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    Need Oriental "Flavor

    www.Atlas-Games.com Has a couple of OA flavored adventures, Burning Shaolin and Lean and Hungry. AG also has Feng Shui role playing game that offers great tips on running Wuxia type games.
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    Which suit would fit me best

    Well it depends how you want to handle the cinematic nature of your game. From realistic to pure adventure I'd rank things like this. CoC d20 Modern Spycraft Forbidden Kingdoms Pulp Mini-game-Dragon Magazine Mutants and Masterminds
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    That rat had 400 GP!

    I think you drifted on your accent there. Go in meselfa? Oh no! D'a be thinking me mad! Yousa talking 'bout a job for strong folksa like yerself. Theysa needs to be doin' the delvin'. I'llsa be sellin' the way, I will."
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    [news] Chainmail is back

    You know what got me into the new Battletech? A savvy store owner. She took a couple of cases for her collection and then the extras, she sorted by faction and made them into viable armies that you could by at prices ranging from $5-$25. For $15, I had the army I wanted to play with the type...
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    Adjusting the dail, guidelines for different genres in MnM.

    While I am in the middle of running my MnM Farscape game, I have also been reading too much Exalted and playing Warcraft III. All of this overload in special effects has given me some ideas on how to set up guidelines to tweak MnM for different genres. Space Fantasy, Epic style PL 5, No Super...
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    Star Wars d20 or Traveller d20: which to you prefer

    If you had asked me last year my advice would have been. If you want harder SF with in depth world and tech building go d20 Traveller. For more generic Space Fantasy, go d20 Farscape. d20 SW is good, but a tad over specialized in comparison to D20T and d20 FS. As of this year: If you want...
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    "A Song of Ice and Fire" in May issue of Dragon...

    To my knowlege, this series is even more low magic than WoT. It reminds me of the old Pendragon game, magic was in the hands of NPCs and the GM. (I haven't read the latest novel yet, so there may acutaly be a wizard, but I doubt it.) In that respect, if you rip all the magic using classes out...
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    Savage Species: Creating Monstrous Heroes

    How I envy you. I spent 16 levels as a Druidic Lizardman and except for the one time we fought snakemen who were supposed to be the ex-masters of the lizardmen in my GMs campaign, we spent no time delving into my race's culture or locals. Oh we visted elven lands and human lands a plenty for 16...
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    Campaign Setting- Earth, year 2012

    Actualy this set up would be great for a psudeo supers world. For example, the comic Red Star, would fit in this world nicely. The story is about a USSR that is still large and in charge, using psionics and technology to levitate and teleport large airbore carriers that level cities with thier...
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    Why play Werewolf: the Apocalypse?

    Not arguing that if one does Werewolf in all it's subtles, however, lets not forget formori, banes, and lots of the tainted products that Pentex puts out that damages the body, mind and soul. Unlike vampre, if something is looking pretty ugly and wyrm-twisted in a Garou's eyes, there is little...
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    Why play Werewolf: the Apocalypse?

    While I am not a big Werewolf fan, I have played it and run some cross overs that dealt with werewolves. Here are some "street-level" observations from experiences. At the simpliest level, Werewolf is the WW game that has some simlarities to most DnD type games. Clear cut bad guys, good guys...
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    Savage Species: Creating Monstrous Heroes

    I have mixed feeling about this book. IMHO, the "leveling" PC monster is one of the oldest DnD ideas, so its not that revolutionary, nor difficult to do. Heck, Council of Wryms campaign was based on the idea, starting players off as hatchings. If one is inclined to enjoy the concept of play PC...
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    If I were to buy 1 White Wolf book . . .

    In my opinion with no info to go on, if you like DnD a lot, then Werewolf is the easisest to get into since you can start it as a twisted modern/shaministic version of DnD and go beyond that if you like. Mage magic, role-playing wise blows DnD magic out of the water. In DnD magic, the role-play...
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    Visit my d20 mish-mash, d20 Farscape with Mutants and Masterminds

    Like all cool campaigns, it sort of evolved past where I expected it to go, even to the point the rules changed. :) I started off the game with d20 Farscape and had it running a few months before MnM hit the shelves. When MnM came out, I and some of my players were torn between starting up a...
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    Short treatise on Fantasy

    Whatever Mr. Author's creditials are, I think it is safe to assume that he is refering to contemporary SF (as in speculative ficiton) lit, as defined in the last century or two. Greek plays and fairy tales are indeed timeless classics that a lot of authors borrow from, but there are certain...
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    Short treatise on Fantasy

    If I may add my opinion. These "rules" in magic go beyond just how they break the "laws" of physics. There are also considerations of how an author/production designer conjures (pun inteneded) the look and feel of these items to a reader or audience. Gregory Keye's "harmonizing" alchemy of his...
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    Aboleths, Lost in Space!

    The Aboleth is a pretty nasty customer in a standard fantasy setting, it turned out that it wasn’t that hard to convert it into a monstrosity that could terrorize the steampunk airship lanes or even space fantasy. It just needed help from its little friends. The Space Fantasy (or Steampunk)...
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    Star Wars w/o Star Wars

    Until I found MnM and Farscape, I was using d20 SW and Spycraft alot. Good stuff
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    Join B.A.R.E, Bothered About (Un)Recycled Equines!

    Are we to ignore the plight of our four-legged friends?! Neigh, I say, Neigh!
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