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  1. Neurotic

    (OOC) DND 3.5 The Flames of War

    We can be distant cousins, just as most nobles in small kingdoms were. Just know each other better due age sinilarities
  2. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Bonus action: move (rogue feature) :)
  3. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund went through several of these at his fathers fort too. And same as before, he is too physically weak to be a front line warrior. Between his shortbow, sling and a whip, he feels protected enough, even with rookies surrounding him. He finds the elf interesting and tries to stay close so...
  4. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    Lumrolur moves into the wall, rapier first, going through as fast as he can so he can see on the other side. Once there, he helps Rurm with the silver-mace-zombie. He cannot reach others for now, but this will change soon.
  5. Neurotic

    (IC) DND 3.5 The Flames of War

    Edmund is never sure why he gets into these situations, he never cheated knights - you never know when one of them is a paladin. And it is not in his nature to cheat at gambling, the thrill of the lucky roll is better. "Sirs, I would never impugn your honor with such common action." Still, as...
  6. Neurotic

    (OOC) DND 3.5 The Flames of War

    I counted with 75...I can get something else 😀
  7. Neurotic

    (OOC) DND 3.5 The Flames of War

    We can adjust abiities from elite array, right?
  8. Neurotic

    (OOC) DND 3.5 The Flames of War

    I'll change the duke to Grayskullshroud power...
  9. Neurotic

    (OOC) DND 3.5 The Flames of War

    @OneCrappy DM would you be willing to try bloodlines Recently, a friend joined a game with one and it seems fun addition without power bloat. I'd be partial to major fey bloodline, but I'm game even with random rolls...maybe for each of us or for each family or something...
  10. Neurotic

    (OOC) DND 3.5 The Flames of War

    This just creates a situation of players RP tension and/or working at different 'targets' in social intrigue. But for survival in combat we're all in. As long as we agree up front that we will not actively work against party goals and that negative comments or disparaging remarks (i.e. that...
  11. Neurotic

    (IC) Quickleaf's Rime of the Frostmaiden

    "This is getting tiresome!" Lumrolur growls behind his shawl, voice deepening. He uses his rapier instead of his little crossbow since the monster is now in reach. Using the bulk of the dwarven guard as cover, he slashes through the other knee of the drow zombie finally severing its fell magic...
  12. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    "I know, I know. I meant...we said we'll rest."
  13. Neurotic

    (RG) DND 3.5 The Flames of War

    Edmund Montfort, Human Bard 1 Basic Information Name: Edmund Montfort Race: Human Size: Medium Speed: 30 ft Alignment: Chaotic Good Background: Noble-born Class: Bard Ability Scores (Elite Array) Strength: 8 (-1) Dexterity: 14 (+2) Constitution: 13 (+1) Intelligence: 12 (+1) Wisdom: 10 (+0)...
  14. Neurotic

    (OOC) DND 3.5 The Flames of War

    @OneCrappy DM Can you post initial post with the map in IC now that we have few characters? Also, can you suggest a minor noble house family name, I don't want to be one of the major players which could be problematic from game perspective, but someone known. Ideally, old family, but poor...
  15. Neurotic

    (OOC) DND 3.5 The Flames of War

    Very little feat trees in phb.
  16. Neurotic

    (OOC) DND 3.5 The Flames of War

    I will go with jeweller as a skill, a novle needs to be good with evaluating who's real and who's fake ;)
  17. Neurotic

    (OOC) DND 3.5 The Flames of War

    I didn't. I am a noble. Carousing, gambling, and causing bad rep for the family, but always knowing the right person, high or low to get out of trouble. And never remaining indebted in any way, even if it is only giving food to a beggars help I'll check the list
  18. Neurotic

    D&D 5E (2014) (IC) Fitz's Folly

    "Thank you, Keshma. Return to the bottle." Myrral offers her the bottle and puts it back at his belt. "Hunters, get the human in the cage. Everyone! Sand-lady is an ally! We're here to help!" First step forward makes him realize this is a fight and not just a reunion. "Grrol, if there is space...
  19. Neurotic

    (OOC) DND 3.5 The Flames of War

    Bard it is then
  20. Neurotic

    D&D 5E (2014) (IC) Scourge of Daggerford

    Lunn steps forward and slashes at the skeleton in the corner. First slash removes the arm with the weapon from the skeleton and the second smashes through its skull, spine and most of the rib cage, dropping the pile of bones with the clatter. "Tommi!¨ he roars "You rush forward again! We hurt!"
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