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    The Escapist on D&D Past, Present, and Future

    Neverwinter Nights, back in the old school AOL pay by the hour days, was the first graphical MMO I ever heard of. At the time, all we ever played were MUDs, Neverwinter Nights was this amazing concept of playing an RPG on the computer with other people. People would waste hours online (paying...
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    The Escapist on D&D Past, Present, and Future

    I wasn't arguing page count, I was showing that a focus on using tabletop miniatures has always been there, something you inferred was new to 2008. You were expected to use a wargaming system to play it originally, so I'm not sure how intending you to use miniatures in 1974 could be understood...
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    The Escapist on D&D Past, Present, and Future

    Unlikely for the same reason he listed model trains dying. The model train industry is dying because they priced out beginners. The RPG industry will never be more expensive than the cost of a book and a set of dice, because if WotC were to charge $300 to play DnD there will always be another...
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    The Escapist on D&D Past, Present, and Future

    Then you must not have read the rules for the earliest edition, which suggested you use Chainmail to act out combat, or you have the same memory problem a lot of people here do. 4e is different than previous editions, as was 3e. I remember reading all the arguments back in 2000 about how 3e...
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