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  1. M

    WotC To Give Core D&D Mechanics To Community Via Creative Commons

    But the actual words are CC now. You always had the right to use mechanics/rules/processes in your own work. You also had the right to explain them poorly such that your product can be played incorrectly, or inconsistenly. The advantage of the SRD, and now the CC content, is that you actually...
  2. M

    WotC To Give Core D&D Mechanics To Community Via Creative Commons

    Many OGL games are satisfied by what's included, though. If I was going to make an RPG based on HBO's The Wire, or Netflix's Stranger Things, or any rando-property, most, or at least A LOT, of the excluded content is irrelevant to me. I think going forward, products that want to reproduce a...
  3. M

    WotC To Give Core D&D Mechanics To Community Via Creative Commons

    Yes? OSR games typically use significantly different progressions and class assortments from the base 5e classes, so those classes being missing from the CC content isn't a huge problem. Likewise spells, races, monsters, etc. The CC material appears to tell you how to play D&D, provided a...
  4. M

    WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On

    You can't conceive of the idea that you might be wrong, or at least that people who disagree with you genuinely believe something different from you, and aren't just acting out of charity or slavish devotion to Hasbro?
  5. M

    WotC Talks OGL... Again! Draft Coming Jan 20th With Feedback Survey; v1 De-Auth Still On

    Does it allow for reprinting of already-published books? I'm not sure how to interpret "already published". Can Necrotic Gnome order another print run of Old School Essentials and keep selling it under 1.0a?
  6. M

    WotC Walks Back Some OGL Changes, But Not All

    The SRD had alternate names for certain spells. Drawmij's Instant Summons, Melf's Acid Arrow, Bigby's Interposing Hand were all Product Identity, but the SRD had Instant Summons, Acid Arrow and Interposing Hand, which were not.
  7. M

    WotC Walks Back Some OGL Changes, But Not All

    I guess you’re not following the conversation. I offered this argument the other day. It didn’t go over well, so I dropped it. Another person tried to make the same argument, and I mentioned that I had tried it, and it didn’t go well for me. “This isn’t the first time” you’ve seen me make...
  8. M

    WotC Walks Back Some OGL Changes, But Not All

    Cortex Plus/Prime is incompatible with D&D. Also Gensys RPG, and the various FFG licensed properties that used similar dice (Star Wars, WFRP 3rd edition, Legend of the Five Rings). Any game that rolls a die to hit a target number can be massaged into D&D compatibility. There are games that...
  9. M

    WotC Walks Back Some OGL Changes, But Not All

    That's sort of what they said about 4th edition.
  10. M

    WotC Walks Back Some OGL Changes, But Not All

    I think he's saying "what if 6e was so different from anything that came before, that nothing based on any SRD would approach compatibility with it"?
  11. M

    WotC Walks Back Some OGL Changes, But Not All

    You can argue that my logic is faulty. Don't tell me i'm being disingenous. You're not here reading my mind, and can't tell me I don't believe what I say. I did not say you can ONLY care about something else, I said I was disturbed by how animated you're able to get over this, and wished, not...
  12. M

    WotC Walks Back Some OGL Changes, But Not All

    I'm actually ok with the discussion of "marriage" of any sort. I think there are ways to talk about marriage in terms that don't involve sex, and normalization of different kinds of marriage may be the most wholesome way to prime a young mind for eventually learning to evaluate acceptance of...
  13. M

    WotC Walks Back Some OGL Changes, But Not All

    The people talking about burning D&D to the ground, "blood and fire", and demanding the recent hires from Microsoft get fired, and promising me that WotC will come for me next, aren't just passively laying on the ground. They're spouting off ridiculous nonsense that makes them read like people...
  14. M

    WotC Walks Back Some OGL Changes, But Not All

    I tried to bring up the idea that there are real problems in the world they could be directing their passion toward. It didn't work out well for me.
  15. M

    WotC Walks Back Some OGL Changes, But Not All

    Sometimes when you're ambivelent about an issue, but one side of the debate seems like chill people you'd want to hang out with, and the other side looks like some dangerous loose cannons who you never want to accidentally offend, you'll probably hope the scary ones just go away.
  16. M

    WotC Walks Back Some OGL Changes, But Not All

    Customers where I was working definitely thought the existence of that product represented an endorsement by the makers of D&D of its content.
  17. M

    WotC Walks Back Some OGL Changes, But Not All

    That's why I asked whether the issue is objectionable content, or content produced by objectionable creators. Is there a specific product they want to get rid of? Or was this intended to prevent Satine Phoenix and Jameson Stone, or Zak S from benefiting from the OGL? Edit: and, if the latter...
  18. M

    WotC Walks Back Some OGL Changes, But Not All

    No, actually. Nothing that Hasbro has done with the OGL bears any resemblence at all to your spouse cheating on you.
  19. M

    WotC Walks Back Some OGL Changes, But Not All

    If they truly wanted that, why wasn't the SRD dedicated to the public domain? They clearly wanted an escape plan to the OGL all along, it was just a question of how/when/why they would use it.
  20. M

    WotC Walks Back Some OGL Changes, But Not All

    Let them speak for themselves when they get the chance.
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