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  1. inati

    Thoughts on STR cleric

    I went with a Human (an often maligned cleric race) cleric that was split between STR and WIS as the two prime stats with a score of 16. This was so I could choose between either STR or WIS for attack powers for flexibility. CHA I didn't worry about so much, but I still maintained a positive...
  2. inati

    Thoughts on STR paladins

    The great part about this game is that people are free to create and play their character as they see fit; not conform to someone else's notions and preconceptions.
  3. inati

    Barbarian Class in this month's Dragon !

    Either bad or wrong link
  4. inati

    Divine Challenge at the end of your turn

    It seems that words aren't getting people anywhere. How about pictograms? :]
  5. Divine Challenge Blueprint.jpg

    Divine Challenge Blueprint.jpg

  6. inati

    Rain of steel - too powerful?

    If the fighter uses this power and the mobs scatter from him, the other players need to take advantage of this. Use the fighter as the fulcrum of the battle, take advantage of the fact that you can move through the fighter's square freely, and make the enemies decide if they want to move...
  7. inati

    How do action points encourage me to take on more encounters?

    I recall reading a Q&A with one of the developers describing how they changed Action Points into only once an encounter because it became a meta game of saving up actions points and blowing them all at the end. So they placed the limitation of only one action point usage per encounter...
  8. inati

    swordmage preview - reliable powers with effects?

    It's not extending the power beyond the encounter. Because it's reliable, and has an effect, if you whiff with the power, you gain the effect but still have the power left over due to the reliable tag. Thus, if you miss, you can just save it for another encounter, and enjoy the effect for the...
  9. inati

    Making your own power cards

    Thanks Hirohito, but I'm not sure if it would work based on a mass template because my cards have a lot of subtle gradients and airbrushing based on text and box objects going on. I really do appreciate the offer though, because being incorporated in one of your sets would be an honor! :)
  10. inati

    Making your own power cards

    This is a sample of the power cards I am making for myself. They are heavily influenced by Ander's cards with a touch of hirohito thrown in for good measure. I like being able to write on my cards, so I left spaces for myself on the card for attack bonuses and damage. I have no idea how to...
  11. inati

    Use the other side of the tokens!

    Very nice! I especially like the washer idea.
  12. inati

    Combat Challenge & Bulettes At-Will power.

    Hmm good point! Ah well :)
  13. inati

    paladin divine challenge at the end of a turn?

    The fact that the power states as a qualifier "To engage the target, you must either attack it or end your turn adjacent to it," you have until the end of your turn to meet these conditions. If it meant your next available turn, I would think it would not have the "end your turn" qualifier...
  14. inati

    Combat Challenge & Bulettes At-Will power.

    I think trying to figure in an OA into the situation is in error, because Combat Challenge is not an Opportunity Attack. Do not confuse the two :) You have to ask yourself, could the bulette do the standing long jump sans OAs without doing the bite at the end? Since the answer is No, I...
  15. inati

    New DDI aps

    Criticism of the tools is fine. Holding the tools up and declaring that this is the sum total of a year's worth of development time is a laughably comical stance. I think people's real problems and frustrations lay in the fact that these are supplementary applications, but there isn't anything...
  16. inati

    New DDI aps

    Some people sure are overly harsh considering the stuff is called BONUS tools.
  17. inati

    Ranger's Dire Wolverine Strike w/ differing weapon damage

    Based on the entry under melee attacks in PHB pg 270 which reads "If you hold two melee weapons, you can use either one to make a melee attack." I would say that a player could choose either weapon to make an attack against each target, as long as you apply the right attack modifier and...
  18. inati

    Swordmage: Class creep too fast?

    Speaking of swordmages, their light armor and usage of heavy blades mixed with spell effects reminds me of the heroes from Final Fantasy, such as Cloud or Tidus. Very cool if you are into that.
  19. inati

    Help me grock the warlock

    Sorry, not to nitpick, but sneak attack starts at 2d6, no?
  20. inati

    DM advise for an all-striker party?

    Well there's a difference between melee strikers and ranged strikers. The composition of melee and ranged would help dictate the the types of foes you put in. Squishy type mobs die pretty fast to concentrated range fire, so don't be afraid to put them in. Rangers do well against minions with...
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