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  1. inati

    [Practical Tactical] Provoking Opportunity Attacks for more Damage;Use that Defender!

    Thanks! This article was about 1800 words, so a lot of editing and rewrites were involved, ugh. For future tactical articles, I have Fighter, Swordmage, and Reach weapons in the works. If people have suggestions, or would like to contribute, you are more than welcome to do so! :)
  2. inati

    [Practical Tactical] Provoking Opportunity Attacks for more Damage;Use that Defender!

    V. Conclusion: By incorporating the tactics laid out in this article, a party of adventurers will be able to maximize the potential damage they do to the enemy, and transform the Defender into the fulcrum point of the battlemap. It is up to the Defender’s teammates to pull off this tactic, so...
  3. inati

    [Practical Tactical] Provoking Opportunity Attacks for more Damage;Use that Defender!

    IV. Advanced Concepts There are a wide variety of ways of changing the basic technique to fit a situation. Below are just a few of the many modifications possible: Maintaining Flank (aka Move without Moving) If the monster is being flanked for combat advantage by the Defender and the PC, the...
  4. inati

    [Practical Tactical] Provoking Opportunity Attacks for more Damage;Use that Defender!

    III. Pros and Cons There are many people who are wary about exposing themselves to being hit by an OA. To these players, I will say, “Stop being such pansies!” But, for the people who need more convincing than the mere questioning of their masculinity, let’s take a look at the Pros and Cons of...
  5. inati

    [Practical Tactical] Provoking Opportunity Attacks for more Damage;Use that Defender!

    Something I posted to my blog that I thought I would share with you all! I. Intro The scope of this article is exploring how to use intentionally provoked Opportunity Attacks (OAs) in conjunction with a Defender in order to achieve more damage output for the party, and the Pros and Cons of...
  6. inati

    Iron Dragon Charge

    In regards to the multiple charging issue: If two warlords used IDC already in the encounter, and charged a foe, the first warlord charges, picks the second warlord, who also charges, who then picks another party member to charge. I could see that happening, if going by RAW.
  7. inati

    Fighter Level 2 Utilities

    My level 3 fighter has used Boundless Endurance to great effect, and it has saved his ass many times. The last fight he went through, he popped the stance when bloodied near the beginning of combat (he wades into multiple enemies all the time) and he stayed bloodied for most of the fight, with...
  8. inati

    Spellscar Implements

    I believe it can be used in conjunction with whatever implement your base class uses. Think of it as an additional power suite that you purchase through multiclass feats for your base class.
  9. inati

    Let the Players Manage themselves Part 2

    Agreed, there is no order in that list.
  10. inati

    Combat advantage on enemies looking away

    Besides, if the Rogue has his way, the DM would have to be bookkeeping all the facings of his monsters and NPCs. Brrr!
  11. inati

    Homebrew Firearms

    An NPC that I was cooking up was a Gnome Ranger that tinkers a lot (classic gnome) and uses a double barrel gun so that he can perform double shot attack powers. He would be one of those Gadgeteer Geniuses, so he would be one of the few in the world to have a gun, but your setting sounds more...
  12. inati

    Concerning Swordmage powers and properties/effects of weapons

    So in one of the modules I was running through, my Swordmage picked up a +1 Lightning Weapon. I was pretty stoked by this, but it did bring a question of how this will work in game with my Swordmage's spells, both weapon powers and implement powers. The rules for swordmages reads as: This...
  13. inati

    switching a versatile weapon between 1h and 2h, what action?

    I disagree with this, as this issue can, will, and already has come up in RPGA tournament play. Heck, my Living Forgotten Realms character is a swordmage, so I would love to hear discussions about rules from other people. In fact, I am surprised there are people who will try and shut down...
  14. inati

    switching a versatile weapon between 1h and 2h, what action?

    Mechanically it should be a free action to switch grips, or switch from onehanded to two handed. Take a real world example of tennis players that switch between a one handed and two handed grip, and how it is done seemlessly and without any thought, and it would be hard to argue that switch...
  15. inati

    Homebrew Firearms

    I'm curious as to why you are going with the design of new weaponry as opposed to simply retasking existing weapons? For example, just rename Longbow as Rifle, Hand crossbow as Pistol, etc.
  16. inati

    Balanced & Optimised or Not?

    I was on the PVP team in WoW, I was a MS specced warrior, and yet I have tanked plenty of the mobs in the game. I had two sets of gear, one for tanking, and one for PVP. Did we win fights I was tanking? Yes and No, but what person in WoW can say they have never wiped before? Did I ever cause...
  17. inati

    Fighting Dragons

    A textbook example of organized teamplay and playing to roles to maximum effect. You guys rocked.
  18. inati

    Thoughts on STR cleric

    ogre, My pleasure! With the healing word class feature bonus healing of +3 (WIS), and a CHA negative modifier of -1, your healing would be +2 for those healing utility spells. Compare this to an optimized healer who would have a +7, with a WIS bonus of +4, and a CHA of +3 (scores 18 and 16...
  19. inati

    Thoughts on STR cleric

    Low to hit...with Strength based powers? Are you sure you know what you are talking about or was this miswording on your part? Because, I don't think any of us see a mechanical problem in the rules that makes their to hit worse off than anyone. Let's address the "lack of healing" bit though...
  20. inati

    Tempest Fighter makes me happy.

    So, it seems you are saying that if someone who wants to play, for example, a Greataxe Fighter and they were in the same group as you, you would just be "miffed" at them the whole time for not being optimized for the way you envision groups? I believe that if someone with whom I am playing with...
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