM, but my snarky, silly side has this observation.... Sure as heck sounds like a Chumbawamba song.... ;)
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    Grapple: LIVING SHIELD [mearls]

    I'd say Option 2 is probably the most likely answer (switch places with grapplee), though I'd disallow it in situations where the person being grappled is in an inconvenient location -- such as in the process of being "grappled" by a Purple Worm's stomach....
  3. S

    New Article: Death and Dying

    Well, undead and constructs are destroyed at zero HP, and it's stated such that it's a specific exception from the normal -10 rules, iirc.
  4. S

    New Article: Death and Dying

    Can't be. That means that dying would actually be far more infrequent than in the current system. Stating simply "no change" is really precise: you don't get better this time around, but you also don't get worse. It's not stabilized, it's just delaying the (potentially) inevitable...
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    New Article: Death and Dying

    Hmmm, seems to be a bit of misinterpretation here on what 10-19 means. The Table again: Note that 10-19 doesn't say stabilize -- it says "no change." That means you're still in the same condition as last time and you keep rolling. You roll until one of two things happen: 3 results of...
  6. S

    Whoa!

    M&Ms & Skittles, with the house rule added "He who kills it gets to eat it." :cool:
  7. S

    Andy Collin's comments re censoring playtester reviews

    They're acting as option C: interested 3rd parties who are bound by an agreement which limits what they can say and when. Neither reporters nor official representatives.
  8. S

    Andy Collin's comments re censoring playtester reviews

    No, your example involved entirely shutting down everyone who was providing negative feedback -- that's not at all the same thing. What I said stands -- your analogy is fatally flawed. Edit: additionally, your analogy tries to link a situation where negative feedback would be purely factual...
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    WotC_PeterS: Power Names (UPDATE: They just keep coming)

    I'd rather go with: Shadowfell down and it can't get up!
  10. S

    WotC_PeterS: Power Names (UPDATE: They just keep coming)

    Well, yeah -- it may be a bad name, but it is iconic. And besides, how else are folks expected to be able to "attack the darkness!" ;)
  11. S

    Core Races to Sport Muppet Voices

    HERESY! Barney isn't even a Muppet! Besides, Orcus is clearly a mad undead experimenter, and thus would sound like Dr. Bunsen Honeydew.
  12. S

    WotC_PeterS: Power Names (UPDATE: They just keep coming)

    That one's easy: Otto's Irresistable Dance + Alchemist's Fire and you've got comedy gold. After all, everything's funnier when it's on fire....
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    Andy Collin's comments re censoring playtester reviews

    Bad analogy. Atrocious analogy even. The bolded portion is the problem -- WotC is not doing anything like that. What they are doing is telling all their "companies" (i.e.) testers that the best way to handle negative feedback is to send it directly to them where it can be properly addressed...
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    Falling Damage - Anyone else hopes falling hurts just a little bit more?

    It was, admittedly, a calculated gamble, but one pretty much forced on me by the guy we were fighting and the place we were fighting in. When you're 1) in a (relatively stable) part of Limbo, 2) fighting a monk with a 130' move speed who has some psionic abilities useable at range (Zerth...
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    Falling Damage - Anyone else hopes falling hurts just a little bit more?

    I'll admit, I recently abused the 3.5 falling rules to my own benefit with a level 17 character (and previously to a lesser extent with a 5th level character) -- and I'll do it again (and when DMing, allow it) in 4th Ed if the circumstances are right. Falling, to me, is one of those things...
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    Worlds & Monsters: humans are boring??

    Well, time to give in to temptation. Hi. I'm a human, and yes, I'm boring. See these ears? Round. No character at all. These eyes? Dead, listless and dirty brown. Hair --what there is of it-- is straight and lifeless. And my skin? Ooooh, it's pink. That's a thrill a minute right...
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    Wotc_Huscarl on the Biggie Smalls playtest, part 6.

    And being an old-timer myself, that's something I shoulda remembered. Alas, memory failed as I wrote the post, resulting in the overly-long substitution for "subdue." I blame TV. And video games. And caffeine. And decaf coffee. And.... ;)
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    Opinion: PoL and high tiers do not fit in the long run

    Anothe way to keep the PoL concept going just so happens to be my favorite conceit for wrapping up an epic-level campaign. Sure, the heroes save the day and stop the BBEG or cosmic menace, but in the process the primary battle (and peripheral side conflicts -- I try to have all my climactic...
  19. S

    What's with the sexy githyanki?

    I really really wasn't going to point this out, but as one of the gith-aficionadoes here (and we know who we are).... Her left chest-strap is a WEE bit high, IYKWIMAITYD....
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    Wotc_Huscarl on the Biggie Smalls playtest, part 6.

    This is nothing new -- the very first 3.0 Adventure Path module, The Sunless Citadel, had 1st & 2nd level characters having to track down a white dragon and capture it alive (by beating it into submission via nonlethal damage), and the second one had 3rd-5th level characters in pitched battle...
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