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  1. Empirate

    Feat for a binder posing as a wizard

    You don't need a feat to possess a spellbook. Those things are freely available one or more at a time with each dead Wizard you should chance to meet...
  2. Empirate

    Monk Items

    It's a trap!
  3. Empirate

    Feat for a binder posing as a wizard

    How about picking Weapon Focus, then going into Knight of the Sacred Seal, with Karsus as your favored vestige? Sounds like you'll be binding Karsus a lot anyway. Sure, WF is kind of a waste of a feat on your build, but KotSS is rather a good PrC for every Binder. Other than that, have you...
  4. Empirate

    I miss seeing xp-comments

    That's my impression. Not to say that I haven't been less active/helpful/funny than I used to be, of course... also not to say that I need the XP to feel good about posting. It just added a certain incentive to create a good post, knowing that everybody's gonna see how awesome people think that...
  5. Empirate

    I miss seeing xp-comments

    I don't know if it's the quality of my posts, the relative rarity with which I get around to posting here, or other factors, but I seem to rake in much less XP lately. Might be due to people not being that "into" giving XP anymore, since there's nothing indicating you've done so. Could also be...
  6. Empirate

    Ultimate Magus Build assistance

    Surely thou art joking, right? It's not as if any wizard or other full caster actually needs a damage option after level 4. And if they do, why spend money on it? Some damage spells out there are actually pretty good. Besides, 2d4+2 is waaaaay less than what martial types do. Not that you're...
  7. Empirate

    Just for Fun repeat: The "Stupidest Rule" contest

    I'm just all over item pricing with this. Completely love how you can make a fortune if you buy enough ladders, chop them up into their component 10' poles, and sell those for a profit. I also like how a masterwork dagger (or other light weapon) sells for more than its own weight in gold...
  8. Empirate

    Pathfinder 1E Bardic performance in combat

    Horrible idea, OP, don't do this. "That is awesome" is the part you should concentrate on, skip the rest. "Screw the rules" is about as helpful as a fist to the face when somebody is asking a rules question...
  9. Empirate

    Making the Cut: Non-core classes

    What I'd like to see is classes differentiated by a single core mechanic each: Fighting. Casting spells that make the peoples fall down. Smacking evil around. Leet nature/social/mechanical skillz. Fighting really tricky/dirty/acrobatically. Turning into an animal/boss form/Mr. Hyde. Summoning...
  10. Empirate

    Thoughts on Multiclassing

    Good points, N'raac. A good example would be Pathfinder with its Favored Class and Archetype mechanics: much of the time, multiclassing isn't really worth it, since you can often get what you want in a single class, and get some nice perks to go with your single-classed PC, as well. However...
  11. Empirate

    Player homebrew question

    It's actually really easy to get sky-high unarmed base damage as a Monk. Instead of the feat, he could go for a Necklace of Natural Attacks enchanted with bad things. Or for a custom item of Expansion or Giant Size or Greater Mighty Wallop (or Expansion/Giant Size AND GMW...). It's not the...
  12. Empirate

    Ultimate Magus Build assistance

    You might want to consider Beguiler instead of Sorcerer. It just merges better with Wizard, i.e., it's an Int-based spontaneous caster. It also lets you concentrate your Wizard casting on Transmutations more, since Beguilers get lots and lots of Enchantment and Illusion spells, which you don't...
  13. Empirate

    Player homebrew question

    Lots of little things wrong, or rather, unusual and roundabout and unnecessarily complicated and self-contradictory with this homebrew feat. Apart from that, it's just short range damage a few times per day, on a Monk of all things. At level 16+. Balance-wise there's nothing wrong with it...
  14. Empirate

    Thoughts on Multiclassing

    I love 3.x multiclassing, and I'd argue it lets you do everything you ever wanted with your multiclass character. Here's some musings on the why: In my first ever 3E campaign, one of the PCs went through a crisis and, mastering it, found his faith. He was a Fighter/Barbarian beforehand, but...
  15. Empirate

    This DM is regretting let PCs run wild.

    Glad to hear the board could help you out. And congratz on your players' praise! I'd be interested in the kinds of out-of-the-box thinking you implemented, care to share?
  16. Empirate

    Suggestions on reworking a Dragon encounter.

    Also changes a lot of other things, grapple check, attack roll, AC, natural attack base damage among them. If you just "blow it up", so to speak (i.e., don't change any stats whatsoever, even if it results in a monster that's not rules-acceptable), you might end with an encounter that feels...
  17. Empirate

    This DM is regretting let PCs run wild.

    I'd say start over, like others said, and never allow homebrew ever, unless you have a very, very good idea of what it can do. If you don't want to do that, here's some pointers: 1. Note that AC is not the be-all, end-all of good defense. Touch attacks, area effects, debuffs, save-or-sucks...
  18. Empirate

    CR Modifiers for permanent status effects

    Note that blindness, especially, can turn a tactical challenge into a puzzle encounter. Instead of trading blow for blow with the dragon, they must figure out how to deal with it while staying at least 65' away (out of its blindsense range). If they can do that, the dragon has no way of...
  19. Empirate

    Suggestions on reworking a Dragon encounter.

    There's a CR 5 huge aberration in... one of the Forgotten Realms books? That looks very much like a strange, obese, dragon with tiny wings and three (3!) atrophied heads. Might be just the thing. It is just a little bit under-CR'ed, so if you add some HD or a template (Half-Dragon, maybe...?)...
  20. Empirate

    What is the most damaging one shot spell?

    Potentially, Avasculate tops all other damaging spells. Just depends on how many HP the enemy had in the first place... Oh, and on a similar note, if you can get a 3.0 Harm houseruled in, you're golden! Unless the opposition also has that spell...
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