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  1. Fieari

    D&D 4E Halivar's 4E auto-calculating character sheet v.2.03 (OpenOffice, Excel & blank PDF)

    How do I get my attack powers in? As a Warlock, for instance... I can select "Rod: Eldritch Blast" but it doesn't factor in my charisma, and I can't select any other powers, and writing them in on the second sheet doesn't allow them to show up on the first.
  2. Fieari

    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    Again, from the "Nuts and Bolts" section, what are: This sounds interesting, but you don't describe it in the post!
  3. Fieari

    Still looking to play in a 4e campaign...

    Hey, I don't know if you're still open, but I'd like to try and give it a shot... I sent you an email.
  4. Fieari

    Stalker0's Alternate Core Skill Challenge System: FINAL VERSION 1.8!

    Can you post the 1.5 stuff you removed again? I never got to see it in the first place...
  5. Fieari

    4th Edition and the Immortals Handbook

    So what IS the system for increasing damage? The strangely staggered nature of the +x bonus really has me confused.
  6. Fieari

    4th Edition and the Immortals Handbook

    Well, it says that this number should be "the higher of the ability score pair" (based on the defenses), but then goes on to say that you determine the +/- from this number, and also that the stat that is tied to it's primary attack should be three higher. Make of that what you will.
  7. Fieari

    D&D 4E 4E Sample Combat: The Terrasque

    I know you're not done posting the full combat, but do you think it would have helped if the Tarrasque was given regeneration back? And maybe a slightly bigger bonus to saving throws? It pains me to see the Big T go down so easily.
  8. Fieari

    Lava question

    I don't like the "lava kills you, period" rules for one reason and one reason only: fire resistance/fire immunity. I want it to be possible to protect yourself against lava so that you can conceivably get across with enough magic. I may house rule it to "Lava deals 1.5x your max hp in fire...
  9. Fieari

    4th Edition and the Immortals Handbook

    Sorry I missed this before. Not... precisely. It was created by primordials in order to destroy the works of the gods, but it's tied to the world in some significant way, which is why you have to get it off world to kill it. It's type is "Gargantuan elemental magical beast"... so it is...
  10. Fieari

    4th Edition and the Immortals Handbook

    I'm going to gague the wingless godflayer by the DMG guide alone. The guide does say that you can deviate from it, but that you'll get a "good approximation" for following it. So here's what you'd do if you followed the guide. Initiative is correct, as far as I can tell. Senses should at the...
  11. Fieari

    4th Edition and the Immortals Handbook

    Death Burst: Close burst 10; +29 vs Reflex 7d10 fire damage, miss for half. The balor's weapons are completely destroyed. I also forgot to mention that it has a flaming body ability. Aura 2 (3 when bloodied), anyone starting their turn in the aura takes 10 fire damage (20 when bloodied)...
  12. Fieari

    4th Edition and the Immortals Handbook

    The 1/2 hp damage can be resisted, or you can be immune to it altogether. There's a paragon level artifact, for instance, that can make you resist any three energy types you want, and change them every round. I haven't gone through all the equipment yet, but it seems to me that getting...
  13. Fieari

    4th Edition and the Immortals Handbook

    It is clearly stated (typing straight from the page) Level 34 Encounter (XP 225,000) * Orcus (level 33 solo brute) * 2 atropals (level 28 elite brute) * 8 lich vestiges (level 26 minion) Also, the pit fiend DOES have 486 hp, as already said, so there doesn't seem to be any rules for lowering...
  14. Fieari

    4th Edition and the Immortals Handbook

    Pit Fiend, Level 26 Elite Soldier: HP 486 For comparison... Balor Level 27 Elite Brute, 624 HP (and explodes upon death) Black 4, 11, 18, 26 Blue 6, 13, 20, 28 Green 5, 12, 19, 27 Red 7, 15, 22, 30 White 3, 9, 17, 24 Abominations: Astral Stalker, Atropal, Blood Fiend, Phane, Tarrasque The...
  15. Fieari

    4th Edition and the Immortals Handbook

    Well, again... why bother 20/10, when you can go 30//10 (or even, say, 30//10/10)? The portfolios for 3.5 you have go into primordial territory, after all. On a completely separate note, the monster manual section for dragons contains the histories of Io, Bahamut, and Tiamat. Basically, Io...
  16. Fieari

    4th Edition and the Immortals Handbook

    I got the books early as well now. (Thanks, those willing to break street date!) Yeah, it pretty much says if you're hit, you're at 0hp, no immunity or resistance applies. If you're missed, you take necrotic damage equal to half your max hp... although the way it's worded here, it looks like...
  17. Fieari

    4th Edition and the Immortals Handbook

    Upper Krust, has you seen Tengen Toppa Gurren Lagann yet? It's a scifi themed anime that might as well have been an immortals campaign in your universe. Having just finished watching it, the final episode in particularly has me thinking that Primordial level gameplay at the very LEAST should...
  18. Fieari

    Minions are:

    I'm a little worried about high level minions and how they interact with lower level foes. On the other hand, assuming level appropriate battles, I have no trouble at all, and think the idea is awesome. I'd have thus preferred the idea of giving them hp, but only enough so that almost all...
  19. Fieari

    4th Edition and the Immortals Handbook

    Well, a 10-level portfolio would allow for "Double Portfolio" situations. A single portfolio is 5, double is 10.
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