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  1. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part VI: Fighters)

    I am all good, I alway check my previous vote before voting. I voted after 9pm last night and then after 7am this morning.
  2. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part VI: Fighters)

    Battle Master 29 - 2 = 27 Eldritch Knight 9 + 1 = 10 Still hoping the Dogpile will manifest. 😉
  3. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part VI: Fighters)

    Battle Master 30 - 2 = 28 Let the Dogpile begin! Cavalier 4 Eldritch Knight 15 + 1 = 16 not my favourite but thw best Fighter at staying alive and has a few toys to play with in and out of combat. Samurai 8
  4. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part VI: Fighters)

    Arcane Archer 8 Battle Master 28 Cavalier 13 Eldritch Knight 24 Monster Hunter 8 - 2 = 6 boring failed experient Rune Knight 7 + 1 = 8 Best equal fighter subclass (Along with Echo Knight). Both add strategic options in combat and out of combat utility, which are the 2 main things people complain...
  5. Lycurgon

    Describe your last rpg session in 5 words

    Finale: Good DM, Bad Module
  6. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part VI: Fighters)

    Arcane Archer 9 Battle Master 27 Brute 4 - 2 = 2 Time to get rid of the failed experiments Cavalier 18 Eldritch Knight 22 Monster Hunter 12 Purple Dragon Knight 3 Rune Knight 14 + 1 = 15 with the Echo Knight gone there is only one choice.it gives out of combat benefits and some good combat...
  7. Lycurgon

    Describe your last rpg session in 5 words

    Party defeat averted by diplomacy.
  8. Lycurgon

    D&D General How would the earl react to the news that he unknowingly refused to let his son marry a future queen?

    As with all of the scenarios you ask about they can only be answered by the DM/Writer/Dreamer or who created or controls the character. Nobody else can know how a specific character will react to any given situation.
  9. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    There really is no fair way to resolve this at this point other than declaring mistakes were made and move on. If Light hadn't lost this 2 points, it would not have made it into the top 3. I know this because I was the one that voted straight after it was eliminated. If it was left on 1...
  10. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    The Tempest Domain is my favourite because it is, IMO, the best Melee front line cleric and is also a good blaster. It makes for an effective cleric that suits a variety of play styles. I had great fun playing one in Dragon Heist. I was one of our frontliners but blasting when needed. A maximum...
  11. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    People say Knowledge is power, but so is electricity. And blasting enemies with max damage lightning is a more direct and efficive applications of power. Tempest for the win (hopefully).
  12. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Grave Domain 2 Knowledge Domain 7-2=5 Tempest Domain 7+1=8 PS It is passed midnight here so getting my vote in now since it might not last til I wake in the morning. PPS Not killing Grave as it is my second choice for the survivors, I rather that win than Knowledge.
  13. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    With the Lights out with have our top 3! Grave Domain 4 Knowledge Domain 8 Tempest Domain 7
  14. Lycurgon

    D&D 5E (2014) Update: pdf links are being sent! Lankhmar 5e, Monsters & Magic of Lankhmar from Goodman Games indogogo is live

    Seems it is not much of Lankhmar in the book, just the monsters and magic of the world (as the title says). With 20-24 pages and includes 17 monsters, and, I think, 6 spells (Enchantments), and 8 magic items (Arcane Wonders), there is likely no room for other stuff. I would prefer a Lankhmar...
  15. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Grave Domain 7 Knowledge Domain 17 Light Domain 8 Tempest Domain 12 War Domain 1 What is it good for?
  16. Lycurgon

    Describe your last rpg session in 5 words

    Champion of Lycantheropy and Lightning
  17. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Grave Domain 20 Knowledge Domain 17 Light Domain 16 Tempest Domain 18 War Domain 11
  18. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Forge Domain 5-2=3 Grave Domain 21 Knowledge Domain 20 Light Domain 19 Tempest Domain 23+1=24 War Domain 16
  19. Lycurgon

    Describe your last rpg session in 5 words

    "Aarrgh! Moon gonna attack us!" Paraphrasing what my character say. I hate the moon but the feeling seems mutual.
  20. Lycurgon

    D&D 5E (2014) 5E Survivor - Subclasses (Part IV: Clerics)

    Forge Domain 28 Grave Domain 29 - 2=27 - Should be 6' under not at the top of the pack 😉 Knowledge Domain 22 Life Domain 12 Light Domain 28 Tempest Domain 27 +1=28 War Domain 26
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